Jump to content

Recommended Posts

Posted

Gahzina is a small town at Latvia, and as Long standing town in a country Mayor should go at Hague court to ban the use of the name  ;D ;D ;D ;D ;D ;D ;D ;D

what else lol  :troll:

Posted

"an old clan who is moving along from server to server." ??? at last you will say that is famous old clan well i don't even  know them, and since that a name or a word can used by everyone at the degree that is not copyrighted brandname your actions are just ridiculous!

I don't want any change! i just saw the mess at beta and i will not continue here thanks!

 

or u are just too shy to admit that u just wanted to take the name of the clan and now u qqing.

Posted

Corruption started in this server at Beta before opening!!! http://postimg.org/image/aubugult9/ admin of this server simply changed my clan name! in reserved001 because someone didn't like it lol (without being something like insult etc.) in the future admin will chat ban, jail, and ban players via orders or demands of his friends just ridiculous! and after all these! Admins expect ppl and population at their server, sure!!!  ;)

 

:poker face:

Stop talking bullshits lol.As i read u copied a clan name...but u didnt copy only that,that crest is our clan crest mostly- red,purple and blue ( http://oi41.tinypic.com/2a7ebmv.jpg  ) ; ...stop being a damn it copycat.

  • 2 weeks later...
Posted

Players who attended in our beta phase will get rewarded.Reward will be scaled and based on some criteria.

  • Every player who attended in our beta for more than one hour(online time) will receive 3 billion adena.
  • Players who played more than 24 hours(online time) will receive 7 billion adena.
  • Players who were in our beta top lists (PvP/PK/Online Time) will receive 12 billion adena.

Thanks to everyone who spend time by attending in our beta phase, reporting bugs and making suggestions.

Guest
This topic is now closed to further replies.



  • Posts

    • Introducing: Cloud Hosting and Stream Rewards!   Hey everyone, I'm excited to share something big on top of the recent NimeraCP V2 update I announced a few days ago. We're introducing Cloud Hosting and Stream Rewards!   Starting at 30 euros per month, subscribing to NimeraCP will give you access to deploy your own instance directly through your dashboard on nimeracp.com. This is a huge upgrade for our ecosystem, offering a much more affordable option than self-hosting and simplifying the entire installation process. No more wasting hours setting things up, buying separate dedicated hosts or VPSs, just deploy on our infrastructure and relax.     Currently these packs are available for Cloud Hosting:   aCis r382 aCis r401 aCis r409 L2Scripts Vanguard   More are coming soon as development progresses. If you need your pack to be added, please reach out to us.   On top of that, we've rolled out an update that introduces Stream Rewards. Now, players can link their Kick, Twitch or Trovo accounts to NimeraCP, stream, and earn rewards. Admins can create reward campaigns, set a required streaming time, and when a streamer meets the requirements, they can instantly transfer the reward to their game character.     As I mentioned in our last update, big things are coming, and this is just the beginning.   Best, Splicho
    • There were a few minor hiccups along the way, but the problem was eventually resolved. Overall, he is a very experienced, skilled, and trustworthy developer, and I will definitely continue to use his services in the future. thank yuo .   this topic can be locked please . thank you  
    • 99.99% of the people you 'sell' this to will not see any meaning on any sort of code, as simple or complicated as it may be, so i suggest the video. would be much better for practical reasons. good luck though
    • I've completely decompiled, replicated, and devirtualized the Gamear DLL file. You can see it there; otherwise, wait a day or two and I'll make a video myself. Best regards. static int __fastcall hkAEmitter_Tick_Impl(void* this_, void* /*edx*/, float dt, int levelTick) {     // Ares: if (IsA(this, AEmitter))     if (this_ && g_UClass_Emitter && GX_IsA(this_, g_UClass_Emitter))     {         // Ares: v7 = sub_1300CAA0()         void* v7 = g_localPawn;         if (v7)         {             // Ares: if IsA(v7, APawn) && lvl in (0,8)             if (g_UClass_APawn && GX_IsA(v7, g_UClass_APawn))             {                 const int lvl = (int)InterlockedCompareExchange((volatile LONG*)&g_skipLevel, 0, 0);                 if (lvl > 0 && lvl < 😎                 {                     // Ares: v6 = sub_13026800(this, v7)                     const float v6 = GX_Distance3D(this_, v7);                     // Live-tuning (debug): aplica overrides en runtime                     GX_LiveApply_Tick(this_, v6); Today I'll see how the classic client works on the Eris server. If it works well, I'll proceed to decompile the dll for classic as well. GG.. 🙂
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..