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Same IP PVP feed!


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γεια σας παιδια εχω ενα προβλημα με τον σερβερ...

εχω βαλει στo gameserver\config\functions/pvp.propeties

Αυτο εδω!

#====================================
# Anti Farm System
#====================================
# You must put True to active the AntiFarm mod.
AntiFarmEnabled = True
# You must active AntiFarmEnabled = True to enable this mod.
# AntiFarm for Party, IP, Clan and Ally.
AntiFarmParty = True
AntiFarmIP = True
AntiFarmClanAlly = True
# You must active AntiFarmEnabled = True to enable this mod.
# AntiFarm if player has level < AntiFarmMaxLvlDiff.
AntiFarmLvlDiff = True
AntiFarmMaxLvlDiff = 30
# You must active AntiFarmEnabled = True to enable this mod.
# AntiFarm if player has Pdef < AntiFarmMaxPdefDiff.
AntiFarmPdefDiff = False
AntiFarmMaxPdefDiff = 300
# You must active AntiFarmEnabled = True to enable this mod.
# AntiFarm if player has Patk < AntiFarmMaxPatkDiff.
AntiFarmPatkDiff = False
AntiFarmMaxPatkDiff = 300
# If true summons don't give any reward (avoid pvp/pk farm)
AntiFarmSummon = False

 

Το οποιο απ'οτι καταλαβα λειτουργει κανονικα...δεν επιτρεπει το feed..

αλλά οταν ενεργοποιώ το rankPvPsystem config. το οποιο ειναι αυτό εδω

#=============================== Rank PvP System ================================#
# About Legal Kill: 
# If Killer kill Victim and protection system not detect this kill as farming,
# it will be added as Legal Kill.

#---------------------------------------------------------------------------------
# 			  							PvP	 	 		   						 -
#---------------------------------------------------------------------------------
# Enable Rank PvP System
RankPvpSystemEnabled = True

# Enable legal counter in Alt+T window in game. It's mean all kills will be counted by CPS rules.
LegalCounterAltTEnabled = True

# Minimum player level for rise legal kills.
LegalKillMinLvl = 1

# If enabled, kill PK player (player with red nick) will rise kills_legal and kills_today_legal in database. Default true. 
LegalKillForPkKillerEnabled = True

# If enabled, kill unflaged player will rise kills_legal and kills_today_legal in database (otherwise PK mode). Default false. 
LegalKillForInnocentKillerEnabled = true

# Set time interval between kills the same victim (in minutes).
# Option is used for Legal Kills & Rewards & Rank Points.
# Default: 60
ProtectionTimeReset = 0

# If the same player kill victim many times, then after X times the Legal Kills will not increase (0 - Disabled).
# If LegalKillProtection = 3, then it not rise Legal Kills for kill 4 time the same player.
# INFO: Option used for Reward and Rank Points.
LegalKillProtection = 0

# If the same player kill victim many times, then after X times the Legal Kills will not increase (0 - Disabled).
# X is reseted every day.
# IMPORTANT: LegalKillProtection MUST BE = 0.
# INFO: Option used for Reward and Rank Points.
DailyLegalKillProtection = 0

#---------------------------------------------------------------------------------
# 			  	  					   Rewards	 		   						 -
#---------------------------------------------------------------------------------
# It gives reward for any PvP.
# INFO: ProtectionTimeReset is used.
# Enable PvP Reward System
# REQUIRE: RankPvpSystemEnabled = True
PvpRewardEnabled = True

# Reward item id
PvpRewardId = 3490
# Reward item amount
PvpRewardAmmount = 1

# Minimum player level to obtain reward.
PvpRewardMinLvl = 1

# If enabled, gives reward for kill PK player (player with red nick).
PvpRewardForPkKillerEnabled = True

# If enabled, kill unflaged player will be rewarded (otherwise PK mode). Default false. 
PvpRewardForInnocentKillEnabled = False

#---------------------------------------------------------------------------------
# 				 					  	 Ranks 							 		 -
#---------------------------------------------------------------------------------
# INFO: ProtectionTimeReset is used.
# INFO: RankNames, 
# 		RankMinPoints, 
# 		RankPointsForKill, 
# 		RankRewardIds, 
# 		RankRewardAmounts 
# 		must have same size and cannot be empty.
# REQUIRE: RankPvpSystemEnabled = true
RanksEnabled = True

# Minimum player level for obtain Rank Points.
RankPointsMinLvl = 1

# Cut off points, earned for kill high rank victims ['rank points for kill']. (should reduce farm RP on high level victims)
# Example: Killer RP reward is 20, victim RP reward is 50, if killer kill victim he will obtain 20 points not 50 points.
RankPointsCutEnabled = True

# Rank names (first element is the higher rank):
# Format: name1,name2,name3
# Example: RankNames = Five Star General,General [Grade 3],General [Grade 2],General,...
RankNames = Five Star General,General [Grade 3],General [Grade 2],General,Brigadier General,Brigadier [Grade 3],Brigadier [Grade2],Brigadier,Force Colonel,Colonel [Grade 3],Colonel [Grade 2],Colonel,Strike Commander,Commander [Grade 3],Commander [Grade 2],Commander,Field Major,Major [Grade 3],Major [Grade 2],Major,Staff Captain,Captain [Grade 3],Captain [Grade 2],Captain,First Lieutenant,Lieutenant [Grade 3],Lieutenant [Grade 2],Lieutenant,Master Sergeant,Gunnery Sergeant [Grade 3],Gunnery Sergeant [Grade 2],Gunnery Sergeant,Sergeant [Grade 3],Sergeant [Grade 2],Sergeant,Corporal [Grade 2],Corporal,Private [Grade 2],Private,Apprentice [Grade 2],Apprentice,Recruit

# INFO: Be careful with points. MySql database allow BIGINT(18) total rank points.

# Rank require points (first element is points count for obtain 1st rank title, in example: Five Star General):
# Format: count1,count2,count3
# (count1 > count2 > count3) >= 0, minimum points for first (lowest) rank must be 0!
# Foramt: RankMinPoints = 10000,1000,400,0
# IMPORTANT: property elements count must be same like in RankNames.
# Example: if current points BETWEEN 2 000 000 AND 1 000 000 gives rank: General [Grade 3].
RankMinPoints = 2000000,1000000,750000,600000,400000,250000,190000,150000,120000,100000,82000,65000,50000,38000,28000,20000,14000,10000,7000,5000,3000,2000,1500,1000,880,760,680,580,500,450,400,360,320,280,240,190,150,120,70,30,10,0

# Example: For Five Star General kills reward is 50 points.
# Format: count1,count2,count3
# All values MUST be greater than 0.
# IMPORTANT: properties count must be same like in RankNames.
RankPointsForKill = 50,49,48,46,44,42,40,38,36,33,32,31,30,29,28,27,26,25,24,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1

# If enabled rewards will be awarded for kill Victim with specified rank.
RankRewardEnabled = True
# Reward item id's.
# IMPORTANT: properties count must be same like in RankNames.
RankRewardIds = 6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392,6392
# Reward item amount
# IMPORTANT: properties count must be same like in RankNames.
RankRewardAmounts = 42,41,40,39,38,37,36,35,34,33,32,31,30,29,28,27,26,25,24,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1

# Enable alternative points counting for players.
# If enabled then RankPointsForKill is ignored.
# Example: RankPointsDownAmounts = 100,50,10,1,0
# For first kill awards 100, 2nd kill give 50, ... , 0.
# It can be manipuleted by LegalKillProtection and DailyLegalKillProtection.
# IMPORTANT: Protection X value cannot be less than size of RankPointsDownAmounts. Example: min value for example data is 5.
RankPointsDownCountEnabled = False
RankPointsDownAmounts = 100,50,10,1,0

# Shout current Points info for killer & victim.
RankShoutInfoOnKillEnabled = True

# Shout Bonus Points informations for killer.
# Require: RankShoutInfoOnKillEnabled = True
RankShoutBonusInfoOnKillEnabled = True

# If enabled shows informations about Total Kills on Victim, otherwise show informations about Legal Kills on Victim.
TotalKillsInShoutEnabled = True

# If enabled, gives Rank Points for kill PK player (player with red nick).
RankRewardForPkKillerEnabled = True

# If enabled, Rank Points for kill unflaged player will be awarded (PK mode). Default false. 
RankRewardForInnocentKillEnabled = False

# Nick and Title colors for each rank.
# INFO: Do not put RED, PURPLE, or LIGHT RED Nick Colors. This colors are used in game!
# Colors must have HTML format (6 letters (hex)).
# Format: ABCDEF,0103FF, ... ,ABCDEF
# Minimum: 000000, Maximum: FFFFFF.
# IMPORTANT: properties count must be same like in RankNames.
# First color on left is for the highest rank, [5 Star General].
NickColorEnabled = true
NickColors = 5D0202,00FFEB,FFE200,00ABFF,FF0000,FF76F6,707700,447700,353535,FFFFFF,0F0F0F,FF6200,FF0000,00FFAB,EFFF00,89851F,89851F,666666,856250,00FF00,000DFF,00FF49,D5FF00,FF6F00,F08C8C,F152FF,A9537E,A9A753,FFFE8D,4B8B8A,5E4B8B,5530AD,06B06A,53B006,000000,B3B3B3,FFBC00,F0FE98,FF0000,000000,3700FF,00C0FF

TitleColorEnabled = true
TitleColors = 5D0202,00FFEB,FFE200,00ABFF,FF0000,FF76F6,707700,447700,353535,FFFFFF,0F0F0F,FF6200,FF0000,00FFAB,EFFF00,89851F,89851F,666666,856250,00FF00,000DFF,00FF49,D5FF00,FF6F00,F08C8C,F152FF,A9537E,A9A753,FFFE8D,4B8B8A,5E4B8B,5530AD,06B06A,53B006,000000,B3B3B3,FFBC00,F0FE98,FF0000,000000,3700FF,00C0FF
#---------------------------------------------------------------------------------
# 								 	  War Kills 						     	 -
#---------------------------------------------------------------------------------
# Enable war kills counter
WarKillsEnabled = True

# Ratio for Rank Points when killed a player from War Clan. 
# Add to standard rank points for kill difference between ((points * ratio) - points).
# 2.0 mean 2 times more points for kill. 
# Ratio must be > 1, if <= 1 points will be not multiplied.
WarRankPointsRatio = 1.2

#---------------------------------------------------------------------------------
# 								 	 Combo Kills						     	 -
#---------------------------------------------------------------------------------
# Combo system allow get combo for killing the victims. 
# Combo will be reseted if character will die, relog, join to event or olympiad.
# Combo system disabled on events and olympiad (option inherited from Rank PvP System).

# Enable combo kill system.
ComboKillEnabled = True

# Shout messages for players, if killer kill more victims.
# Format: combo_kills,message; ... ;combo_kills,message
# List must be ORDERED from lowest to highest by combo_kills.
#
# Message can contain special tags: 
#	 %killer% - it will be replaced by killer name.
#	 %victim% - it will be replaced by victim name.
#	 %combo_level% - it will be replaced by combo level.
#
# Local - shout message to visible players by killer.
# Global - shout message to all players online.
# Info: one of these lists can be empty, and combo_kills can be random numbers, but ordered (example: 1,msg;2,msg;3,msg;6,msg;7,msg;8,msg;10,msg;55,msg;100,msg).
# Checking priority: if combo_kills will be founded on local list, then global list is not checked.
ComboKillLocalAreaMessages = 2,%killer% is a good killer!;3,%killer% is a perfect killer!;4,%killer% have no mercy!;5,%killer% is in killing spree!;6,%killer% assassinate every target!;7,%killer% is killing master!;8,%killer% is a Uber killer!;9,%killer% own the battlefield!
ComboKillGlobalAreaMessages = 10,%killer% is Unstopable!!!

# Alternate combo message method, is not require for each combo level defining the message.
# Just one message for any combo level.
# If enabled shows combo size, example: Player have 5 Combo kills! or Player have 99 Combo kills!
#
# Message can contain special tags: 
#	 %killer% - it will be replaced by killer name.
#	 %victim% - it will be replaced by victim name.
#	 %combo_level% - it will be replaced by combo level.
#
# If ComboKillAltGlobalMessageMinLvl = 20 then if player get combo level >= 20 it will be shout on global chat, otherwise on local chat. 
# If ComboKillAltGlobalMessageMinLvl = 0 it shouts all messages on local chat.
ComboKillAltMessagesEnabled = False
ComboKillAltMessage = %killer% have %combo_level% Combo kills!
ComboKillAltGlobalMessageMinLvl = 20

# If enabled shout messeage about defeated combo killer, if victim combo is greater than selected level.
ComboKillDefeatMessageEnabled = True
# Minimum combo level for show the defeat message. It not mess chat window with low combo level players.
# Require: ComboKillDefeatMessageEnabled = True
ComboKillDefeatMessageMinComboLvl = 3
#
# Message can contain special tags: 
#	 %killer% - it will be replaced by killer name.
#	 %combo_level% - it will be replaced by combo level.
#
# ComboKillDefeatMessage = %killer% is defeated! or:
ComboKillDefeatMessage = %killer% is defeated with %combo_level% combo lvl!!!

# Enable protection with Legal Kills, combo will rise if it's legal kill.
ComboKillProtectionWithLegalKillEnabled = False

# Enable protection with No Repeat for kill, combo will rise if victim is not on current combo list.
ComboKillProtectionNoRepeatEnabled = False

# If kill time between previous victim and next victim will be greater than ComboKillReseter, combo will be reseted.
# Time in seconds.
# 0 - disabled.
# Default: 300
ComboKillReseter = 300

# List contains combo kills and rank points ratio added to rank points for kill.
# Format: combo_kills,ratio; ... ;combo_kills,ratio
# List must be ordered from lowest to highest by combo_kills.
# Ratio must be greater than 1.0, otherwise will be ignored.
ComboKillRankPointsRatioEnabled = True
ComboKillRankPointsRatio = 5,1.1;6,1.2;7,1.3;8,1.4;9,1.5;10,1.6

# Combo can be enabled on events and olympiad. // UNUSED for now, it's inherited from Rank PvP System.
ComboKillOnEventsEnabled = False

#---------------------------------------------------------------------------------
# 					.pvpinfo command, and death manager options 	             -
#---------------------------------------------------------------------------------
# If enabled allow use .pvpinfo command on targeted player.
PvpInfoCommandEnabled = True

# If enabled change .pvpinfo for /pvpinfo command.
# IMPORTANT: Is require Client modification file: commandname-e.dat
# Information how to apply it in: ClientModInfo.txt
PvpInfoUserCommandEnabled = False
# ID of command, it is same id what is in commandname-e.dat.
PvpInfoUserCommandId = 1004

# If enabled .pvpinfo will be used by victim when Killer kill Victim.
PvpInfoCommandShowOnDeathEnabled = True

# Show additional button in PvPWindow after death. 
# Button allow see more details about killer. HP/MP/CP, equipment (enchant) if enabled. 
# It shows killer status only for kill MOMENT.
# Option requires CustomPvpInfoCommandShowOnDeathEnabled and CustomPvpInfoCommandEnabled set on True.
DeathManagerDetailsEnabled = True
# Show killer equipment and items enchant level.
DeathManagerShowItemsEnabled = True

# Enable Rewards for obtain RankPoints.
# Rewards configuration in database table: custom_pvp_system_rank_reward.
# If enabled, button "Get Reward" appear in PvP Status Window. 
RankPointsRewardEnabled = True

# If enabled shows information about Total Kills in PvP Status Panel (.pvpinfo)
TotalKillsInPvpInfoEnabled = True

# If enabled shows information about Total Kills On Me in PvP Status Panel (.pvpinfo)
TotalKillsOnMeInPvpInfoEnabled = True

#--------------------------------------------------------------------------------
# 					  PvP / Rank / Reward / DM zone option's 					-
#--------------------------------------------------------------------------------
# Zone id's:
# 	ZONE_PVP = 1;
# 	ZONE_PEACE = 2;
# 	ZONE_SIEGE = 4;
# 	ZONE_MOTHERTREE = 8;
# 	ZONE_CLANHALL = 16;
# 	ZONE_UNUSED = 32;
# 	ZONE_NOLANDING = 64;
# 	ZONE_WATER = 128;
# 	ZONE_JAIL = 256;
# 	ZONE_MONSTERTRACK = 512;
# 	ZONE_SWAMP = 1024;
# 	ZONE_NOSUMMONFRIEND = 2048;
# 	ZONE_OLY = 4096;
# 	ZONE_NOHQ = 8192
# 	ZONE_DANGERAREA = 16384
#
#	*other id's can be custom.
# Custom PvP System Anti-Farm options (zones id):
# Allowed zones id's. 
# Format: zoneId,zoneId, ... ,zoneId,zoneId
# Info: If empty all zones are allowed, otherwise system works in Allowed Zones only.
# Example: CustomPvpAllovedZonesIds = 1 , then system works ONLY in zones with ID = 1.
CustomPvpAllowedZonesIds = 

# Restricted zones id's. 
# Format: zoneId,zoneId, ... ,zoneId,zoneId
# Info: If empty no zones are restricted, otherwise system works in not Restricted Zones only.
# Default: CustomPvpRestrictedZonesIds = 2,16,256,4096
# Example: CustomPvpAllovedZonesIds = 2,16,256,4096 , then system works in zones with ID'S = 2,16,256,4096.
CustomPvpRestrictedZonesIds = 2,16,256,4096

# Death Manager is disabled in this zones.
CustomPvpDeathManagerRestrictedZonesIds = 2,16,256,4096

# Rank Points Bonus Ratio Zones
# Add to standard rank points for kill difference between ((points * ratio) - points).
# Format: zoneId,ratio; ... ;zoneId,ratio
# Ratio must be > 1, if <= 1 points will be not awarded.
# Example: 2,1.5;13,1.2
# It will multiply rank points for Killer by 1.5 in area 2 , if Killer is inside this area.
CustomPvpRankPointsBonusZones =

#---------------------------------------------------------------------------------
# 			    					Anti-Farm 	         					     -
#---------------------------------------------------------------------------------
# INFO: Options to check farming players 
# (dualbox farming, party farming, clan farming).
# If True protection is activated.
AntiFarmClanAllyEnabled = True
AntiFarmPartyEnabled = True
AntiFarmIpEnabled = False

#---------------------------------------------------------------------------------
# 			  					 Community Board        				   	     -
#---------------------------------------------------------------------------------
# Enable statistics system for community TOP LIST, data like top killers, top RP gatherers will be showed.
# Default: True
CommunityBoardTopListEnabled = True

# Set a Time Limit (in days) for system counter. Options is used only for update Top Table.
# If some player not killed anybody from X days, he will be ignored on Top List.
# When ignored player kills somebody again he will return to counting pool on next update of Top Table.
# Disabled: 0
# Default: 30
CommunityBoardTopListIgnoreTimeLimit = 30

#-------------------------------------------------------------------------------------
# 			    						Database 						             -
#-------------------------------------------------------------------------------------
#--------------- DO NOT CHANGE IT IF YOU DON'T KNOW WHAT ARE YOU DOING! --------------

# Interval between PvpTable dump into database (in minutes).
# Value must be greater than 1 or will be overrided for 1.
# Default: 5
PvpTableUpdateInterval = 5

# Interval between TopTable updates (in minutes).
# Value must be greater than 10 or will be overrided for 10.
# Default: 60 Safe: 1440 (24h)
# Option is enabled if CommunityBoardTopListEnabled = True.
# IMPORTANT: for online 500+ CAN do lag for few seconds [1s - 7s] when updating, so this is why this value is set on 1440.
TopTableUpdateInterval = 1440

# If enabled, on server startup system will clean up permanenlty Pvp Table from unactive players.
# Default: False
DatabaseCleanerEnabled = true
# If player not logged into game from X days, his data will be removed from Pvp Table PERMANENTLY!
# Option will be useful for big online servers.
# Value must be greater than 0, otherwise DatabaseCleanerEnabled will be changed on False.
# Default: 60
DatabaseCleanerRepeatTime = 60

#==========================================================================================#

αν μπω με διπλή εργασια μπορώ να feedarw Κανονικά...μπορείτε να με βοηθήσετε να το fix Παρακαλώ?

Διοτι το rankpvpsystem δηνει πολλα rewards Κτλ...και θα ηθελα να μην επιτρεπετε το dualbox!

3 answers to this question

Recommended Posts

  • 0
Posted

# INFO: Options to check farming players 
# (dualbox farming, party farming, clan farming).
# If True protection is activated.
AntiFarmClanAllyEnabled = True
AntiFarmPartyEnabled = True
AntiFarmIpEnabled = False

'άλλαξε αυτό AntiFarmIpEnabled = False

σε AntiFarmIpEnabled = True

Και είσαι ετοιμος.

  • 0
Posted
[Funky" post=2666765" timestamp="1378116311]

# INFO: Options to check farming players 
# (dualbox farming, party farming, clan farming).
# If True protection is activated.
AntiFarmClanAllyEnabled = True
AntiFarmPartyEnabled = True
AntiFarmIpEnabled = False

'άλλαξε αυτό AntiFarmIpEnabled = False

σε AntiFarmIpEnabled = True

Και είσαι ετοιμος.

10000 thanks!!!

Guest
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Νομιμότητα Περιεχομένου Απαγορεύεται κάθε περιεχόμενο που: Παραβιάζει νόμους ή κανονισμούς Παραβιάζει copyright ή intellectual property Προωθεί παράνομες οικονομικές, τραπεζικές ή επενδυτικές υπηρεσίες Σχετίζεται με απάτη, phishing, money laundering 2. DMCA – Copyright Protection Το forum συμμορφώνεται πλήρως με τον DMCA. Έγκυρες αναφορές οδηγούν σε άμεση αφαίρεση περιεχομένου. Επαναλαμβανόμενες παραβιάσεις = μόνιμος αποκλεισμός. 3. AML / Financial Compliance Απαγορεύεται περιεχόμενο σχετικό με ξέπλυμα χρήματος. Απαγορεύεται η προώθηση μη αδειοδοτημένων χρηματοοικονομικών υπηρεσιών. Δεν παρέχεται καμία οικονομική ή επενδυτική συμβουλή. 4. User-Generated Content & Ευθύνη Όλο το περιεχόμενο δημιουργείται από τους χρήστες. Το forum δεν φέρει νομική ευθύνη, αλλά: Παρακολουθεί Διαγράφει Συμμορφώνεται με τον νόμο 5. AI Moderation Χρησιμοποιούνται AI-based εργαλεία για εντοπισμό παραβάσεων. Η τελική απόφαση λαμβάνεται πάντα από άνθρωπο. 6. Τελικές Διατάξεις Οι κανόνες μπορούν να τροποποιηθούν χωρίς προειδοποίηση. Η χρήση του forum συνεπάγεται αποδοχή όλων των πολιτικών. Η άγνοια των κανόνων δεν αποτελεί δικαιολογία.   ΠΟΛΙΤΙΚΗ ΑΠΟΡΡΗΤΟΥ (Privacy Policy) – Ελληνικά Η παρούσα Πολιτική Απορρήτου περιγράφει τον τρόπο με τον οποίο το forum συλλέγει, χρησιμοποιεί και προστατεύει τα προσωπικά δεδομένα των χρηστών του, σύμφωνα με τον Γενικό Κανονισμό Προστασίας Δεδομένων (GDPR – ΕΕ 2016/679). 1. Συλλογή Δεδομένων Το forum ενδέχεται να συλλέγει τα ακόλουθα δεδομένα: Όνομα χρήστη (username) Διεύθυνση email IP address Ημερομηνία και ώρα σύνδεσης Περιεχόμενο δημοσιεύσεων (posts, topics, private messages) Δεν συλλέγονται ευαίσθητα προσωπικά δεδομένα. 2. Χρήση Δεδομένων Τα δεδομένα χρησιμοποιούνται αποκλειστικά για: Τη λειτουργία και ασφάλεια του forum Τη διαχείριση λογαριασμών Τη βελτίωση της εμπειρίας χρήσης Την πρόληψη κατάχρησης, απάτης ή παράνομων ενεργειών Τη συμμόρφωση με νομικές υποχρεώσεις 3. User-Generated Content Όλο το περιεχόμενο που δημοσιεύεται στο forum δημιουργείται από τους χρήστες. Οι χρήστες φέρουν την αποκλειστική ευθύνη για τα δεδομένα που επιλέγουν να δημοσιεύσουν. 4. Cookies Το forum χρησιμοποιεί cookies μόνο για: Διατήρηση σύνδεσης χρήστη Βασική λειτουργικότητα Ασφάλεια Δεν χρησιμοποιούνται cookies για διαφημιστική παρακολούθηση τρίτων. 5. AI & Αυτοματοποιημένη Επεξεργασία Το forum ενδέχεται να χρησιμοποιεί αυτοματοποιημένα ή AI-based εργαλεία για: Ανίχνευση spam Εντοπισμό παραβιάσεων κανόνων ή παράνομου περιεχομένου ➡️ Οι αποφάσεις επιβολής λαμβάνονται πάντα από άνθρωπο. 6. Κοινοποίηση Δεδομένων Τα προσωπικά δεδομένα: Δεν πωλούνται Δεν διαμοιράζονται με τρίτους Εξαίρεση υπάρχει μόνο εφόσον απαιτείται από τον νόμο ή αρμόδιες αρχές. 7. Δικαιώματα Χρηστών (GDPR) Οι χρήστες έχουν δικαίωμα: Πρόσβασης στα δεδομένα τους Διόρθωσης ή διαγραφής Περιορισμού επεξεργασίας Υποβολής αιτήματος διαγραφής λογαριασμού 8. Ασφάλεια Δεδομένων Λαμβάνονται εύλογα τεχνικά και οργανωτικά μέτρα για την προστασία των δεδομένων, ωστόσο καμία πλατφόρμα δεν είναι απολύτως ασφαλής. 9. Τροποποιήσεις Η παρούσα πολιτική μπορεί να τροποποιηθεί χωρίς προηγούμενη ειδοποίηση. Η συνέχιση χρήσης του forum συνιστά αποδοχή των αλλαγών. ✅ Σημείωση Οποιοδήποτε παράνομο περιεχόμενο δεν επιτρέπεται πουθενά στο forum, ανεξαρτήτως ρόλου, πρόσβασης ή status (VIP / Donator / Staff). 📌 FORUM RULES (English – Legal Compliant) By accessing or using this forum, you agree to comply with the following rules. Violations may result in warnings, restrictions, or permanent account termination. 1. Spam & Abuse Spam is strictly prohibited. One-word, low-effort, off-topic, or consecutive posts are not allowed. Bumping is allowed only in the Marketplace, once every 24 hours. Replying to topics older than 6 months is not permitted. Posts such as “wrong section”, “request lock”, etc. are not allowed — use the Report Section instead. 2. Conduct & Behavior Insults, harassment, trolling, threats, racism, flame posts, and toxic behavior are prohibited. These rules apply to all areas, including private messages and profile comments. Political discussions are allowed only within reasonable and respectful limits. 3. Prohibited & Illegal Content The following content is strictly prohibited anywhere on the forum: Any content that violates applicable laws or regulations Pirated software, warez, cracks, serials, or copyright-infringing material Malware, hacking tools, exploits, or harmful code Sexual, pornographic, violent, or extremist material Hate speech, discrimination, or incitement Content intended to provoke religious or social conflict ➡️ Such content will be removed immediately, without notice. 4. Advertising & Promotion Advertising of any kind requires prior administrator approval. Promotion of illegal or unlicensed services is strictly forbidden. Affiliate links, referral systems, and external promotions require approval. 5. Language & Formatting Do not mix languages (English in non-English topics and vice versa). Use [GR] or [EN] tags when creating a topic. Greeklish is temporarily allowed, but native characters are preferred. 6. Credits & Intellectual Property Proper credit must be given when using third-party content. Reposting content without permission is prohibited. Users are solely responsible for the intellectual property rights of their posts. 7. Cybercrime & Harmful Activities Strictly prohibited: Hacking, DDoS, flooding, botnets, booters Requests, guides, tools, or services related to cyber attacks Buying, selling, or searching for such services 8. Signatures Maximum allowed size: 800x300 pixels. Non-compliant signatures will be removed. 9. Accounts & Security One account per user is allowed. Stolen, shared, or multiple accounts are prohibited. The forum reserves the right to suspend or delete accounts immediately. 10. Respect Toward Staff Disrespect, threats, or harassment toward moderators or administrators will not be tolerated. Use the Report Section to address issues. ⚖️ LEGAL POLICY (English – Strict Compliance) This policy defines the legal framework governing forum operation. 1. User-Generated Content & Liability All content is created by users. The forum and its staff are not legally responsible for user-generated content. Reasonable efforts are made to monitor, review, and remove unlawful material. 2. Legal Compliance Content that violates: Local, national, or international laws Intellectual property rights Terms of third-party services is strictly prohibited. 3. DMCA – Copyright Policy The forum complies fully with the Digital Millennium Copyright Act (DMCA). Valid takedown requests result in prompt content removal. Repeat copyright offenders will be permanently banned. 4. AML – Anti-Money Laundering Prohibited content includes: Money laundering schemes or instructions Fraud, scams, or financial manipulation Promotion of unlicensed or illegal financial services The forum cooperates with authorities when legally required. 5. FCS – Financial & Compliance Services The forum does not provide financial, investment, or legal advice. Promotion of unregulated banking, investment, or financial services is forbidden. 6. Privacy & GDPR Publishing personal data of others is prohibited. Sharing private communications without consent is forbidden. The forum operates in compliance with GDPR regulations. 7. AI-Assisted Moderation Automated and AI-based tools may be used to detect violations. All enforcement actions involve human review. 8. Final Provisions Policies may be updated without prior notice. Continued use of the forum constitutes acceptance of all rules. Ignorance of the rules is not an excuse. PRIVACY POLICY – English Version This Privacy Policy explains how the forum collects, uses, and protects user data, in accordance with the General Data Protection Regulation (GDPR – EU 2016/679). 1. Data Collection The forum may collect the following data: Username Email address IP address Login timestamps User-generated content (posts, topics, private messages) No sensitive personal data is intentionally collected. 2. Use of Data Data is used solely for: Forum operation and security Account management Improving user experience Preventing abuse, fraud, or illegal activity Legal and regulatory compliance 3. User-Generated Content All content posted on the forum is created by users. Users are solely responsible for any personal data they choose to publish. 4. Cookies Cookies are used only for: Session management Essential functionality Security purposes No third-party advertising or tracking cookies are used. 5. AI & Automated Processing The forum may use automated or AI-assisted tools to: Detect spam Identify rule violations or illegal content ➡️ All enforcement decisions are subject to human review. 6. Data Sharing Personal data is: Not sold Not shared with third parties Except where required by law or competent authorities. 7. User Rights (GDPR) Users have the right to: Access their personal data Request correction or deletion Request restriction of processing Request account deletion 8. Data Security Reasonable technical and organizational measures are implemented to protect data. However, no online platform can guarantee absolute security. 9. Policy Updates This policy may be updated at any time without prior notice. Continued use of the forum constitutes acceptance of the updated policy. ✅ Final Note If you have concerns regarding privacy or data protection, please contact the forum administration. ✅ Important Notice Illegal content is not allowed anywhere on the forum, regardless of user role, status, or access level.
    • Hello everyone, This topic has been created to report any content that is considered illegal under applicable law or in violation of the forum rules. This includes, but is not limited to: Illegal software (pirated, cracked, or unauthorized software) Copyright-infringing material Malware, viruses, or any harmful code Scams, fraud, phishing attempts, or impersonation Illegal banking or financial services Money laundering activities or related instructions Any other illegal, unethical, or rule-violating activity — you name it If you encounter any such content, please report it here so it can be reviewed and removed promptly. Legal Disclaimer All content published on this forum is created and posted by its users. The forum administration does not take responsibility for user-generated content. However, we make every reasonable effort to monitor, review, remove, and maintain the forum by deleting illegal or rule-violating content as soon as it is reported or identified. By using this forum, you acknowledge and agree to these terms.     Moderator Notice We would like to inform all users that we are currently developing a custom AI-powered API tool that will assist our moderation team in scanning the forum database for illegal or rule-violating activity. This system will be used strictly as a support tool to help identify potentially problematic content, which will then be reviewed by human moderators before any action is taken. The goal is to improve forum safety, compliance, and response time while maintaining fairness and transparency. 🚧 Coming soon — more details will be shared once the system is ready. Thank you for your cooperation and for helping us keep the forum clean and lawful.
    • Reporting Illegal or Rule-Violating Content (post here)
    • If anyone is reading this, until we find the 488 protocol system that works with AuthD + Authgated from High Five (HF), just use L2Filter included in the leak as the login server to be able to play. hAuthd does not works with this chronicle, @Hint. do you happen to know about this?   Be aware of the system you use! If UseEMailAccount is set as true in l2.ini, your user_info table linked to your account must have email column not NULL with a valid e-mail, and you will use that e-mail to login instead of the account name. (Post merged)   OKAY! Nevermind about the above, I just figured it out, AuthD and Authgated from HF requires GameGuard to be enabled and UseEMailAccount set to false. Enable GameGuard at server side as per Fyyre instructions,  Add the missing GameGuard files in your client system: https://mega.nz/file/xZMWQBjK#triEj7My9B9roiLqAKk32HOLcLmPynoOm-QhBI_Ligw
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