Hello everyone, my problem is:
that when adding the .wav or .uax to sound in unrealED "Patched" is added, but the sound is not heard, you press play and nothing.
But if I do the same process in unrealruntime2 if the audio is heard in the animation created in notify,
but it is not patched and it does not create the .ukx correctly.
what do i need to solve this problem?
Could anyone help me?
(I will need a different UrealED)
I also tried unrealedpostal and neither.
A greeting and I hope to answer.
Recommended Posts