ello you ask someone save items for noblest try make many times and I can not if someone can make me want to ask 4 items and you have to be lvl 78 .. thanks ..
p.d srry for my bad engish
else if (command.startsWith("become_noble"))
{
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
ower12
ello you ask someone save items for noblest try make many times and I can not if someone can make me want to ask 4 items and you have to be lvl 78 .. thanks ..
p.d srry for my bad engish
else if (command.startsWith("become_noble"))
{
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
if (!player.isNoble())
{
player.setNoble(true, true);
player.sendPacket(new UserInfo(player));
html.setFile("data/html/classmaster/nobleok.htm");
player.sendPacket(html);
}
else
{
html.setFile("data/html/classmaster/alreadynoble.htm");
player.sendPacket(html);
}
}
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