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Posted

remove that fvcking captcha system, very annoying, and it don't has effect to L2 Net users. you know how easy to put anti-captcha into a farm script? : D

Posted

It was good PVP server in the beginning,but thanks to tadzka now is FARM server.Failed balance in few classes,posts in forum doesn't get any answer only donation post created by the same guy.In the beginning the server was great.Now is 24/7 farm and nothing else,only few people are making pvp's and some at the boss room,thats all.

I liked this server,but now is farm only.

I DON'T RECOMEND THIS SERVER FOR NEWBIES.WHEN YOU ENTER YOU WILL FARM FEW DAYS TO GET FULL +16 AND THEN "THE END",THERE ARE 5-10 PEOPLE IN PVP ZONE,SO AFTER WHEN YOU MAKE YOUR GEAR +16 OR OLY OR AFK

Posted

wtf are u talkin about? now u can get max +16 with epics too in max 2 days.. retard, at the beggining u would need 5k lost coins to get those and that ment to farm 1 month.. retarded haters everywhere! now server is simple as hell, easy to get everything u need

Posted

wtf are u talkin about? now u can get max +16 with epics too in max 2 days.. retard, at the beggining u would need 5k lost coins to get those and that ment to farm 1 month.. retarded haters everywhere! now server is simple as hell, easy to get everything u need

YOU ARE SO FREAKING RETARDED STUPID KID.I played this server since the beginning,so don't tell me how much lc you need to get boss jewels stupid kid.In the beginning you need 2 hours farm for full +12 lvl 7,and then pvp's and raids.I bought my first boss jewel,before the changes for 120 lc.Facking tard when you don't know,don't write noob.

Posted

YOU ARE SO FREAKING RETARDED STUPID KID.I played this server since the beginning,so don't tell me how much lc you need to get boss jewels stupid kid.In the beginning you need 2 hours farm for full +12 lvl 7,and then pvp's and raids.I bought my first boss jewel,before the changes for 120 lc.Facking tard when you don't know,don't write noob.

 

full +12 is about creating 20 chars, and send the starter adena, to your main char. : D [idk its fixed yet or not. i don't play there now]

Posted

for this stupid anti hero, now there are mobs which drop 3 lost coins/each, +100 lost coins/vote. now u get 1 golden apiga from mobs, and u need 15 for 1 boss jewel. everything is easy now, just stfu if u are a noob who spamms forums all day. gtfo handicap owner

Posted

for this stupid anti hero, now there are mobs which drop 3 lost coins/each, +100 lost coins/vote. now u get 1 golden apiga from mobs, and u need 15 for 1 boss jewel. everything is easy now, just stfu if u are a noob who spamms forums all day. gtfo handicap owner

 

they still have lame captcha system. for the others i didn't said any words. perhaps you read other forum. i don't have to say sorry, to be an active forum user.

 

oh, and do me a favor....

szIc7ht.jpg

 

Posted

"for the others i didn't said any words. perhaps you read other forum."

 

loled hard, i can't believed u played there. did u accessed their web even once? they have written all over the website the changes done almost daily.. stupid kid, stop hating if u got owned by the whole server in 1 day .. QQ

Posted

"for the others i didn't said any words. perhaps you read other forum."

 

loled hard, i can't believed u played there. did u accessed their web even once? they have written all over the website the changes done almost daily.. stupid kid, stop hating if u got owned by the whole server in 1 day .. QQ

 

link=topic=280410.msg2671899#msg2671899 date=1378559397]

remove that fvcking captcha system, very annoying, and it don't has effect to L2 Net users. you know how easy to put anti-captcha into a farm script? : D

 

link=topic=280410.msg2673134#msg2673134 date=1378654798]

full +12 is about creating 20 chars, and send the starter adena, to your main char. : D [idk its fixed yet or not. i don't play there now]

 

where did i said a bad word about features? WTF, man?

 

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  • Posts

    • cRazy??? If i just say good job its not even fair....
    • τι εκανες εκει παλι ρε τρελάρα; 🤣   welcome back mate, happy seeing you online again, well thats beyond l2 needs for sure and It’s rare to see anyone pushing Interlude this far technically anymore without trying to monetize it. definitely interested in seeing the source whenever you're ready to share it! keep it up!
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    • Hello everyone  How are you all doing? I'd like to share with the community an open-source project I've been working on intensely: the **L2 Phantom AI Manager**. Tired of those static bots that just stand still in the city or sink into the map because of Geodata? Me too! That's why I developed a modular Phantom system with real Artificial Intelligence, initially designed for **L2J Mobius Essence (RoseVain)**, but which can be adapted to other chronicles. Main Features Modular architecture: the system is split into focused files such as PhantomAI, PhantomEngine, PhantomFactory, PhantomEquipment, PhantomHuntingSpots, PhantomGeo, PhantomMenu, and more. Automatic creation: create 10 or 50 phantoms from the menu or commands. XML persistence: automatically created phantoms are saved into PhantomPlayers.xml, so they keep loading after server restarts. Batch startup: .pstart and Start 10 load only 10 phantoms at a time. Batch disconnect: disconnect 10 active phantoms without shutting down the whole system. Origin towns: new phantoms spawn using PlayerTemplate.getCreationPoint(), respecting race and class. Geodata-safe spawning: spawn points use NPC-like coordinate validation to avoid under-map or floating characters. Real datapack spots: reads data/stats/npcs and data/spawns to build level-based hunting locations. Bad target filtering: ignores Training Dummy, tutorial objects, chests, and fake farm targets. Smart relocation: if a phantom cannot find useful mobs, it relocates to another spot for its level. Level goals: phantoms receive leveling goals, return to town, recover resources, and go back to farming. Mage MP rest mode: mages rest until MP is recovered; in PvP they try to escape when out of mana. Skills and buffs: phantoms try to use offensive skills and self buffs such as Might, Shield, Focus, Haste, Empower, Acumen, Wind Walk, Chant, Song, and Dance. Varied gear packs: gear packs by grade for mages and fighters, with multiple variants to avoid visual clones. Automatic shots: randomized Soulshot and Spiritshot restocking by class and grade. Inventory cleanup: unnecessary items are removed automatically while preserving Adena, shots, and equipped gear. PvP and PK behavior: some phantoms are aggressive, may become PK, and attacked phantoms try to defend themselves. Optional AI chat: optional Google Gemini integration for short social replies. TXT logs: the menu displays log state and can enable/disable logging. GM Menu Use .pmenu to open the control panel. Current options: Start 10 Disconnect 10 Create 10 Create 50 Reload XML Stop All Enable Log / Disable Log The menu also shows: active phantom count; XML ID count; current TXT log state. Commands .pmenu - opens the control panel. .pstart - starts 10 phantoms from XML. .pstop - removes all active phantoms. .pstop10 - disconnects 10 active phantoms. .pload - reloads PhantomPlayers.xml. .pcreate 10 - creates, starts, and saves 10 phantoms to XML. .pcreate 50 - creates, starts, and saves 50 phantoms to XML. .pm Name Message - sends a private message to a phantom. .pdebug - toggles TXT logging. Logs Logs are created in the GameServer log/ folder: log/PhantomManager.txt - global historical log. log/PhantomManager-yyyyMMdd-HHmmss.txt - separate log for each session. Useful logged events include: new level goals; travel to hunting spots; town rest; mob attacks; PvP defense; shot restocking; inventory cleanup; AI exceptions with stacktrace. Main Files PhantomManager.java - commands, logs, and bootstrap. PhantomEngine.java - start, stop, spawn, respawn, batches, and AI loop. PhantomAI.java - farm, PvP, PK, rest, targeting, and movement decisions. PhantomConfig.java - routes, gear, shots, and XML persistence. PhantomFactory.java - automatic character creation. PhantomEquipment.java - buffs, progression, shots, and inventory cleanup. PhantomHuntingSpots.java - real datapack NPC/spawn loader. PhantomGeo.java - geodata-safe coordinate handling. PhantomState.java - temporary phantom memory. PhantomMenu.java - GM HTML panel. PhantomBypass.java - menu button handling. PhantomChat.java - messages and optional Gemini integration. Copy custom/PhantomManager into: dist/game/data/scripts/custom/PhantomManager/ Place PhantomPlayers.xml in: game/config/Custom/PhantomPlayers.xml Compile scripts or restart the GameServer. Use .pmenu to create, start, and manage phantoms. https://github.com/miacodeweb/L2-Phantom-AI
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