Jump to content

Recommended Posts

Posted

Hello,

Anyone got the l2net script for auto aug at Hi5 version, i thought they changed the dialog, but i can't fix it :( Pls help.

  • 5 weeks later...
Posted

Hi there, anyone can fix the old Aug script (work on freya) for Hi5 version? They change some dialog, i guess but that script too complicate, i can't do it.

Posted

I got some old script for augument but problem is: ITS WORKING COMPLETE OPPOSITE IT SHOULD... i mean: its do augment,, take off augment if need but when i got skill or any stats i dont need on my weapon it STOP LIKE IT WOULD FINISH, however once when i got good skills i goes ON and fast remove and do it next...

im completly poor about scripting... i tried to watch sensitive whats going on and whats wrong with it but i have no fukn idea.... This is the script u can try this and tell me why it work more when no need and stop work when need next augment.

 

thx

:SCRIPT:

 

SET_EVENT "<&SCRIPTEVENT_SERVERPACKET&>" "<&SYSTEM_CURRENTFILE&>" CheckSkillList 95

 

INCLUDE StdLib\inventory.l2c

INCLUDE StdLib/npc.l2c

 

DEFINE_GLOBAL ARRAYLIST search_for_skills 0        // DON'T CHANGE

 

//===========================================================================================

//

// Augmentation script fully automated. v1.3

// Tested on tow lagfree servers and works flawlessly (03.06.09)

// L2NET v370 on Gracia Final (ct 2.3)

//

// made by undercover iosc :P

//===========================================================================================

 

 

 

DEFINE_GLOBAL STRING item_to_aug "Vesper Cutter"        // The name of the weapon you want to augment

DEFINE_GLOBAL STRING gem_for_aug "Gemstone B"        // Gemstone used for augment

DEFINE_GLOBAL STRING ls_for_aug "Mid-Grade Life Stone -  Level 82"        // The EXACT name of the Life Stone used for augment

DEFINE_GLOBAL INT num_of_gems 36        // The number of Gemstones used

 

 

//===========================================================================================

// The skill ID's that you want to get

// You can add or delete some "search_for_skills.ADD #i" lines

// The IDs of skills are after "#i"  ex: #i3250 - 3250

//===========================================================================================

 

search_for_skills.ADD #i3244        // Item Skill: Shield - Passive: Increases P. Def. when equipped.

search_for_skills.ADD #i3240        // Item Skill: Might - Passive: Increases P. Atk. when equipped.

search_for_skills.ADD #i3135        // Item Skill: Shield - Active: Increases P. Def. temporarily.

search_for_skills.ADD #i3132        // Item Skill: Might - Active: Increases P. Atk. temporarily.

search_for_skills.ADD #i3094

search_for_skills.ADD #i3113

search_for_skills.ADD #i3122

search_for_skills.ADD #i3159

search_for_skills.ADD #i3204

 

 

//===========================================================================================

 

DEFINE_GLOBAL INT packet_delay 700        // delay between sent packets ... if it's lag and get some errors you can increase this

DEFINE_GLOBAL INT little_delay 300

 

 

//===========================================================================================

// DON'T EDIT ANYTHING FROM BELOW UNLESS U KNOW WHAT U'RE DOING

//===========================================================================================

SET_TARGETING TYPE TWO

SET_TARGETING ATTACKABLE TWO

SET_TARGETING ALIVE TWO

SET_TARGETING INBOX TWO

 

DEFINE_GLOBAL INT npc_id 0

 

npc_id = "#i<&TARGET_TYPEID&>"

 

IF TARGET_TYPE != #I3

  PRINT_TEXT "Target the augmentation NPC before start the script."

  JUMP_TO_LABEL THE_END

ENDIF

 

DEFINE_GLOBAL INT random_delay 0

DEFINE_GLOBAL INT loop_flag 0

DEFINE_GLOBAL INT another_flag 0

 

DEFINE_GLOBAL ARRAYLIST skill_ids 0

DEFINE_GLOBAL ARRAYLIST full_invent 0   

DEFINE_GLOBAL Inventory work_item 0

DEFINE_GLOBAL Inventory work_ls 0

DEFINE_GLOBAL Inventory work_gem 0

DEFINE_GLOBAL INT ls_count 0

DEFINE_GLOBAL INT gem_count 0

DEFINE_GLOBAL INT id_of_ls 0

DEFINE_GLOBAL INT id_of_gem 0

ITEM_GET_ID id_of_ls "<&ls_for_aug&>"

ITEM_GET_ID id_of_gem "<&gem_for_aug&>"

ITEM_COUNT ls_count "<&id_of_ls&>"

ITEM_COUNT gem_count "<&id_of_gem&>"

 

CALL reload_invet

 

GET_RAND random_delay 150 300

SLEEP "<&random_delay&>"

 

 

 

 

LABEL INFINITE_LOOP

 

WHILE loop_flag == ONE

 

SLEEP 1000

 

WEND

 

CALL reload_invet

 

CALL remove_augment

 

GET_RAND random_delay 150 300

SLEEP "<&random_delay&>"

 

CALL reload_invet

 

another_flag = ONE

 

CALL add_augment

 

loop_flag = ONE

 

GET_RAND random_delay 150 300

SLEEP "<&random_delay&>"

 

CALL equip_augmented_item

 

JUMP_TO_LABEL INFINITE_LOOP

 

 

LABEL THE_END

 

 

PRINT_TEXT "Script Ended."

 

END_SCRIPT

 

 

 

 

FUNCTION add_augment

 

IF work_item.aug_id > ZERO

RETURN VOID

ENDIF

 

 

ITEM_COUNT ls_count "<&id_of_ls&>"

GET_RAND random_delay 150 300

SLEEP "<&random_delay&>"

ITEM_COUNT gem_count "<&id_of_gem&>"

GET_RAND random_delay 150 300

SLEEP "<&random_delay&>"

 

IF ls_count < ONE

 

ITEM_COUNT ls_count "<&id_of_ls&>"

GET_RAND random_delay 700 1100

SLEEP "<&random_delay&>"

 

IF ls_count < ONE

 

PRINT_TEXT "Not enough <&ls_for_aug&>."

JUMP_TO_LABEL THE_END

 

ENDIF

ENDIF

 

IF gem_count < num_of_gems

 

ITEM_COUNT gem_count "<&id_of_gem&>"

GET_RAND random_delay 700 1100

SLEEP "<&random_delay&>"

 

IF gem_count < num_of_gems

 

PRINT_TEXT "Not enough <&gem_for_aug&>."

JUMP_TO_LABEL THE_END

 

ENDIF

ENDIF

 

 

TARGET_NEAREST_ID "<&npc_id&>"

SLEEP "<&little_delay&>"

TALK_TARGET

SLEEP "<&little_delay&>"

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Link common/augmentation_01.htm"

SLEEP "<&little_delay&>"

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Augment 1"

SLEEP "<&little_delay&>"

 

 

DEFINE BYTEBUFFER select_item_buffer 256

DEFINE BYTEBUFFER select_ls_buffer 256

DEFINE BYTEBUFFER select_gem_buffer 256

DEFINE BYTEBUFFER start_aug_buffer 256

 

select_item_buffer.write_byte #i208

select_item_buffer.write_int16 #i38

select_item_buffer.write_int32 work_item.id

select_item_buffer.trim_to_index

INJECTBB select_item_buffer

SLEEP "<&packet_delay&>"

 

select_ls_buffer.write_byte #i208

select_ls_buffer.write_int16 #i39

select_ls_buffer.write_int32 work_item.id

select_ls_buffer.write_int32 work_ls.id

select_ls_buffer.trim_to_index

INJECTBB select_ls_buffer

SLEEP "<&packet_delay&>"

 

select_gem_buffer.write_byte #i208

select_gem_buffer.write_int16 #i40

select_gem_buffer.write_int32 work_item.id

select_gem_buffer.write_int32 work_ls.id

select_gem_buffer.write_int32 work_gem.id

select_gem_buffer.write_int64 num_of_gems

select_gem_buffer.trim_to_index

INJECTBB select_gem_buffer

SLEEP "<&packet_delay&>"

 

start_aug_buffer.write_byte #i208

start_aug_buffer.write_int16 #i65

start_aug_buffer.write_int32 work_item.id

start_aug_buffer.write_int32 work_ls.id

start_aug_buffer.write_int32 work_gem.id

start_aug_buffer.write_int64 num_of_gems

start_aug_buffer.trim_to_index

INJECTBB start_aug_buffer

SLEEP "<&packet_delay&>"

 

DELETE select_item_buffer

DELETE select_ls_buffer

DELETE select_gem_buffer

DELETE start_aug_buffer

 

RETURN VOID

 

 

 

FUNCTION remove_augment

 

IF work_item.aug_id == ZERO

RETURN VOID

ENDIF

 

TARGET_NEAREST_ID "<&npc_id&>"

SLEEP "<&little_delay&>"

TALK_TARGET

SLEEP "<&little_delay&>"

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Link common/augmentation_02.htm"

SLEEP "<&little_delay&>"

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Augment 2"

SLEEP "<&little_delay&>"

 

 

DEFINE BYTEBUFFER select_item_buffer 256

DEFINE BYTEBUFFER rem_aug_buffer 256

 

select_item_buffer.write_byte #i208

select_item_buffer.write_int16 #i66

select_item_buffer.write_int32 work_item.id

select_item_buffer.trim_to_index

INJECTBB select_item_buffer

SLEEP "<&packet_delay&>"

 

rem_aug_buffer.write_byte #i208

rem_aug_buffer.write_int16 #i67

rem_aug_buffer.write_int32 work_item.id

rem_aug_buffer.trim_to_index

INJECTBB rem_aug_buffer

SLEEP "<&packet_delay&>"

 

DELETE select_item_buffer

DELETE rem_aug_buffer

 

 

RETURN VOID

 

FUNCTION CheckSkillList

 

IF another_flag == ZERO

RETURN VOID

ENDIF

another_flag = ZERO

 

DEFINE INT skill_byte 0

DEFINE INT skill_list_size 0

 

PACKET.READ_BYTE skill_byte

PACKET.READ_INT32 skill_list_size

 

FOR Z 0 "<&skill_list_size&>" 1

 

DEFINE INT _i64

PACKET.READ_INT64 _i64

DELETE _i64

 

DEFINE INT skillID

PACKET.READ_INT32 skillID

skill_ids.ADD skillID

DELETE skillID

 

DEFINE INT c_byte

PACKET.READ_BYTE c_byte

DELETE c_byte

 

NEXT

 

DELETE skill_byte

DELETE skill_list_size

 

FOREACH X INT skill_ids

FOREACH Z INT search_for_skills

 

IF skill_ids.X == search_for_skills.Z

PRINT_TEXT "Augmentation with Skill ID <&search_for_skills.Z&> was succesfull."

PRINT_TEXT " "

JUMP_TO_LABEL THE_END

ENDIF

 

NEXTEACH

NEXTEACH

 

PRINT_TEXT "No luck this round... "

PRINT_TEXT " "

 

CALL equip_augmented_item

GET_RAND random_delay 150 300

SLEEP "<&random_delay&>"

 

loop_flag = ZERO

 

RETURN VOID

 

FUNCTION reload_invet

 

GET_INVENTORY full_invent

GET_RAND random_delay 400 800

SLEEP "<&random_delay&>"

 

FOREACH item Inventory full_invent

if full_invent.item.name == item_to_aug   

work_item = full_invent.item

endif

if full_invent.item.name == gem_for_aug   

work_gem = full_invent.item

endif

if full_invent.item.name == ls_for_aug   

work_ls = full_invent.item

endif

NEXTEACH

 

RETURN VOID

 

 

 

FUNCTION equip_augmented_item

 

DEFINE BYTEBUFFER equip_item 256

 

equip_item.write_byte #i25

equip_item.write_int32 work_item.id

equip_item.write_int32 #i0

equip_item.trim_to_index

INJECTBB equip_item

SLEEP "<&packet_delay&>"

 

DELETE equip_item

 

RETURN VOID

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Welcome to L2EpicFail Server developed by gamers for gamers!  OBT - 7th March 2024 at 18:00 GMT+0 GRAND OPENING - 14th March 2025 at 18:00 GMT+0 Website : https://l2epic.fail/ Discord : https://discord.gg/6hwhrkrHBG     Server Features and Rates Xp – 15x Sp – 9x Adena – 6x Drop – 2x Spoil - 2x Seal Stones drop -  3x   Epic Raid Boss drop - 1x Regular RBs - EXP 5x, SP 5x, drop 4x   Quest drop - 1x (some quests customized to 3x) Quest reward - 1x, Adena 3x, EXP 3x, SP 3x     Premium Account Xp +20% Sp +20% Adena +20% Drop +20% Spoil +20% Quest reward +20%   get by vote or donate World chat 20 times/day use ">" in chat. Buff Book outside of town. Applies to all accounts.     Special Features Classic interface ActiveAnticheat Vote System Missions Attendance check And more in information below     Noblesse There are 3 ways how to make noblesse 1 - Retail Quest with killing barakiel 2 - Modifed Quest, choose killing mobs for 100 items instead of barakiel 3 - Can be bought for Epic Coins     Raid Rank Killing regular Raids gives points according to the level of the RB to the clan of the player who killed the boss. At the end of every month, there will be rewards for top clans. For more info, follow our Discord.   monthly period killing RB = points to clan according to RB level rewards up to Valakas Necklace (not the first month) current statistics can be checked online     Epic Bosses & Respawns   Queen Ant 20 - 30 hours respawn window 1 hour always displayed in .epic auto PvP zone (max 43 level) HP boosted drop chance 40% guards, nurses lvl 40   Orfen 20 - 30 hours respawn window 1 hour always displayed in .epic auto PvP zone (max 56 level) HP boosted drop chance 40% earring gives +1 WIT, +1 INT   Core 20 - 30 hours respawn window 1 hour always displayed in .epic auto PvP zone (max 56 level) HP boosted drop chance 40% ring gives +1 STR, +1 DEX   Zaken 44 - 54 hours respawn window 1 hour always displayed in .epic auto PvP zone (max A grade) doors opened only 5 mins HP boosted   Baium Every Sunday 20:30 - 21:30 window 1 hour always displayed in .epic auto PvP zone (13 - 14th ToI level) regular HP   Frintezza Every Monday, Wednesday, Friday 20:00 - 21:00 window 1 hour always displayed in .epic auto PvP zone (all IT entrance) max 5 parties to entry max 500 range from NPC   Antharas Every two weeks on Saturday 21:00 - 22:00 window 1 hour always displayed in .epic auto PvP zone (bridge to heart)   Valakas Every two weeks on Saturday 21:00 - 22:00 window 1 hour always displayed in .epic auto PvP zone (Klein to heart)   every Epic RB drops Epic Medals equal to RB level x 10     Regular Bosses all regular RBs HP boosted M. def boosted a bit to give advantage to fighters all regular RBs respawn 24 - 30 hours every RB drops Epic Medals equal to RB level     Added Skills Mass Sweep - All Bounty Hunters 40+ Block Buff - All Characters, toggle Escape: 20 seconds - All Characters, no more SoEs   Skills autolearn. Losing skills after 16 levels of delevel. Max buffs 24 + 4 with books (no autolearn)     Augments NoGrade - 4% chance MidGrade - 5% chance HighGrade - 7% chance TopGrade - 6% chance   GM shop weapon/armor/jwl (max C grade) shots/spiritshots (max C grade) mana potions (500 MP, 5s)     NPC buffer all buffs, songs, dances including 3rd prof + resists 1 hour duration all chars Buff Book in inventory     Global Gatekeeper all towns including cata/necro ToI 3/5/7/10th     Olympiad Thursday to Saturday 18:00 - 23:50 UTC+0 period 7 days no class participants min 5 base class participants min 10 max enchant +6     Class Transfer 1st class 50k adena 2nd class 500k adena 3rd class 20kk adena + 700 Halisha marks (tradeable)     Noblesse Quest Quest retail like. Moonstone Shards, Demons Blood etc. quest drop boosted     Subclass Quest To get the quest, you have to be 75+ on your main character (start Reorin in Giran) Bring item from Cabrio chest Bring items from Hallate, Kernon and Golkonda chests Bring this back to Reorin Bring 984 B-grade crystals and top B weapon to Reorin Get low A-grade weapon as reward Done , you can take subclass (up to 5) from any Master in town     Clans all clan members get clan skills (no need for titles) max clan slots 65, max ppl in PvP zone 63 leave/dismiss penalty 0 hours max clans in ally 3     Others   max 3 windows per HWID (only one in PvP zone) protection after teleport for 20 seconds arrows and spellbooks drop turned off weight limit 10x, stackable enchants and LS champions blue (5x HP) min level for trade = 40, chat = 20 BoM/MoM spawned in towns Edited November 1, 2024 by NevesOma
    • Im searching to developer to help me 🙂 pm me 🙂
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchiha.sellpass.io/ Join our server for more products : https://discord.gg/uthciha-services https://campsite.bio/utchihaamkt  
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchiha.sellpass.io/ Join our server for more products : https://discord.gg/uthciha-services https://campsite.bio/utchihaamkt  
    • 🔥 L2Gold.co x15 Interlude Server 2025 – Grand Opening! 🔥 Join us today and be part of the legendary L2Gold community! 🎉 Grand Opening: 14 March 2025 🎉 ⏰ Time: 21:00 GMT +2 🌍 Server Type: EURO PTS/L2OFF 🌟 Why Play on L2Gold.co? 🌟 ✅ No Wipes – Keep Your Progress Forever! Your characters and progress are permanent. No resets! ✅ Balanced & Fun Gameplay! Experience x15 rates for a smooth and enjoyable progression. ✅ Solo or Party Play Use MP potions and NPC buffers for a great solo experience or team up with friends. ✅ Long-Term Stability Our server is built to last with no interruptions! 📊 Server Rates & Details 📊 Category Rate EXP/SP x15 (Official rate without rune or VIP) Adena x10 (Official rate without rune or VIP) Drop x10 (Official rate without rune or VIP) Spoil x10 (Official rate without rune or VIP) Raid Boss Drop x10 (Official rate without rune or VIP) 🚀 Exciting New Features! 🚀 🎟️ 💰 Weekly Lottery System! – Win rare items, in-game currency, and exclusive rewards! 🎁 More Events & Rewards! – Special in-game activities with exclusive items! 📈 Real-Time Stats! – Track your progress, achievements, and rankings live! ⚔️ New Items Weekly! – Discover rare gear and unique items every week! 🌍 A Growing Global Community 🌍 Players from Greece 🇬🇷, Brazil 🇧🇷, Spain 🇪🇸, and beyond! 🔗 Stay Connected 🔗 Follow us on social media to stay updated! 🌎 Website: L2Gold.co 🎙️ Discord: Server 📘 Facebook: Page | Group 🎥 YouTube:   Watch Videos 🎵 TikTok: Follow Us 🔥 Prepare for Battle! 🔥 📅 The adventure begins on 14 March 2025! Join L2Gold.co and Experience an Unforgettable Adventure! 🎮✨
  • Topics

×
×
  • Create New...