Well the support Forum of l2umbrella isnt the most active forum, and i need my server back up fast so i ask here ^^
Well i used a tutorial, and nearly everything worked fine, i got the l2loginserver-dist.zip in the loginserver target folder but not the gameserver zip in gameserver target folder =( could you help me? I 100% used this tutorial (just edited the names and links to ur svn) :
[iNFO] Scanning for projects...
[iNFO] ------------------------------------------------------------------------
[iNFO] Building Unnamed - l2jfree:l2j-gameserver:jar:1.0.0
[iNFO]
[iNFO] Id: l2jfree:l2j-gameserver:jar:1.0.0
[iNFO] task-segment: [assembly:assembly] (aggregator-style)
[iNFO] ------------------------------------------------------------------------
[iNFO] [statemgmt:start-fork]
[iNFO] Starting forked execution [fork id: 729154200]
[iNFO] [buildnumber:create]
[iNFO] Storing buildNumber: 929
[iNFO] [resources:resources]
[iNFO] Using default encoding to copy filtered resources.
[iNFO] [compiler:compile]
[iNFO] Compiling 1429 source files to C:\Dokumente und Einstellungen\Elke the sheep\workspace\L2_UmbrellaGS_CT1.5\target\classes
[ERROR]
Mojo (aggregator):
org.apache.maven.plugins:maven-compiler-plugin:2.0.2:compile
FAILED while executing in directory:
C:\Dokumente und Einstellungen\Elke the sheep\workspace\L2_UmbrellaGS_CT1.5
Reason:
Failure executing javac, but could not parse the error:
The system is out of resources.
Consult the following stack trace for details.
java.lang.OutOfMemoryError: Java heap space
at com.sun.tools.javac.comp.MemberEnter.signature(MemberEnter.java:365)
at com.sun.tools.javac.comp.MemberEnter.visitMethodDef(MemberEnter.java:560)
at com.sun.tools.javac.tree.JCTree$JCMethodDecl.accept(JCTree.java:639)
at com.sun.tools.javac.comp.MemberEnter.memberEnter(MemberEnter.java:387)
at com.sun.tools.javac.comp.MemberEnter.memberEnter(MemberEnter.java:399)
at com.sun.tools.javac.comp.MemberEnter.finishClass(MemberEnter.java:410)
at com.sun.tools.javac.comp.MemberEnter.finish(MemberEnter.java:1000)
at com.sun.tools.javac.comp.MemberEnter.complete(MemberEnter.java:967)
at com.sun.tools.javac.code.Symbol.complete(Symbol.java:386)
at com.sun.tools.javac.code.Symbol$ClassSymbol.complete(Symbol.java:758)
at com.sun.tools.javac.comp.Enter.complete(Enter.java:451)
at com.sun.tools.javac.comp.Enter.main(Enter.java:429)
at com.sun.tools.javac.main.JavaCompiler.enterTrees(JavaCompiler.java:819)
at com.sun.tools.javac.main.JavaCompiler.compile(JavaCompiler.java:727)
at com.sun.tools.javac.main.Main.compile(Main.java:353)
at com.sun.tools.javac.main.Main.compile(Main.java:279)
at com.sun.tools.javac.main.Main.compile(Main.java:270)
at com.sun.tools.javac.Main.compile(Main.java:87)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at org.codehaus.plexus.compiler.javac.JavacCompiler.compileInProcess(JavacCompiler.java:420)
at org.codehaus.plexus.compiler.javac.JavacCompiler.compile(JavacCompiler.java:141)
at org.apache.maven.plugin.AbstractCompilerMojo.execute(AbstractCompilerMojo.java:493)
at org.apache.maven.plugin.CompilerMojo.execute(CompilerMojo.java:114)
at org.apache.maven.plugin.DefaultPluginManager.executeMojo(DefaultPluginManager.java:579)
at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoalAndHandleFailures(DefaultLifecycleExecutor.java:498)
at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeTaskSegmentForProject(DefaultLifecycleExecutor.java:265)
at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeTaskSegments(DefaultLifecycleExecutor.java:180)
at org.apache.maven.lifecycle.DefaultLifecycleExecutor.execute(DefaultLifecycleExecutor.java:149)
at org.apache.maven.DefaultMaven.execute_aroundBody0(DefaultMaven.java:223)
[iNFO] ------------------------------------------------------------------------
[iNFO] For more information, run with the -e flag
[iNFO] ------------------------------------------------------------------------
[iNFO] BUILD FAILED
[iNFO] ------------------------------------------------------------------------
[iNFO] Total time: 19 seconds
[iNFO] Finished at: Wed Jul 16 12:41:57 CEST 2008
[iNFO] Final Memory: 13M/60M
[iNFO] ------------------------------------------------------------------------
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
So much racist stating facts? LOL okay bud.
How is this racist when I am literally stating facts that people living in ukraine regardless of their ethnic have limited electricity? Sure hire them if you want your shit being delayed.
Unsimpleworld already has admitted that his developers are from ukraine and that he/they wasn't online for 3 days because of electricity and due to war things get delayed on the TalkingIsland case.
So what you say now BruT?
Γεια σε ολους, προσπαθω εδω και 2 μερες να κανω αυτο το πραγμα να λειτουργει. το καταφερα για ενα διαστημα 5 ωρων. αλλα φαινεται οτι το discord μου κανει block to dll. ή κατι αλλο που δεν μπορω να ειμαι σιγουρος για το τι φταιει... αν καποιος γνωριζει κατι ας στειλει ενα pm να το δουμε μαζι.
*το source το εφιαξα εγω.
https://youtu.be/kMvrbo9VBZc
ενα βιντεο που δειχνει πως δουλευε πριν σταματησει να δουλευει...
Question
Dethroned
Well the support Forum of l2umbrella isnt the most active forum, and i need my server back up fast so i ask here ^^
Well i used a tutorial, and nearly everything worked fine, i got the l2loginserver-dist.zip in the loginserver target folder but not the gameserver zip in gameserver target folder =( could you help me? I 100% used this tutorial (just edited the names and links to ur svn) :
http://www.maxcheaters.com/forum/index.php?topic=25422.0
This is the log of doing maven build:
3 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.