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Posted

noobest server:D

 

make gear and stay mass pvp area  -kill res pawn kill res pawn thats all. :D

Thats is pvp server dude.

What did you expect a server without npc's that you create buffers?

A & S grade items only from craft?

Go play a ow rate server then.

It's a PVP server.

Posted

noobest server:D

 

make gear and stay mass pvp area  -kill res pawn kill res pawn thats all. :D

Thats is pvp server dude.

What did you expect a server without npc's that you create buffers?

A & S grade items only from craft?

Go play a ow rate server then.

It's a PVP server.

Posted

Updates Version 3

 

Skills:

 

Fear debuff decreased 5% chance

Duelist Energy stones skills decreased 2%

Tyrant stun decreased 1%

Duel might decreased 1%

 

Class changes:

 

Range bow increased 2%

Dominators pdef mdef absorv damage decreased 2%

Titans can wear daggers now

Titans class increased 6%

 

Other changes:

 

Gatekeeper coliseum changed loc.

Donate color name changed

5 - 10 - 16 - 20 - 24 - 30 kills in row [Killing spree]

Fixed typos wrong on PvPSystem:: to PvPSystem:

Hero dagger decreased silence chance

Casino reworked to fix some bugs... and the useless blank

Reuse on Hero voice and on global chat

Clan option on maximilian fixed

Olympiad time and pvp event fixed

Pk guards fixed!

NEW EVENTS ADDED striderrace and quiz

 

================================================================

Today in 22:00 UTC +2 the server will have new PATCH

================================================================

Posted

Updates Version 3

 

Skills:

 

Fear debuff decreased 5% chance

Duelist Energy stones skills decreased 2%

Tyrant stun decreased 1%

Duel might decreased 1%

 

Class changes:

 

Range bow increased 2%

Dominators pdef mdef absorv damage decreased 2%

Titans can wear daggers now

Titans class increased 6%

 

Other changes:

 

Gatekeeper coliseum changed loc.

Donate color name changed

5 - 10 - 16 - 20 - 24 - 30 kills in row [Killing spree]

Fixed typos wrong on PvPSystem:: to PvPSystem:

Hero dagger decreased silence chance

Casino reworked to fix some bugs... and the useless blank

Reuse on Hero voice and on global chat

Clan option on maximilian fixed

Olympiad time and pvp event fixed

Pk guards fixed!

NEW EVENTS ADDED striderrace and quiz

 

================================================================

Today in 22:00 UTC +2 the server will have new PATCH

================================================================

Posted

who talk about who haha.. i never see sid members in other clan like your mate ( in l2 warpath your "team" try in 3 clans at start in "mosthated" leader frank after 2 days at "traitors" leader ying-yang and before 2 days in "End" leader Fate) and the 3 times you fail! if you want my suggestion find one team with stability leader and dont fight who will be the boss.

 

p.s dont be mad on me please bcuz i say NO! to "Fate" for ally.

 

hmm chaos yesterday i saw your clan vs Fate clan aka mh u say but party vs party you was down and later u came with 4bps aka 2pts and u start flame em GROW UP -beep-ING KID..u are 0000..zero for me if u think u are pro and anway u still needed 30min to kill em+++ without hero dagger to silence bps u cant do nofthing failor!!! damn i hate tards like u just uploading videos when u win with 2pts pfff random..and y i heared what happened on event clan vs clan vs mh last round they killed u all and all got error and later gm wanted rematch and with luck u won...randoms

Posted

who talk about who haha.. i never see sid members in other clan like your mate ( in l2 warpath your "team" try in 3 clans at start in "mosthated" leader frank after 2 days at "traitors" leader ying-yang and before 2 days in "End" leader Fate) and the 3 times you fail! if you want my suggestion find one team with stability leader and dont fight who will be the boss.

 

p.s dont be mad on me please bcuz i say NO! to "Fate" for ally.

 

hmm chaos yesterday i saw your clan vs Fate clan aka mh u say but party vs party you was down and later u came with 4bps aka 2pts and u start flame em GROW UP -beep-ING KID..u are 0000..zero for me if u think u are pro and anway u still needed 30min to kill em+++ without hero dagger to silence bps u cant do nofthing failor!!! damn i hate tards like u just uploading videos when u win with 2pts pfff random..and y i heared what happened on event clan vs clan vs mh last round they killed u all and all got error and later gm wanted rematch and with luck u won...randoms

Posted

Honestly these owners will never learn to create something different than others, So nothing attaractive for me.

Hello Foxj. As all the server the first days are focusing on making the server balance and fix all the other problems. So now we are close to finish with the problems. After that we will start making new unique features. So please be patient.

Thank you!

Posted

Honestly these owners will never learn to create something different than others, So nothing attaractive for me.

Hello Foxj. As all the server the first days are focusing on making the server balance and fix all the other problems. So now we are close to finish with the problems. After that we will start making new unique features. So please be patient.

Thank you!

Posted

It was photoshoped from another server i just wanted to get revenge for something

i dont know if its corrupted or anything but for the sake of mias psuxhs i remove it.

Posted

It was photoshoped from another server i just wanted to get revenge for something

i dont know if its corrupted or anything but for the sake of mias psuxhs i remove it.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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