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Posted (edited)

Hello Guys :) I want to present you my new project :)


 


Server will start today at 19:00 GMT +2


 


Lets Start With Custom Things :


 


Help For New Charcters when they reach : LVL 5 - 100.000 adena


                                                                    LVL 20 - 1.000.000 adena


                                                                    LVL 45 - 5.000.000 adena


Clan Reputation & PvP ZONE :  HERE you can start the quest for rep score and most kill T-Rex for Recieve the Claw .Every T-Rex drop 3 Claw = 2000 rep score for clan ! And also the zone is PvP = When enter in zone .You will get autoflag,autonobles and if you die you character respawn automatic in the zone in 2 seconds .


 


The Shop Have Items untill S80 .armors,weapons,jewels !


All Raid Boss with level between 70-79 have added in drop Box Weapon Vesper and Box armor Vesper, when you click on box u get random 1 item vesper ! Drop Chance from RB is 70%


 


Vote Shop and Event Shop have manny top items !


Ms Coins u can take from Events and from PvP !! Every pvp u get reward 2 MS coin


System PvP is enabled "can t abuse to farm MS coins with PvP"


 


All Instances and quest work perfect ! Tested !


 


 


Website : http://l2again.com/


 


 


High Five x100


 


Rates :


 


Exp Rate : x100


SP Rate : x100


Adena Rate : x100


Spoil Rate : x45


Drop Rate : x40


Party XP /SP: x 1.5


Safe Enchant : +6


Max Enchant : +18


Normal Enchant: 70%


Blessed Enchant: 75%


 


Voiced Commands :


 


.online


.stats


.deposit


.withdraw


.hellbound


.lang


.changepassword


.pmoff


.tradeoff


.xpOn /.xpOff


.spOn/.spOff


.repair


.menu 


When you write .menu will appear one window,in this window will be this commands:


Button for deposit and withdraw


Button for Bind Ip


Button for Siege Info


Button for ON/OFF  XP & SP


Button for status Premium 


Button for Hellbound status


Button for Repair broken character


And more Soon !!!


 


Events :


 


Deathmatch


Domination


Double Domination


Last Man Standing


Lucky Chests


Simon Says


Team vs Team


VIP Team vs Team


Zombie


Capture The Flag


Russian Roulette


Bomb Fight


Mutant


Battlefield


All events are every hour and you wil play wich have more vote from the players !


Reward from Events is 20 Ms,u can use to buy items from event Shop


 


More Info :


 


Character Start with :


100000k adena


Equip full with armor ,weapon,SS and jewels No Grade !


"Rune for Xp & Sp ,50% increase for 24 hours"


 


 


Buffs :


 


Buffs Duration : 2 hours


Buffs Slots : 24 +


Dance and Songs Slots : 12


5 Scheme Max


No Sub-class Quest


Sub-Class Max. lvl 85


Auto Learn Skills


Auto Learn Loot


Off-Line Shop


Off-Line Craft


Vitality System


Anti-Ddos


Geodata & Pathnode


Unstuck - 30 sec


System vote   .getreward


 


Advance community Board "alt +B" here You can find :


Server Info


Shop


Buffer


Services


Profession "class changer"


And more !!!


Edited by L2 aGain
Guest
This topic is now closed to further replies.


  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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