kalispera kai soz gia to Topic ayto kserw pos ta voicedcommandhandlers ta exei kani share sto forum toys o Dev toy project alla edw kai 2 meres opote kai na dokimasw na mpw einai off to forum toys .. mipos ta exei kapios kai mpori na moy ta dosi?
( episis an kseri kapios gt einai Down to site ? tha klisi to project? )
Hey guys, regarding replace existing abnormal effects, I’m able to modify the skill.usk, lineageeffect.u files, but I have no idea which abnormal status corresponds to which item inside these files, for example bleed is 0x01, but what is 0x04, 0x08 etc, do you have maybe a list of abnormal statuses ids with corresponding entry inside skill.usk or lineageeffect.u? Having that Ill be able to replace unused abnormal effects with my own, please help
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pirama
kalispera kai soz gia to Topic ayto kserw pos ta voicedcommandhandlers ta exei kani share sto forum toys o Dev toy project alla edw kai 2 meres opote kai na dokimasw na mpw einai off to forum toys .. mipos ta exei kapios kai mpori na moy ta dosi?
( episis an kseri kapios gt einai Down to site ? tha klisi to project? )
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