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[HELP] Pws Vazw Buton gia skill


GsL
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Kalimera, ekana new skill to perasa sto skill trees vasika ekana copy ton dark panther k allaksa to template id gia na einai allo summon evala new id

 

Pws vazw to skill sta active gt den to vlepw ston char p to evala

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Do you people not get that Greeks have no idea what they are doing most of the time and chances are you will get 0 help if you post in GREEK? If it was in English at least I can give some info but oh well

 

Keep it in mind next time you post .__. (this section mainly)

 

Looking at 'skill trees' and the reply with 'skill learn', I have a feeling Knipex is a good example of what I mean but dunno maybe if it were in ENGLISH...

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Keep it in mind next time you post .__. (this section mainly)

 

Looking at 'skill trees' and the reply with 'skill learn', I have a feeling Knipex is a good example of what I mean but dunno maybe if it were in ENGLISH...

 

lol i done wrong place topic i thing wht i was at *Gr Dev Request help* section

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<?xml version="1.0" encoding="utf-8"?>

<list>

<skill id="99999" levels="1" name="my skill">

  <set name="target" val="TARGET_SELF"/>

  <set name="skillType" val="BUFF"/>

  <set name="operateType" val="OP_PASSIVE"/>

  <set name="castRange" val="-1"/>

  <set name="effectRange" val="-1"/>

  <for>

    <add order="0x40" stat="maxHp" val="4000"/>

  </for>

</skill>

<skill id="9856" levels="7" name="Summon White Panther" enchantLevels1="30">

<table name="#enchantMagicLvl">78 78 78 78 79 79 79 79 79 80 80 80 81 81 81 81 81 82 82 82 83 83 83 83 84 84 84 84 85 85</table>

<enchant1 name="magicLvl" val="#enchantMagicLvl"/>

<table name="#enchDarkPanther">

  14806 14807 14808 14809 14810 14811 14812 14813 14814 14815

  14816 14817 14818 14819 14820 14821 14822 14823 14824 14825

  14826 14827 14828 14829 14830 14831 14832 14833 14834 14835

  </table>

<table name="#mpConsume_Init">14 18 22 23 25 26 28</table>

<table name="#mpConsume">56 70 85 92 98 104 109</table>

<table name="#itemConsumeCount">1 3 3 2 4 2 4</table>

<table name="#itemConsumeCountOT">1 1 2 3 4 4 4</table>

<set name="mpInitialConsume" val="#mpConsume_Init"/>

<set name="mpConsume" val="#mpConsume"/>

<set name="itemConsumeId" val="1459"/>

<set name="itemConsumeCount" val="#itemConsumeCount"/>

<set name="itemConsumeIdOT" val="1459"/>

<set name="itemConsumeCountOT" val="#itemConsumeCountOT"/>

<set name="itemConsumeSteps" val="4"/>

<set name="summonTotalLifeTime" val="1200000"/>

<set name="summonTimeLostIdle" val="500"/>

<set name="summonTimeLostActive" val="1000"/>

<set name="target" val="TARGET_SELF"/>

<set name="reuseDelay" val="20000"/>

<set name="hitTime" val="15000"/>

<set name="skillType" val="SUMMON"/>

<set name="isMagic" val="true"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<table name="#npcIds">31009 31009 31009 31009 31009 31009 31009/table>

<set name="npcId" val="#npcIds"/>

<set name="expPenalty" val="0.05"/>

<set name="isCubic" val="false"/>

<enchant1 name="npcId" val="#enchDarkPanther"/>

<for>

</for>

</skill>

</list>

 

Auta einai ta 2 new skills p exw kanei 1 work alla einai aorato k dn me enidaferi etsi to thelw to 2 omws apo oti vlepw den work ti exw kanei lathos douleuw se l2jfrozen interlude

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Keep it in mind next time you post .__. (this section mainly)

 

Looking at 'skill trees' and the reply with 'skill learn', I have a feeling Knipex is a good example of what I mean but dunno maybe if it were in ENGLISH...

traba mpes stin tripa soy alodapo pontiki poy tha milisis gia toys ellines nooba

(pos fenonte oi anthropoi poy logo oikogeniakon katastaseon genithikan kolopeda ) pfffff

 

 

GsL

bazontas kapia id poy den eiparxi sto game (den mpori to client na soy dosi ikona) prepei na ta kanis add kai sto system...

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Magkes evala to skill to patisa k dn egine tpt isws prp na to ftiaksw mesa k sto system.

 

Loipon ekana copy paste to same skill mesa sto system(skillgrp) k m vgazi ERROR  ti ginete?? to file m edit exei provlima??

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