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To manually override it you got to use command //field_cycle set_step 1 11
1 is the field cycle id for hellbound island from db (fiy 2 & 3 are the seeds in gracia sod and soi) and 11 is the level you want to change it to. Anywhere from 1 to 11 will work for different stages.
Question
AfaNouLiS
Paidia tha ithela ligo help, an mporei kapios na mou pei ti allages xriazete na kano gia na gini to parakatw skill "Toggle"(san to visious klp)
<skill id="9900" levels="1" name="Buff Protect">
<set name="mp_consume2" val="0"/>
<set name="target" val="TARGET_Self"/>
<set name="reuse_delay" val="50000"/>
<set name="skill_hit_time" val="4000"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="cast_range" val="400"/>
<set name="effective_range" val="900"/>
<for>
<effect count="1" name="Buff" time="120" val="0">
<set order="0x30" stat="block_receive;buff" val="1"/>
</effect>
</for>
</skill>
ty apo tora xD
4 answers to this question
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