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Hey guys,i want some suggestion.

What you think about this modes ? coded last night.

1)Age system:when you are young you have higher def, speed, what other stats you can think that are good for young ppl. When you are old, you get higher matk, medium casting speed conecentration, higher sleep/paralisy rezist, elemental def resist. And when you are medium you get higher casting speed/attack speed

 

2)battle damage system (where armors get damaged and after armor is damaged your body gets damaged and your stats ( patk, matk, castspeed, etc....) get lowered)

 

3)HOUSES SYSTEM:

 

On server there will be 5 houses (more can be added later, like an update or so)

Each house gives different bonuses to players of that house.

In each house there is a position top. New players have a veary low rank in the house (or not ranked), and the best player in that house has top rank (leader or something like that)

The better the rank the better the bonuses you get are.

When you make a new account you get automatically added to a house.

On the same account all characters are added to the same house.

You can change the house you belong to with a custom item (you can get in game with high difficuly or donate)

Between houses you can trade, kill, help, be in same clan, be in same party just like a normal player.

A house can declare war on another house or if members from one house kill a lot of members of another house, war is declared autommatically.

Houses can make alliances in house wars.

When two houses are in war, they get war simbol over head (like in clan war) and they can kill each other without pk. They can't trade, heal, buff, party each other.

If members from two houses that are in war belong to same clan, thoes 2 members are not in war even if houses are.

 

Each house has a town.

In each house town there are some npcs that can be accesed only by members of that house.

Example: A shop with house dependant items (teleport scrolls to that town, buff scrolls, materials to craft A/S grade items, materials for adding special abillity to weapons, low grade enchant scrolls.)

A teleporter to areas of that town and all other towns.

A function to expell members of houses you are in war with that came to your town (this can be used only by high ranked players)

What ever else you can think of.

 

Each 2 weeks there will be an event where all mid-high ranking players from all houses can participate. If they are in war the war is canceled during the event.

All thoes players who enter the event, have to fight waves of monsters that are invading the land.

For each killed monster you get some points depending on monster difficulty.

At the end, each house gets a reward depending on points gathered. And the winning house gets a pssive bonus buff for an entire week.

Each house has a different name/title color.

 

 

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