pcalin Posted January 30, 2013 Posted January 30, 2013 Hello maxcheaters. So, i searched all over internet and i cannot found R armors for interlude but i founded for freya... Now i decided to adapt them but at the first armor adaption, the armor gives me a position error... See in the picture below... Here is the code from a interlude armor that it works... 1 19667 0 3 10 4 0 Avengers_DropItems_00.Avengers_drop_upper_heavy Avengers_Fighter_00.upper_h_i00 4294967295 7620 46 1 0 10 1 Avengers_Fighter_00.Avengers_MFighter_m014_u 1 1 1 1 Avengers_Fighter_00.Avengers_FFighter_m014_u 1 1 1 1 Avengers_DarkElf_00.Avengers_MDarkElf_m014_u 1 1 1 1 Avengers_DarkElf_00.Avengers_FDarkElf_m014_u 1 1 1 1 Avengers_Dwarf_00.Avengers_MDwarf_m011_u 1 1 1 1 Avengers_Dwarf_00.Avengers_FDwarf_m013_2_u 1 1 1 1 Avengers_Elf_00.Avengers_MElf_m015_u 1 1 1 1 Avengers_Elf_00.Avengers_FElf_m016_u 1 1 1 1 Avengers_Magic_00.Avengers_MMagic_m016_u 1 1 1 1 Avengers_Magic_00.Avengers_FMagic_m016_u 1 1 1 1 Avengers_Orc_00.Avengers_MOrc_m009_u 1 1 1 1 Avengers_Orc_00.Avengers_FOrc_m009_u 1 1 1 1 Avengers_Shaman_00.Avengers_MShaman_m010_u 1 1 1 1 Avengers_Shaman_00.Avengers_FShaman_m010_u 1 1 1 1 1 1 1 1 1 LineageEffect.p_u002_a 4 MonSound.Hit_Normal_10 MonSound.Hit_Bone_4 MonSound.Hit_normal_12 MonSound.Hit_normal_3 ItemSound.itemdrop_armor_cloth ItemSound.itemequip_armor_cloth 1 0 2 5 0 275 0 0 Here is how i addapted the armor only for human male/female to see if its working... 1 43050 0 3 4 4 0 dropitems.drop_Mfighter_m014_m015_t501_u_m00 L2SaphireUniverseMFighterTex.MFighter_m014_t501_u L2SaphireUniverseIcon.armor_t501_u_i00 4294967295 7620 46 1 0 10 1 L2SaphireUniverseMFighter.MFighter_m014_u 1 L2SaphireUniverseMFighterTex.MFighter_m014_t501_u 1 1 1 L2SaphireUniverseFFighter.FFighter_m014_u 1 L2SaphireUniverseFFighterTex.FFighter_m014_t501_u 1 1 1 R_sets.MDarkElf_by_respect_m012_u_R99 1 R99.MDarkElf_m012_t701_u 1 1 1 R_sets.FDarkElf_by_respect_m012_u_R99 1 R99.FDarkElf_m012_t701_u 1 1 1 R_sets.MDwarf_by_respect_m010_u_R99 1 R99.MDwarf_m010_t701_u 1 1 1 R_sets.FDwarf_by_respect_m010_u_R99 1 1 1 1 R_sets.MElf_by_respect_m015_u 1 R99.MElf_m015_t701_u 1 1 1 R_sets.FElf_by_respect_m013_u_R99_H 1 R99.FElf_m013_t701_u 1 1 1 R_sets.MMagic_by_respect_m016_u_R99_H 1 1 1 1 R_sets.FMagic_by_respect_m016_u_R99_H 1 R99.FMagic_m016_t701_u 1 1 1 R_sets.MOrc_by_respect_m009_u_R99 1 R99.MOrc_m009_t701_u 1 1 1 R_sets.FOrc_by_respect_m009_u 1 R99.FOrc_m009_t701_u 1 1 1 R_sets.MShaman_by_respect_m010_u_R99_H 1 R99.MShaman_m010_t701_u 1 1 1 R_sets.FShaman_by_respect_m010_u_R99_H 1 R99.FShaman_m010_t701_u 1 1 0 0 0 0 1 1 LineageEffect.p_u002_a 4 ItemSound.armor_metal_alt_6 ItemSound.public_armor_04 ItemSound.shield_steel_1 ItemSound.shield_steel_8 ItemSound.itemdrop_armor_lightmetal ItemSound.itemequip_armor_lightmetal 1 0 2 5 0 338 0 0 And here is the code from armor that i want to adapt... 1 43050 0 0 10 10 0 dropitems.drop_Mfighter_m014_m015_t501_u_m00 L2SaphireUniverseMFighterTex.MFighter_m014_t501_u 0 0 0 0 0 1 0 0 L2SaphireUniverseIcon.armor_t501_u_i00 -1 7520 6 1 0 0 1 21 1 L2SaphireUniverseMFighter.MFighter_m014_u 1 L2SaphireUniverseMFighterTex.MFighter_m014_t501_u 2 L2SaphireUniverseMFighter.Mfighter_m014_hrh_ad33 104 114 L2SaphireUniverseMFighter.Mfighter_m014_hrs_ad33 115 114 2 L2SaphireUniverseMFighterTex.Mfighter_m014_hrh_ad33_t501 L2SaphireUniverseMFighterTex.Mfighter_m014_hrh_ad33_t501 1 L2SaphireUniverseFFighter.FFighter_m014_u 1 L2SaphireUniverseFFighterTex.FFighter_m014_t501_u 2 L2SaphireUniverseFFighter.FFighter_m014_hrr_ad33 114 114 L2SaphireUniverseFFighter.FFighter_m014_hra_ad33 97 114 2 L2SaphireUniverseFFighterTex.FFighter_m014_HRR_ad33_t501 L2SaphireUniverseFFighterTex.FFighter_m014_HRR_ad33_t501 1 L2SaphireUniverseMDarkElf.MDarkElf_m014_u 2 L2SaphireUniverseMDarkElfTex.MDarkElf_m014_t501_u L2SaphireUniverseMDarkElfTex.MDarkElf_m014_t501_ut 1 0 255 1 1 L2SaphireUniverseFDarkElf.FDarkElf_m014_u 2 L2SaphireUniverseFDarkElfTex.FDarkElf_m014_t501_u L2SaphireUniverseFDarkElfTex.FDarkElf_m014_t501_ut 1 0 255 1 1 L2SaphireUniverseMDwarf.MDwarf_m010_u 1 L2SaphireUniverseMDwarfTex.MDwarf_m010_t501_u 2 L2SaphireUniverseMDwarf.MDwarf_m010_Hrr_ad33 114 114 L2SaphireUniverseMDwarf.MDwarf_m010_Hra_ad33 97 114 2 L2SaphireUniverseMDwarfTex.MDwarf_m010_HRR_ad33_t501 L2SaphireUniverseMDwarfTex.MDwarf_m010_HRR_ad33_t501 1 L2SaphireUniverseFDwarf.FDwarf_m010_u 1 L2SaphireUniverseFDwarfTex.FDwarf_m010_t501_u 2 L2SaphireUniverseFDwarf.FDwarf_m010_hrr_ad33 114 114 L2SaphireUniverseFDwarf.FDwarf_m010_hra_ad33 97 114 2 L2SaphireUniverseFDwarfTex.FDwarf_m010_HRR_ad33_t501 L2SaphireUniverseFDwarfTex.FDwarf_m010_HRR_ad33_t501 1 L2SaphireUniverseMElf.MElf_m013_u 1 L2SaphireUniverseMElfTex.MElf_m013_t501_u 2 L2SaphireUniverseMElf.MElf_m013_Hrr_ad33 114 114 L2SaphireUniverseMElf.MElf_m013_Hra_ad33 0 0 2 L2SaphireUniverseMElfTex.Melf_m013_hrr_ad33_t501 L2SaphireUniverseMElfTex.Melf_m013_hrr_ad33_t501 1 L2SaphireUniverseFElf.FElf_m015_u 2 L2SaphireUniverseFElfTex.FElf_m015_t501_u L2SaphireUniverseFElfTex.FElf_m015_t501_ut 1 0 255 1 1 L2SaphireUniverseMMagic.MMagic_m016_u 2 L2SaphireUniverseMMagicTex.MMagic_m016_t501_u L2SaphireUniverseMMagicTex.MMagic_m016_t501_ut 1 0 255 1 1 L2SaphireUniverseFMagic.FMagic_m016_u 2 L2SaphireUniverseFMagicTex.FMagic_m016_t501_u L2SaphireUniverseFMagicTex.FMagic_m016_t501_ut 1 0 255 1 1 L2SaphireUniverseMOrc.MOrc_m009_u 1 L2SaphireUniverseMOrcTex.MOrc_m009_t501_u 2 L2SaphireUniverseMOrc.MOrc_m009_hrh_ad33 104 114 L2SaphireUniverseMOrc.MOrc_m009_hrs_ad33 115 114 2 L2SaphireUniverseMOrcTex.Morc_m009_hrh_ad33_t501 L2SaphireUniverseMOrcTex.Morc_m009_hrh_ad33_t501 1 L2SaphireUniverseFOrc.FOrc_m009_u 1 L2SaphireUniverseFOrcTex.FOrc_m009_t501_u 2 L2SaphireUniverseFOrc.FOrc_m009_hrr_ad33 114 114 L2SaphireUniverseFOrc.FOrc_m009_hra_ad33 97 114 2 L2SaphireUniverseFOrcTex.FOrc_m009_HRR_ad33_t501 L2SaphireUniverseFOrcTex.FOrc_m009_HRR_ad33_t501 1 L2SaphireUniverseMShaman.MShaman_m010_u 2 L2SaphireUniverseMShamanTex.MShaman_m010_t501_u L2SaphireUniverseMShamanTex.MShaman_m010_t501_ut 2 L2SaphireUniverseMShaman.Mshaman_m010_hrr_ad33 114 114 L2SaphireUniverseMShaman.Mshaman_m010_hra_ad33 97 114 2 L2SaphireUniverseMShamanTex.Mshaman_m010_hrr_ad33_t501 L2SaphireUniverseMShamanTex.Mshaman_m010_hrr_ad33_t501 1 L2SaphireUniverseFShaman.FShaman_m010_u 2 L2SaphireUniverseFShamanTex.FShaman_m010_t501_u L2SaphireUniverseFShamanTex.FShaman_m010_t501_ut 2 L2SaphireUniverseFShaman.FShaman_m010_hrr_ad33 114 114 L2SaphireUniverseFShaman.FShaman_m010_hra_ad33 97 114 2 L2SaphireUniverseFShamanTex.Fshaman_m010_hrr_ad33_t501 L2SaphireUniverseFShamanTex.Fshaman_m010_hrr_ad33_t501 1 L2SaphireUniverseMKamael.MKamael_m008_u 2 L2SaphireUniverseMKamaelTex.MKamael_m008_t501_u L2SaphireUniverseMKamaelTex.Mkamael_m008_t501_ut 3 0 255 Kamael.Mkamael_m000_w_ad00 119 95 Kamael.mkamael_m008_l_ad00 108 95 3 MKamael.Mkamael_m000_t00_w L2SaphireUniverseMKamaelTex.MKamael_m008_t501_ut 1 L2SaphireUniverseFKamael.FKamael_m003_u 2 L2SaphireUniverseFKamaelTex.FKamael_m003_t501_u L2SaphireUniverseFKamaelTex.FKamael_m003_t501_ut 3 114 114 Kamael.Fkamael_m000_w_ad00 119 95 Kamael.Fkamael_m003_l_ad00 108 95 3 FKamael.Fkamael_m000_t00_w L2SaphireUniverseFKamaelTex.FKamael_m003_t501_ut 1 1 0 0 LineageEffect.p_u002_a 4 ItemSound.armor_metal_alt_6 ItemSound.public_armor_04 ItemSound.shield_steel_1 ItemSound.shield_steel_8 ItemSound.itemdrop_armor_lightmetal ItemSound.itemequip_armor_lightmetal 1 0 2 7 0 272 0 0 36 If someone can tell me what i did wrong or can adapt the code for me to show me the mistake. Thank you Quote
DONALD TRUMP 2016 Posted January 30, 2013 Posted January 30, 2013 the z is too high and the yaw is wrong (nothing wrong with the code) Quote
pcalin Posted January 30, 2013 Author Posted January 30, 2013 and how can i change the coordinates ? aaaaww.... i have to edit the model right ? Quote
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