Jump to content

Recommended Posts

Posted

SERVER IS ONN

START WAS 11.02.2012

 

 

 

From the 1st of February to the 9th of February you may try the game in our beta version;

our staff will be there to help you in testing or answering every question about the game.

We wish to invite those who are interested in trying our project to have a look to our website and forum!

There you'll find a lot of more interesting and satisfactory explanations about the game,server features,rules,events

 

Link Website: http://l2dynasty.net/

Link Forum: http://l2dynasty.net/forum/

Fb:https://www.facebook.com/L2Dynasty

 

MAIN RATES

 

Rate EXP x15

Rate SP x15

Rate Party EXP x2

Rate Party SP x2

Rate Drop Items x10

Rate Drop Spoil x15

Rate Drop Adena x15

Rate Quest Reward x5

Rate Quest Reward XP x15

Rate Quest Reward SP x15

Rate Quest Reward Recipe x5

Rate Quest Reward Adena x15

Rate raid boss items x5

Rate Grand Boss Items x3

Rate Grand Boss Jewelry x1

Rate drop manor x5

 

GAME STYLE BASIC

 

Max Buff A-beep-t: 24+4

Max Dance A-beep-t: 14

Safe Item Enchant: +4

Max Item Enchant: +12

Normal Scroll Enchant Rate: 66%

Blessed Scroll Enchant Rate: 70%

Element Stone Rate: 50%

Element Crystal Rate: 30%

Auto Drop Loop: Enable

Player’s Spawn Protect: 30 seconds

Max Run Speed: 350

Max PCrit Rate: 500

Max MCrit Rate: 200

Max PAtk Speed: 2000

Max MAtk Speed: 2500

Max Evasion: 300

Max Subclass: 3

Max Subclass Level: 85

Class vs class balance system active

Weight Limit: 10

Subclass certification working properly

Olympiad Min Players: 11 Classed/Non-Classed

Olympiad Min Players: 4 Party

Autolearn skill/divine inspiration too

Subclass without quest

Add/switch subclass everywhere

Transformation without boring quest

Spoil Blue Mobs

Deleveller available/decrease skills level

Npc Agument shop available

Max level gap to gain exp 20 levels

Mana potions with raisonable reuse delay

Game System Message improved

Inventory/warehouse/sell/buy/craft/slots enanched!!!

Giran event town with many npc helpers eg(mammons ishuma and many others)

Pc bang point system active

Anti Ddos system active

Antifeed system active

Minimum pk required to drop 3

Pk drop enanched

Pvp point on pk kill

Pvp balance system active!

 

OTHER H5 FEATURES AND CUSTOMS

 

Players incentives at the start! see forum)

Restore player istance active

High level Raid boss drop rate improved with more drop categories

Sailren and tully with custom drop,Darion upgraded with icarus drops!

Zaken Frintezza Freya instanced full available!

Hellbound open no limits

H5zone and features(items/instances/quest)fixed and available

Dragon valley raids available

Antharas Lair’s dragon race

Noble stones drop balanced and available mainly in SoA

Dynasty Champ(less hp)improved give more reward but are stronger

Several Automatic Events starts in giran

(eg. hero event,town in war event,zombie Event,lms event etc)

Vote system gives reward every goal reached!

 

 

Server Machine

 

Bandwidth (Traffic): Unlimited

Speed: 100 Mbit Connection

Cpu: Intel®Xeon® CPU E3-1225 V2 @3.20GHZ

Ram: 16,0 GB Ram

Disk Space: 2 x 1 TERA

 

We hope you'll enjoy our project and have fun with us!

 

I'm not GM , I'm only player :)

Posted

ofc i dont play on server!! ofc some ppls maybe join...but they leave after 5min! cause the server is fail!!

and if u dont want my spam dont make topics..! sad story! and tetris its better than this server! :troll:

Guest
This topic is now closed to further replies.


  • Posts

    • UPDATE M63 Introduced the first major Party Logic system: Bots can join and operate under a real-player party leader. Party members: follow the real player, assist the leader in combat, coordinate around the party leader, support party combat instead of behaving purely as independent farmers. Added initial party formation/follow behavior. Added party-aware PvP assisting.   Expanded Party Support / Party Combat behavior: Improved party coordination across different bot classes. Added broader healer/support participation. Expanded combat equipment/ammunition support, including all six arrow grades. Party members became more coordinated in PvP and group combat. Added improved bot reaction to resurrection situations. Added compatible resurrection-answer handling. Refined party formation behavior. Party combat became more persistent when members were attacked. Party members maintain combat participation more reliably instead of immediately dropping engagement.     Major Party Logic expansion:   Changed party travel formation Added temporary main assister leadership: if the real-player leader dies, a random living damage dealer becomes combat leader, other bots assist that damage dealer, if the assister dies, another DD can take over. Added special Bishop/Cardinal real-player leader logic: bots continue following the real player, a damage-dealer bot becomes the party’s combat assister. Added 5-second idle Party Logic: if the real-player leader stops moving/actively controlling combat for 5 seconds, bots can resume autonomous farming around the leader. Temporary main assisters use the bot’s already configured PvP mode instead of a separate Party Logic PvP system. Existing modes remain authoritative: Idle AttackFlagged AttackEveryone Temporary main assister can independently acquire PvP targets according to its configured mode. Other party bots assist that selected combat leader. Made Party Logic target acquisition party-location aware. While operating in a party, autonomous PvE/PvP searches can be centered around the real player’s current location rather than only the bot’s original farming position. Existing bot farmRadius remains the effective acquisition radius. This allows parties to travel away from their original farming areas while continuing to operate dynamically.     Expanded Bishop/Cardinal Party Logic behavior:   Bishop/Cardinal parties now use the same 5-second activity/idle model as normal real-player-led parties. While the Bishop/Cardinal leader is moving or active: bots prioritize staying with the real player, maintain the ~70–100 unit random formation. After the Bishop/Cardinal remains idle for 5 seconds: party bots may return to autonomous farming around the leader. When the Bishop/Cardinal starts moving again: party members transition back to following the leader. PvP remains independent of the PvE idle condition: valid PvP targets can still trigger combat according to each bot’s configured PvP mode.     Optional Hero System: Added a new hero_enabled option for Autobots. Bot creation gained Hero appearance: No / Yes. Existing bots default to hero_enabled = 0. Bots with hero_enabled = 1 spawn with native Lucera Hero status/aura/appearance through Player.setHero(true). Hero weapons configured through the existing Autobots item system can be equipped normally. This is intentionally visual/status Hero only: no Hero skill injection, no automatic native Hero skills, no changes to combat AI or targeting. Hero state can also be changed directly in the database and takes effect after respawning the bot.     DOWNLOAD
    • Throw a free cloudflare SSL cert in there. 😄
    • Nextarget was a LT international clan in Dawn and  Evoke and other servers, playing most in Interlude, so dunno if you try use this name to atrack the players or smth.
    • Server Specs ChapterInterlude Classic EXP / SP Ratex50 Adena Ratex30 Drop Ratex20 Spoil Ratex15 Max Level78 Website https://l2nextarget.com/ Start On Today At 22:00
    • Since last forums fail, I decided to introduce a little website over PTS server holder - just to make basic informations more reachable. You can discover it over http://anothercrappyinterludeserver.com/   Discord channels ACCESS TO SOURCES and SERVER INSTALLATION were also reworked to be easier to handle.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..