Well I built a few xml's using Lineage2 Multisell ... The question is how do I implent them Into an npc ? Like I took an Npc which Is ready and edited its Html to an example :
Someone plox ^^ ' I tried ..just faild what am I doing wrong ? when In game I'm Pressing S80 Weapons for example there is no respond ....weird Well I dunno I don't even know what the numbers of the xml's represnt I just used the old ones that came with the old npc (99999) and edited em...oh It drives me crazy its my first time savior PLEASE my sister is driving me crazy about this
Welcome to L2Pride
Hello dear community, as you know we keept working on our beloved Interlude and we are updating everything!
Here are the new game files, with this you will be able to login in our Beta server and be a part of the game development, your ideeas can become real.
Become a tester now!
🎮 New Game Client: download any interlude clean client
⛳️ New Patched System [BETA v3][ mega.nz ]: https://mega.nz/file/bSAzEK7Q#0GO74mN4BpjvVtCE5f1YUSMOxPfq-q3vjsfK7WW0suk
⛳️ New Patched System [BETA v3][ google drive ]: https://drive.google.com/file/d/1sT1zbKM0kq3PVI7nQ33aJWpgRX59kUpY/view?usp=drive_link
⛳️ New Patched System [BETA v3][ mediafire ]: https://www.mediafire.com/file/fanffl2ik9n3fwu/L2Pride_Interlude_Remastered_[Ver_43660].rar/file
Instructions:
download our server patch and add it into your Lineage2 folder (interlude chronicle)
you don't need to delete your old system
enter in our patch folder and run L2.exe
Have fun
Discord: https://discord.gg/FXvEK5fCx3
In our discord group you will find all needed informations about our server!
It's impossible to explain things to someone completely stupid like you.
You really are very dumb; I never imagined someone with such severe psychological issues could exist on a forum.
You should go to a doctor immediately, as this stupidity might be contagious to others.
You should feel ashamed. 🤣🤣🤣🤣🤣🤣🤣🤣
Question
TitanDD
Well I built a few xml's using Lineage2 Multisell ... The question is how do I implent them Into an npc ? Like I took an Npc which Is ready and edited its Html to an example :
99999.html :
<html><title>GM Shop</title><body>
<center><img src="L2UI_CH3.herotower_deco" width=256 height=32></center><br>
<center><table width=230>
<tr><td>Weapons:</td><td>Armors:</td><td>Miscelanious:</td></tr>
<tr><td><button value="S80 Weapons" action="bypass -h npc_%objectId%_multisell 4444466" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="S80 Armors" action="bypass -h npc_%objectId%_multisell 4444468" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="S80 Jewelry" action="bypass -h npc_%objectId%_multisell 4444463" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="S Weapones" action="bypass -h npc_%objectId%_multisell 4444467" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="S Armor" action="bypass -h npc_%objectId%_multisell 4444464" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="S Jewelry" action="bypass -h npc_%objectId%_multisell 4444469" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="Dual Swords" action="bypass -h npc_%objectId%_Buy 5006" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Armors(Full)" action="bypass -h npc_%objectId%_Buy 5010" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Enchants" action="bypass -h npc_%objectId%_multisell 4444465" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="Daggers" action="bypass -h npc_%objectId%_Buy 5007" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></a></td><td><button value="Chests(Mage)" action="bypass -h npc_%objectId%_Buy 5013" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="SpellBooks" action="bypass -h npc_%objectId%_Buy 5023" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="Bows/Arrows" action="bypass -h npc_%objectId%_Buy 5009" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Legs" action="bypass -h npc_%objectId%_Buy 5012" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Scrolls" action="bypass -h npc_%objectId%_Buy 5008" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="Fists" action="bypass -h npc_%objectId%_Buy 5005" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Legs(Mage)" action="bypass -h npc_%objectId%_Buy 5014" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Tattoos" action="bypass -h npc_%objectId%_multisell 90004" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="Polearms" action="bypass -h npc_%objectId%_Buy 5003" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Boots" action="bypass -h npc_%objectId%_Buy 5016" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Cloaks" action="bypass -h npc_%objectId%_Buy 5020" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="Blunts" action="bypass -h npc_%objectId%_Buy 5002" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Gloves" action="bypass -h npc_%objectId%_Buy 5017" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Underwear" action="bypass -h npc_%objectId%_Buy 5019" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="Staffs" action="bypass -h npc_%objectId%_Buy 5004" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Shields" action="bypass -h npc_%objectId%_Buy 5015" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="SS/Bsps" action="bypass -h npc_%objectId%_Buy 5025" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td>-Custom---</td><td>-------</td><td>------</td></tr>
<tr><td><button value="No Grade" action="bypass -h npc_%objectId%_Buy 20042" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Henna Dyes" action="bypass -h npc_%objectId%_Buy 5026" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Fireworks" action="bypass -h npc_%objectId%_Buy 5032" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="S-GradeArmors" action="bypass -h npc_%objectId%_Buy 5029" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Carol Crystals" action="bypass -h npc_%objectId%_Buy 5027" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Hair Items" action="bypass -h npc_%objectId%_Buy 5028" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="Misc Items" action="bypass -h npc_%objectId%_Buy 5030" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Quest Items" action="bypass -h npc_%objectId%_multisell 9104" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="Quest Items 2" action="bypass -h npc_%objectId%_multisell 9005" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
<tr><td><button value="C5 Weapons" action="bypass -h npc_%objectId%_Buy 5033" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="C5 Armors" action="bypass -h npc_%objectId%_Buy 5034" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td><button value="L2Day Scrolls" action="bypass -h npc_%objectId%_Buy 5035" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr><br>
<tr><td><button value="Sell" action="bypass -h npc_%objectId%_Sell" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><br></tr>
</table></center><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">See the Lord and Tax Rate Information</a>
</body></html>
now the xml :
(4444466)
<?xml version='1.0' encoding='utf-8'?>
<!-- Created with Lineage II - Multisell Manager -->
<!-- © 2007 by tReXpert -->
<list maintainEnchantment="true">
<!-- Dynasty Blade -->
<item id="1">
<ingredient id="6392" count="2800"/>
<production id="9443" count="1"/>
</item>
<!-- Dynasty Bagh-Nakh -->
<item id="2">
<ingredient id="6392" count="2800"/>
<production id="9450" count="1"/>
</item>
<!-- Dynasty Bow -->
<item id="3">
<ingredient id="6392" count="2800"/>
<production id="9445" count="1"/>
</item>
<!-- Dynasty Crusher -->
<item id="4">
<ingredient id="6392" count="2800"/>
<production id="10253" count="1"/>
</item>
<!-- Dynasty Cudgel -->
<item id="5">
<ingredient id="6392" count="2800"/>
<production id="9448" count="1"/>
</item>
<!-- Dynasty Dual Sword -->
<item id="6">
<ingredient id="6392" count="2800"/>
<production id="10004" count="1"/>
</item>
<!-- Dynasty Halberd -->
<item id="7">
<ingredient id="6392" count="2800"/>
<production id="9447" count="1"/>
</item>
<!-- Dynasty Knife -->
<item id="8">
<ingredient id="6392" count="2800"/>
<production id="9446" count="1"/>
</item>
<!-- Dynasty Mace -->
<item id="9">
<ingredient id="6392" count="2800"/>
<production id="9449" count="1"/>
</item>
<!-- Dynasty Phantom -->
<item id="10">
<ingredient id="6392" count="2800"/>
<production id="9444" count="1"/>
</item>
<!-- Dynasty Staff -->
<item id="11">
<ingredient id="6392" count="2800"/>
<production id="10252" count="1"/>
</item>
<!-- Dynasty Sword -->
<item id="12">
<ingredient id="6392" count="2800"/>
<production id="9442" count="1"/>
</item>
</list>
Someone plox ^^ ' I tried ..just faild what am I doing wrong ? when In game I'm Pressing S80 Weapons for example there is no respond ....weird Well I dunno I don't even know what the numbers of the xml's represnt I just used the old ones that came with the old npc (99999) and edited em...oh It drives me crazy its my first time savior PLEASE my sister is driving me crazy about this
Thx ahead :P
4 answers to this question
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