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Posted

Dear players, we want to announce about new season in our MID server at 2013/06/29 16:00 GMT+2 ( 2013 June 29 ) . All characters will be deleted and server will be wiped. You will be able to see our fixes/patches, many requested changes and exploits fixed from our last season.


Server website: PRESS HERE ( http://l2alone.eu )

Server start date: 2013.06.29 - 16.00 (GMT+2) (2013 June 29)


Client and Platform

Client - Interlude C6.

Server is secured with protection from bot's and other stuff.

Paid Geodata + Pathnodes.


*Rates

XP - 75x

Party XP - 1.5x

SP - 75x

Drop - 30x

Adena - 50x

Spoil - 30x

Quest Reward - 10x

Quest Drop - 15x

RaidBoss Drop - 10x

*Enchant Rates

Max Enchant - +16

Safe Enchant - +4

Simple Scroll - 58%

Blessed Scroll - 68%

Crystal Scroll - 68%

*Olympiad

Olympiad system is every week.

Hero changes every saturday night 24:00(GMT+2).

Olympiad starts at 18:00(GMT+2) and ends at 24:00(GMT+2)

After heroes changes there is 12hours period time.

After period time ends, you will be able to receive hero from monument.

Gate Pass is only exchangeable during period time.

*Additional

Class change - Free

Subclass - No quest

Buff time - 2 hours

28 Buff Slots + 4 debuff.

Main town Giran.

Fully working Raidbosses.

Fully working Grandbosses.

Fully working Offline shops.

Fully working Sieges.

Fully working Auto Event.

Fully working Augmentation.

Fully working Olympiad.

Scheme buffer

GM Shop up to B-Grade (Can be found at GMSHOP npc).

Wedding manager.

Buffer + Buff Profiles/Schemes.

Merchant of Mammon (Can be found at Giran City ).

Blacksmith of Mammon (Can be found at Giran City ).

Catacombs/Necropolis Gatekeeper

*Server commands

.menu (Bind HWID, Change EXP rate, Change Password and etc..).

 

Also, we have event, to make your game easier.

Facebook event. Go to our facebook group(You can find it in our website) and participate in event.

Share reward: 30 Donation Points

Like reward: 20 Donation Points

Comment reward: 12 Donation Points!

 

For more information, you can find in our website!

 

Posted

BUMP!

 

Server had problems  with website - fixed!

Some minor fixes were made during test mode!

 

didiuk, you'r welcome to join!

Zero Hour reward is x1, but im happy to hear opinion about that, and also, players from last season know, that server starts only with 'frames' - i always adjust server by majority request. Forum will appear shortly, so you will be able to discuss rates/quest rewards and etc. :)

Posted

We had DDoS attacks on site(6GBs), but we managed to deal with it.. Later that day our hosting provider sends us a letter (day before start) that your partnership with us is declined, i can't use they'r hosting anymore, lol! Anyways, i have a hosting, just that our DNS is taking time to redirect to it from l2alone.eu :(

Posted

It depends what you want, how you want to donate and from which country you are.

There won't be any undertable market, Donations will be only from hats to nobless and vip status(2x rates for 7days). Donations are enabled to keep server alive, i don't need any money from it, so there won't be any unlisted items.

There will be paypal (cheapier) and SMS(prices depends from country).

 

I guess we won't be able to start today - reason simply - our host just canceled our subsciption. DNS change (l2alone.eu) takes time to change to another host

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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