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https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
tomasml
Hi, is there sombody, who know where / how to change lethal chance value ?
Because i can blast 50x Turn Udead and mob dont get any lethal from that.
BIG THANKS.
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