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Posted

I'm looking for a server

Exp:1000 - 5000xp.

Custom items.

Not paranormal enchant's (Max bless 20 , crystal 30 ... ). Normal enchant's safe 3-5  , max 16-20.

Not Overpowered donations.

Online ppl 200+

If there is any1 who know a stucked sub server is not problem.

 

Thx!

Posted

I'm looking for a server

Exp:1000 - 5000xp.

Custom items.

Not paranormal enchant's (Max bless 20 , crystal 30 ... ). Normal enchant's safe 3-5  , max 16-20.

Not Overpowered donations.

Online ppl 200+

If there is any1 who know a stucked sub server is not problem.

 

Thx!

www.l2evo.ucoz.ro

opened 15.12.2012

 

join us :) u will not regret

 

 

read info site for more information!

have fun

  • 1 month later...
  • 1 month later...
Posted

Here you have all Features About The Server ( L2Gold PVP ).

 

If u need any info and it is not on this list Report it.

 

SERVER RATE

-XP 1000x.

-SP 1000x.

-Party Xp 3x.

-Party Sp 3x.

-Adena 1000x .

 

Full Retail like Olympiad system 1 Week cycle.

 

CHARACTER RELATED

-Auto Subclass - max 6.

-Noblesse Status - Crown System Quest.

-Auto learn skills.

-Buff slot 65 + 4.

 

SERVER CUSTOM ITEMS

Custom L2GOLD Weapons.

 

*Bow of Halisha / Doll Knife / Doll Knife*Doll Knife / Giant Trident

*Sword of Vampire / Sword of Apostole / Dreadbane / Axe of Ketra

*Crokian Blade / Crokian Blade*Crokian Blade / Cudgel / Lady's Fan

*Dusk Staff / Dusk Sword / Dusk Shield / Shield of Reflect / Shield of Evasion

 

Custom Armors

 

Black Apella Armor

 

+6% Stats More Than S Grade Items. Weapons are droped from 12 RBs in the Game ( Respawn Time 2H. ) *20% Chance Drop*

 

SERVER CUSTOM NPC

-GM Shop (armor,weapon,etc).

-CUSTOM Shop (Armor,RB Jewerls,etc).

-Nobless Mannager NPC.

-Clan Mannager NPC.

-Custom Gatekkeper NPC.

-AIO NPC (Server info,augument,learn skills,etc).

-Top PvP/PK NPC.

-Raidboss Status NPC.

-Custom SubClass NPC.

-Custom Buffer (Buffer).

 

CUSTOM ZONE

-Start Zone.

-Safe Zone (Adena,Mantras).

-Easy Zone (Adena,Mantras).

-Hard Zone (Adena,Mantras).

-Giants Zone (Adena,Mantras,Lifestone 10%).

-PVP/PK Zone (Just PvP).

 

CURRENCY/CUSTOM ETC

-Adena.

-Mantras (Fire,Wind,Water).

-Vote Coin (Reward on Vote TopZone,hOPzONE).

-TVT Coin (Reward on TVT).

-CTF Coin (Reward on CTF).

-DM Coin (Reward on DM).

 

ENCHANT

-Safe Weapon Enchant = 3.

-Safe Armor Enchant = 3.

-Max Weapon Enchant = 20.

-Max Armor Enchant = 20 .

-Enchant Chance Weapon(+16) = 65%.

-Enchant Chance Armor(+16) = 65%.

-Enchant Chance Jewelry(+16) = 65%.

-Blessed Enchant Weapon(+16)= 80%.

-Blessed Enchant Armor(+16)= 80%.

-Blessed Enchant Jewelry(+16)= 80%.

-Inprove Enchant Weapon (+16 to +20)= 100%.

-Inprove Enchant Armor (+16 to +20)= 100%.

-Inprove Enchant Jewerls (+16 to +20)= 100%.

 

EVENTS

-CTF (Captured the Flag pvp event).

-TvT (Team versus Team pvp Event).

-DM (Death Match,all vs all) .

-Raid Boss Event .

--------------------------------

Have Good Game and Good Stay With US*

 

--------------------------------

 

Download Pเtch : http://www.mediafire.com/?03laahrk929dyih

  • 1 month later...
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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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