Can anyone guide me with my l2 server with setting up my ips i can connect on the internal ip but no one else can connect on the external ip and my internet provider says that they dont block any of there ports.
Game Server
# Enter here (ip) address of your game server, or use the symbol *
GameserverHostname = *
GameserverPort = 7777
# Configure your external ip
ExternalHostname = 108.60.233.51
# Configure your internal ip
InternalHostname = 192.168.1.4
# Bunch ID and game server. It is better not to change.
LoginPort = 9014
LoginHost = 192.168.1.4
Login Server
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 108.60.233.51
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 192.168.1.4
# Bind ip of the loginServer, use * to bind on all available IPs
LoginserverHostname = 108.60.233.51
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 20
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = 192.168.1.4
# The port on which login will listen for GameServers
My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
Question
HollowTips
Can anyone guide me with my l2 server with setting up my ips i can connect on the internal ip but no one else can connect on the external ip and my internet provider says that they dont block any of there ports.
Game Server
# Enter here (ip) address of your game server, or use the symbol *
GameserverHostname = *
GameserverPort = 7777
# Configure your external ip
ExternalHostname = 108.60.233.51
# Configure your internal ip
InternalHostname = 192.168.1.4
# Bunch ID and game server. It is better not to change.
LoginPort = 9014
LoginHost = 192.168.1.4
Login Server
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 108.60.233.51
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 192.168.1.4
# Bind ip of the loginServer, use * to bind on all available IPs
LoginserverHostname = 108.60.233.51
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 20
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = 192.168.1.4
# The port on which login will listen for GameServers
LoginPort = 9014
This is how its set up anything wrong
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