Jump to content
  • 0

L2J Frozen Problem!


Question

Posted

ρε παιδια έχω ένα πρόβλημα..
δεν ξερω πως αλλα μερικοί new chars οταν κάνουν παίχτη..τους τυχαίνει να ειναι full...lvl3 armors/items Κτλ..
και δεν μπορω να καταλάβω γιατι.
αν εοχι full εστω με πολλά farms coins κτλ (διαφορα special items)
καμια ιδέα?

8 answers to this question

Recommended Posts

  • 0
Posted

mhpws phres etoimo pack me back? h eixes palio server kai ekanes wipe?

 

kati as poume pou sindeete me tin database sou

auto simvnei mu eixe simvei k mena ston server mu ekana wipe alla den ekana ta panta wipe gt dn ithela na kanw wipe ta admin chars k mazi katalathos dn ekana k kapoia alla pragmata k etsi otan kapoios ekane new account (me to proigumeno pass i k me diaforetiko merikes fores) eixe full equipment.

apla dokimase na kaneis wipe ta panta!

  • 0
Posted

auto simvnei mu eixe simvei k mena ston server mu ekana wipe alla den ekana ta panta wipe gt dn ithela na kanw wipe ta admin chars k mazi katalathos dn ekana k kapoia alla pragmata k etsi otan kapoios ekane new account (me to proigumeno pass i k me diaforetiko merikes fores) eixe full equipment.

apla dokimase na kaneis wipe ta panta!

To gnwrizo..gia ayto tou to eipa.

  • 0
Posted

ρε παιδια έχω ένα πρόβλημα..

δεν ξερω πως αλλα μερικοί new chars οταν κάνουν παίχτη..τους τυχαίνει να ειναι full...lvl3 armors/items Κτλ..

και δεν μπορω να καταλάβω γιατι.

αν εοχι full εστω με πολλά farms coins κτλ (διαφορα special items)

καμια ιδέα?

ναι με backup το πειρα...και σκαλωσα γιατι το 45% των new παιχτών ειναι με items..Και επειδή μερικά πουστράκια το καταλάβανε,, κανουν συνέχεια new chars.

τι πρεπει να σβήσω απο navicat?

  • 0
Posted

Items.sql

kai svise kai to table p apothikeuonte kai ta atribute augument ton paixtwn

dante44 Μολις ειδα στο navicat υπαρχουν κατι tables "aid _items , aid_acc aid_log και κατι τέτοια..και στα aid items ειχε ολλα αυτα τα special που σας λεω.? λετε να φταίνε αυτά? να τα κάνω delete?

  • 0
Posted

dante44 Μολις ειδα στο navicat υπαρχουν κατι tables "aid _items , aid_acc aid_log και κατι τέτοια..και στα aid items ειχε ολλα αυτα τα special που σας λεω.? λετε να φταίνε αυτά? να τα κάνω delete?

anoikse ta re trele :D kai diavase ti exoune mesa tha grafei an deis kati periergo pata ta delete "D

  • 0
Posted

anoikse ta re trele :D kai diavase ti exoune mesa tha grafei an deis kati periergo pata ta delete "D

τα special items εχει μεσα και τα special coins!

τα εκανα delete!

οσο για το αλλο με το crash μεχρι στιγμής όλα καλα :D

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock