Jump to content

Recommended Posts

Posted

Γεια σε ολους , ζητηθηκε.

 

Ο clan leader μπορει να γραψει .clanannounce_add για να προσθεσει μια ανακοινωση η οποια θα σταλθει σε ολα τα clan members , αλλα και οσοι ειναι offline θα την δουν μολις μπουν. Π.χ θελει να ανακοινωσει : simera oli 5 i ora siege aden  , αλλα θελει να βεβαιωθει οτι δε θα το ξεχασει κανεις. Επισης και να ηταν Online οταν εγινε η ανακοινωση , παλι οταν ο παιχτης μπει θα του σταλθει.Επισης μπορει να γραψει .clanannounce_remove για να αφαιρεσει την ανακοινωση για να βαλει καινουρια.

 

PS:το αρχειο ExShowScreenMessage θα το εχετε μη το βαλετε, εκτος αν εχετε clean L2J

 

### Eclipse Workspace Patch 1.0
#P Chr.6DTP
Index: sql/characters.sql
===================================================================
--- sql/characters.sql	(revision 8778)
+++ sql/characters.sql	(working copy)
@@ -79,6 +79,7 @@
   clan_join_expiry_time DECIMAL(20,0) NOT NULL DEFAULT 0,
   clan_create_expiry_time DECIMAL(20,0) NOT NULL DEFAULT 0,
   death_penalty_level int(2) NOT NULL DEFAULT 0,
+  announce varchar(100) NOT NULL default ''
   PRIMARY KEY  (obj_Id),
   KEY `clanid` (`clanid`)
) ;

### Eclipse Workspace Patch 1.0
#P Chr.6GMS
Index: java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java
===================================================================
--- java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(revision 5263)
+++ java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(working copy)
@@ -55,8 +55,10 @@
import net.sf.l2j.gameserver.model.entity.TvTEvent;
import net.sf.l2j.gameserver.model.quest.Quest;
import net.sf.l2j.gameserver.network.SystemMessageId;
+import net.sf.l2j.gameserver.serverpackets.CreatureSay;
import net.sf.l2j.gameserver.serverpackets.Die;
import net.sf.l2j.gameserver.serverpackets.EtcStatusUpdate;
+import net.sf.l2j.gameserver.serverpackets.ExShowScreenMessage;
import net.sf.l2j.gameserver.serverpackets.ExStorageMaxCount;
import net.sf.l2j.gameserver.serverpackets.FriendList;
import net.sf.l2j.gameserver.serverpackets.HennaInfo;
@@ -71,6 +73,7 @@
import net.sf.l2j.gameserver.serverpackets.SignsSky;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;
import net.sf.l2j.gameserver.serverpackets.UserInfo;
+import net.sf.l2j.gameserver.serverpackets.ExShowScreenMessage.SMPOS;
import net.sf.l2j.gameserver.util.FloodProtector;

/**
@@ -251,6 +254,8 @@

         SevenSigns.getInstance().sendCurrentPeriodMsg(activeChar);
         Announcements.getInstance().showAnnouncements(activeChar);
+        
+        loadAnnounceClan(activeChar);

		Quest.playerEnter(activeChar);
		activeChar.sendPacket(new QuestList());
@@ -350,6 +355,18 @@
         TvTEvent.onLogin(activeChar);
	}

+	private void loadAnnounceClan(L2PcInstance pc){
+		if(pc.hasNewAnnounce()){
+			CreatureSay msg1 = new CreatureSay(1,Say2.CLAN,"Clan Announcement",pc.getAnnounce());
+			
+			ExShowScreenMessage msg2 = new ExShowScreenMessage(pc.getAnnounce(), 15000, SMPOS.TOP_CENTER, true);
+		
+		     pc.sendPacket(msg1);
+		     pc.sendPacket(msg2);
+     		
+		}
+	}
+	
     /**
      * @param activeChar
      */
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 5263)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -214,8 +214,8 @@
	private static final String RESTORE_SKILL_SAVE = "SELECT skill_id,skill_level,effect_count,effect_cur_time, reuse_delay FROM character_skills_save WHERE char_obj_id=? AND class_index=? AND restore_type=? ORDER BY buff_index ASC";
	private static final String DELETE_SKILL_SAVE = "DELETE FROM character_skills_save WHERE char_obj_id=? AND class_index=?";

-    private static final String UPDATE_CHARACTER = "UPDATE characters SET level=?,maxHp=?,curHp=?,maxCp=?,curCp=?,maxMp=?,curMp=?,str=?,con=?,dex=?,_int=?,men=?,wit=?,face=?,hairStyle=?,hairColor=?,heading=?,x=?,y=?,z=?,exp=?,expBeforeDeath=?,sp=?,karma=?,pvpkills=?,pkkills=?,rec_have=?,rec_left=?,clanid=?,maxload=?,race=?,classid=?,deletetime=?,title=?,accesslevel=?,online=?,isin7sdungeon=?,clan_privs=?,wantspeace=?,base_class=?,onlinetime=?,in_jail=?,jail_timer=?,newbie=?,nobless=?,power_grade=?,subpledge=?,last_recom_date=?,lvl_joined_academy=?,apprentice=?,sponsor=?,varka_ketra_ally=?,clan_join_expiry_time=?,clan_create_expiry_time=?,char_name=?,death_penalty_level=? WHERE obj_id=?";
-    private static final String RESTORE_CHARACTER = "SELECT account_name, obj_Id, char_name, level, maxHp, curHp, maxCp, curCp, maxMp, curMp, acc, crit, evasion, mAtk, mDef, mSpd, pAtk, pDef, pSpd, runSpd, walkSpd, str, con, dex, _int, men, wit, face, hairStyle, hairColor, sex, heading, x, y, z, movement_multiplier, attack_speed_multiplier, colRad, colHeight, exp, expBeforeDeath, sp, karma, pvpkills, pkkills, clanid, maxload, race, classid, deletetime, cancraft, title, rec_have, rec_left, accesslevel, online, char_slot, lastAccess, clan_privs, wantspeace, base_class, onlinetime, isin7sdungeon, in_jail, jail_timer, newbie, nobless, power_grade, subpledge, last_recom_date, lvl_joined_academy, apprentice, sponsor, varka_ketra_ally,clan_join_expiry_time,clan_create_expiry_time,death_penalty_level FROM characters WHERE obj_id=?";
+    private static final String UPDATE_CHARACTER = "UPDATE characters SET level=?,maxHp=?,curHp=?,maxCp=?,curCp=?,maxMp=?,curMp=?,str=?,con=?,dex=?,_int=?,men=?,wit=?,face=?,hairStyle=?,hairColor=?,heading=?,x=?,y=?,z=?,exp=?,expBeforeDeath=?,sp=?,karma=?,pvpkills=?,pkkills=?,rec_have=?,rec_left=?,clanid=?,maxload=?,race=?,classid=?,deletetime=?,title=?,accesslevel=?,online=?,isin7sdungeon=?,clan_privs=?,wantspeace=?,base_class=?,onlinetime=?,in_jail=?,jail_timer=?,newbie=?,nobless=?,power_grade=?,subpledge=?,last_recom_date=?,lvl_joined_academy=?,apprentice=?,sponsor=?,varka_ketra_ally=?,clan_join_expiry_time=?,clan_create_expiry_time=?,char_name=?,death_penalty_level=?,announce=? WHERE obj_id=?";
+    private static final String RESTORE_CHARACTER = "SELECT account_name, obj_Id, char_name, level, maxHp, curHp, maxCp, curCp, maxMp, curMp, acc, crit, evasion, mAtk, mDef, mSpd, pAtk, pDef, pSpd, runSpd, walkSpd, str, con, dex, _int, men, wit, face, hairStyle, hairColor, sex, heading, x, y, z, movement_multiplier, attack_speed_multiplier, colRad, colHeight, exp, expBeforeDeath, sp, karma, pvpkills, pkkills, clanid, maxload, race, classid, deletetime, cancraft, title, rec_have, rec_left, accesslevel, online, char_slot, lastAccess, clan_privs, wantspeace, base_class, onlinetime, isin7sdungeon, in_jail, jail_timer, newbie, nobless, power_grade, subpledge, last_recom_date, lvl_joined_academy, apprentice, sponsor, varka_ketra_ally,clan_join_expiry_time,clan_create_expiry_time,death_penalty_level,announce FROM characters WHERE obj_id=?";
     private static final String RESTORE_CHAR_SUBCLASSES = "SELECT class_id,exp,sp,level,class_index FROM character_subclasses WHERE char_obj_id=? ORDER BY class_index ASC";
     private static final String ADD_CHAR_SUBCLASS = "INSERT INTO character_subclasses (char_obj_id,class_id,exp,sp,level,class_index) VALUES (?,?,?,?,?,?)";
     private static final String UPDATE_CHAR_SUBCLASS = "UPDATE character_subclasses SET exp=?,sp=?,level=?,class_id=? WHERE char_obj_id=? AND class_index =?";
@@ -451,6 +451,8 @@

	private boolean _noble = false;
	private boolean _hero = false;
+	
+	private String announce = null;

	/** The L2FolkInstance corresponding to the last Folk wich one the player talked. */
	private L2FolkInstance _lastFolkNpc = null;
@@ -4671,6 +4673,13 @@
	{
		return _partyMatchingMemo;
	}
+	
+	public boolean hasNewAnnounce(){
+		if(getAnnounce() != "" && getAnnounce() != null)
+			return true;
+		
+		return false;
+	}

	public boolean isPartyMatchingShowClass()
	{
@@ -5595,6 +5604,7 @@
				player.setOnlineTime(rset.getLong("onlinetime"));
				player.setNewbie(rset.getInt("newbie")==1);
				player.setNoble(rset.getInt("nobless")==1);
+				player.setAnnounce(rset.getString("announce"));

				player.setClanJoinExpiryTime(rset.getLong("clan_join_expiry_time"));
				if (player.getClanJoinExpiryTime() < System.currentTimeMillis())
@@ -6059,7 +6069,8 @@
			statement.setLong(54, getClanCreateExpiryTime());
			statement.setString(55, getName());
			statement.setLong(56, getDeathPenaltyBuffLevel());
-            statement.setInt(57, getObjectId());
+			statement.setString(57, getAnnounce());
+            statement.setInt(58, getObjectId());

			statement.execute();
			statement.close();
@@ -8215,6 +8226,15 @@
		return true;
	}

+	public String getAnnounce()
+	{
+		return announce;
+	}
+	
+	public void setAnnounce(String newAnnounce){
+		announce = newAnnounce;
+	}
+	
     public boolean isNoble()
     {
     	return _noble;
Index: java/net/sf/l2j/gameserver/serverpackets/ExShowScreenMessage.java
===================================================================
--- java/net/sf/l2j/gameserver/serverpackets/ExShowScreenMessage.java	(revision 0)
+++ java/net/sf/l2j/gameserver/serverpackets/ExShowScreenMessage.java	(revision 0)
@@ -0,0 +1,125 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.serverpackets;
+
+public class ExShowScreenMessage extends L2GameServerPacket
+{
+	public static enum SMPOS
+	{
+		DUMMY, TOP_LEFT, TOP_CENTER, TOP_RIGHT, MIDDLE_LEFT, MIDDLE_CENTER, MIDDLE_RIGHT, BOTTOM_CENTER, BOTTOM_RIGHT,
+	}
+	
+	private final int _type;
+	private final int _sysMessageId;
+	private final int _hide;
+	private final int _unk2;
+	private final int _unk3;
+	private final int _unk4;
+	private final int _size;
+	private final int _position;
+	private final boolean _effect;
+	private final String _text;
+	private final int _time;
+	
+	public ExShowScreenMessage(String text, int time)
+	{
+		_type = 1;
+		_sysMessageId = -1;
+		_hide = 0;
+		_unk2 = 0;
+		_unk3 = 0;
+		_unk4 = 0;
+		_position = 0x02;
+		_text = text;
+		_time = time;
+		_size = 0;
+		_effect = false;
+	}
+	
+	public ExShowScreenMessage(String text, int time, SMPOS pos, boolean effect)
+	{
+		this(text, time, pos.ordinal(), effect);
+	}
+	
+	public ExShowScreenMessage(String text, int time, int pos, boolean effect)
+	{
+		_type = 1;
+		_sysMessageId = -1;
+		_hide = 0;
+		_unk2 = 0;
+		_unk3 = 0;
+		_unk4 = 0;
+		_position = pos;
+		_text = text;
+		_time = time;
+		_size = 0;
+		_effect = effect;
+	}
+	
+	public ExShowScreenMessage(int type, int messageId, int position, int unk1, int size, int unk2, int unk3, boolean showEffect, int time, int unk4, String text)
+	{
+		_type = type;
+		_sysMessageId = messageId;
+		_hide = unk1;
+		_unk2 = unk2;
+		_unk3 = unk3;
+		_unk4 = unk4;
+		_position = position;
+		_text = text;
+		_time = time;
+		_size = size;
+		_effect = showEffect;
+	}
+	
+	// Close packet
+	public ExShowScreenMessage()
+	{
+		_type = 1;
+		_sysMessageId = -1;
+		_hide = 1; // hide it
+		_unk2 = 0;
+		_unk3 = 0;
+		_unk4 = 0;
+		_position = 0x02;
+		_text = "";
+		_time = 0;
+		_size = 0;
+		_effect = false;
+	}
+	
+	@Override
+	public String getType()
+	{
+		return "[s]FE:39 ExShowScreenMessage";
+	}
+	
+	@Override
+	protected void writeImpl()
+	{
+		writeC(0xfe);
+		writeH(0x38);
+		writeD(_type); // 0 - system messages, 1 - your defined text
+		writeD(_sysMessageId); // system message id (_type must be 0 otherwise no effect)
+		writeD(_position); // message position
+		writeD(_hide); // hide
+		writeD(_size); // font size 0 - normal, 1 - small
+		writeD(_unk2); // ?
+		writeD(_unk3); // ?
+		writeD(_effect == true ? 1 : 0); // upper effect (0 - disabled, 1 enabled) - _position must be 2 (center) otherwise no effect
+		writeD(_time); // time
+		writeD(_unk4); // ?
+		writeS(_text); // your text (_type must be 1, otherwise no effect)
+	}
+}
Index: java/net/sf/l2j/gameserver/clientpackets/RequestBypassToServer.java
===================================================================
--- java/net/sf/l2j/gameserver/clientpackets/RequestBypassToServer.java	(revision 5263)
+++ java/net/sf/l2j/gameserver/clientpackets/RequestBypassToServer.java	(working copy)
@@ -18,22 +18,29 @@
  */
package net.sf.l2j.gameserver.clientpackets;

+import java.sql.Connection;
+import java.sql.PreparedStatement;
import java.util.logging.Level;
import java.util.logging.Logger;

import net.sf.l2j.Config;
+import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.communitybbs.CommunityBoard;
import net.sf.l2j.gameserver.handler.AdminCommandHandler;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.model.L2CharPosition;
+import net.sf.l2j.gameserver.model.L2ClanMember;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.L2Event;
import net.sf.l2j.gameserver.serverpackets.ActionFailed;
+import net.sf.l2j.gameserver.serverpackets.CreatureSay;
+import net.sf.l2j.gameserver.serverpackets.ExShowScreenMessage;
import net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage;
+import net.sf.l2j.gameserver.serverpackets.ExShowScreenMessage.SMPOS;

/**
  * This class ...
@@ -85,6 +92,60 @@
			{
				comeHere(activeChar);
			}
+			else if (_command.startsWith("clan_ann")){
+				String announce = _command.substring(9);
+				
+				if(announce == null || announce == ""){
+					activeChar.sendMessage("nothing happened");
+					return;
+				}
+				
+				else if(announce.length() >= 100){
+					activeChar.sendMessage("Max Length: 100");
+					return;
+				}
+				
+				else if(activeChar.hasNewAnnounce()){
+					activeChar.sendMessage("There is already a clan announcement, delete it first.");
+					return;
+				}
+				
+				else {
+					CreatureSay msg1 = new CreatureSay(1,Say2.CLAN,"Clan Announcement",announce);
+					ExShowScreenMessage msg2 = new ExShowScreenMessage(announce, 15000, SMPOS.TOP_CENTER, true);
+					for(L2ClanMember member : activeChar.getClan().getMembers()){
+						L2PcInstance real = member.getPlayerInstance();
+						if(real == null)
+							continue;
+						if(real.isOnline() == 1){
+						real.setAnnounce(announce);
+						real.sendPacket(msg1);
+						real.sendPacket(msg2);
+						}
+					}
+					
+					Connection con = null;
+					PreparedStatement state = null;
+					
+					try{
+						con = L2DatabaseFactory.getInstance().getConnection();
+						state = con.prepareStatement("UPDATE characters SET announce=? WHERE clanid=?");
+						state.setString(1, announce);
+						state.setInt(2, activeChar.getClan().getClanId());
+						state.execute();
+						
+						state.close();
+					}
+					
+					catch(Exception ie){
+						ie.printStackTrace();
+					}
+					finally{
+						con.close();
+					}
+					
+				}
+			}
			else if (_command.startsWith("player_help "))
			{
				playerHelp(activeChar, _command.substring(12));
Index: java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/clanannounce.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/clanannounce.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/clanannounce.java	(revision 0)
@@ -0,0 +1,108 @@
+
+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
+
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+import java.sql.SQLException;
+
+import javolution.text.TextBuilder;
+import net.sf.l2j.L2DatabaseFactory;
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
+import net.sf.l2j.gameserver.model.L2ClanMember;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.serverpackets.ExShowScreenMessage;
+import net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage;
+
+/**
+ *
+ * @author  irat
+ */
+public class clanannounce implements IVoicedCommandHandler
+{
+
+	ExShowScreenMessage screenMessage = new ExShowScreenMessage("Using clan notice system services.",2);
+	private final String[] commands = {"clanannounce_add","clanannounce_remove"};
+	
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+	{
+		if(activeChar == null)
+			return false;
+		
+		if(!activeChar.isClanLeader())
+		   return false;
+		   
+		else if(activeChar.getClan() == null )
+			  return false;
+		
+		else if(activeChar.getClan().getMembersCount() == 0){
+			activeChar.sendMessage("You don't have any members");
+			return false;
+		}
+		
+		if(command.equals("clanannounce_add")){
+			activeChar.sendPacket(screenMessage);
+			showChat(activeChar);	
+		}
+		else if(command.equals("clanannounce_remove")){
+			for(L2ClanMember member : activeChar.getClan().getMembers()){
+				L2PcInstance real = member.getPlayerInstance();
+				
+				
+				if(real == null)
+					continue;
+				
+				if(real.isOnline() == 1){
+					real.setAnnounce("");
+				}
+			}
+			Connection con = null;
+			PreparedStatement state = null;
+			
+			try{
+				con = L2DatabaseFactory.getInstance().getConnection();
+				state = con.prepareStatement("UPDATE characters SET announce=? WHERE clanid=?");
+				state.setString(1,"");
+				state.setInt(2,activeChar.getClan().getClanId());
+				
+				state.execute();
+				state.close();
+			}
+			catch(Exception ie){
+				ie.printStackTrace();
+			}
+			finally{
+				try
+				{
+					con.close();
+				}
+				catch (SQLException e2)
+				{
+					//
+				}
+			}
+		}
+		return true;
+	}
+	
+	private void showChat(L2PcInstance playable){
+		NpcHtmlMessage html = new NpcHtmlMessage(1);
+		TextBuilder tb = new TextBuilder();
+		
+		tb.append("<html><head>");
+		tb.append("<title>Clan Notice</title></head><body>");
+		tb.append("<center><font color=\"FFFF00\">Hey! Welcome </font>"+"<font color=\"FF11FF\">"+playable.getName()+"</font></center>");
+		tb.append("<font color=\"FFAA23\">Here you can handle the clan notice system.<br>Create a new announce to broadcast in all your clan members.<br>Offline members will be informed when they log in.</font>");
+		tb.append("<br><br><center><font color=\"55FF55\">Creating New Announce:</font><br>");
+		tb.append("<multiedit var=\"clan_announce\" width=240 height=30>");
+	    tb.append("<br><button value=\"Broadcast Announce\" action=\"bypass -h clan_ann $clan_announce\" width=60 height=15 length=\"3000\" back=\"sek.cbui94\" fore=\"sek.cbui92\"><br>");
+		tb.append("</center></body></html>");
+		html.setHtml(tb.toString());
+		playable.sendPacket(html);
+	}
+
+	public String[] getVoicedCommandList()
+	{
+		return commands;
+	}
+	
+}

Guest Elfocrash
Posted

Nice idea.No more macro spams.Gj

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • When you say bots allowed, it means we are allowed to use adrenaline ?
    • https://l2mayhem.ru/   The Mayhem Server is designed for players who want to enjoy the game without unnecessary stress or steep barriers. We focus on a comfortable gaming experience: the mechanics are adapted so that even newcomers can get up to speed quickly, while veterans will be happy to return to the beloved universe. On the server, character progression and content difficulty are well balanced: your character develops steadily, without the need to spend huge amounts of time on repetitive tasks. For players’ convenience, we’ve implemented autofarm - it lets you complete daily tasks efficiently. Moreover, bots are officially allowed on the server: they help automate routine actions, so you can focus on the most exciting parts of the game - sieges, PvP, clan wars, and crafting. The server’s atmosphere is friendly: the active community is always ready to offer advice, and the administration ensures order and fairness. Whether you’re looking for a relaxed leveling and world‑exploration experience or want to take part in intense events, everyone can find their own pace and playstyle here. Right now, the server features new activities: we’ve added new instances and locations with unique mechanics and rewards, as well as rare items that can only be obtained in these zones. This is a great chance to get powerful gear and stand out among other players.   Rates: - Grind: EXP/SP x3 (Raid Bosses: x3). - Loot: Drop/Spoil/Adena x3; Raid/Epic Raid drops x3. - Quests: All rewards x1.   Gameplay: - Accounts are created automatically. - Mammons is located in the Town of Giran. - Each character has access to the unlimited Auto Farm function. - Mass party functions activated by the party leader. - A pre-installed shortcut panel is provided for each new character. - The full list of chat commands is available on the Community Board. - Players have a x25 weight limit and an increased inventory capacity. - All buffs, dances, and songs last for 2 hours. - Spawn protection lasts 10 seconds after teleporting. - Treasure Chests have been removed from spawns. - Cursed Weapons have been removed from drops. - Common items can no longer be purchased or obtained as drops. - Mobs and Raid Bosses no longer use Cancel skill. - Equipment up to the Dynasty can be purchased with adena. - Shots up to S grade and consumables are available in the Community Board. - Offline shops are supported: simply set up a shop and type the .offline command in chat. - No drop penalty on Raid Bosses unless the player is over 5 levels higher than the boss; otherwise, the drop chance is reduced. - Mana Potions restore 1500 MP and have a 10‑second reuse time. Newbie Mana Potions restore 500 MP. - The Vitality, Nevit, and Recommendations systems have been disabled. - The store now offers a lower buy price for player‑sold items. - NPC Victor visits Town of Giran on Wednesdays and Saturdays for gear/doll upgrades and elemental exchange. - Once you hit level 40, every mob can drop one of three medals: Bronze, Silver, or Gold.   Premium: - +35% to EXP/SP, Adena, Seal Stones, Element Stones, and Epaulette drops. - Buffs, dances, and songs last 3 hours. - With Premium, players can get 3‑hour buffs by purchasing them from other players.   Enchanting: - The chance to successfully enchant gear is 65%. Safe enchantment is up to +3; the maximum enchant level is +20. - Elemental Stones: 50% chance. Elemental Crystals: 30% chance.   Skills: - Auto‑learn all skills and Forgotten Skills. - 30 buff slots, 12 Dance/Song slots. - Subclass max level raised to 85.   Quests: - 25 000 Adena is required to obtain the 1st class; 250 000 Adena for the 2nd class; 10 000 000 Adena for the 3rd class. - The subclass quest is not required. - The Freya quest is not required. - The Hard Freya quest is not required. - Access to Frintezza is granted only after completing the quest or upon having the purchased quest item. - Access to Baium is granted only after completing the quest or upon having the purchased quest item. - Access to Antharas is granted only after completing the quest or upon having the purchased quest item. - Access to Valakas is granted only after completing the quest or upon having the purchased quest item. - Hellbound progression is at level 1.   Olympiad: - Olympiads are held monthly. - Enchantment limit is +6. - Starting Olympiad requires 6 characters. - You need 15 battles to receive a reward. - Only non‑class battles are available.   Sieges/Territory Wars: - Flags are returned to their owners at the start of each Territory War, which occurs every 2 weeks. - A clan’s maximum number of captured flags in TW is 3.   Raid Bosses/Epic Bosses/Instance Features: - RB status is available on the Community Board. - Freya - 6-27 chars to enter. - Hard Freya - 6-27 chars to enter. - Frintezza - 6-45 chars to enter. - Ultra Daytime Zaken - 6-9 chars to enter. - Daytime Zaken - 6-9 chars to enter. - Nightly Zaken - 6-450 chars to enter. - Tiat - 9-45 chars to enter. - Beleth - 9 chars to enter. - Day/night restrictions for all Zaken instances have been removed. - Level‑limited zones: Ant Nest (levels 1–45), Sea of Spores (levels 1–56), Core (levels 1–56). - Almost all Raid Bosses listed in the Community Board drop an Enchanting Box with a 100% chance. - New Raid Bosses and their jewelry have been added. Teleport to these bosses via NPC Mirelle in Town of Giran. - New Instances: dolls, timed epic jewelry, and upgrade item for cloaks, bracelets, and accessories. Enter via NPC Ancient Portal in Town of Giran; 6-9 chars to enter.
    • Estou procurando cloacks do classic adaptadas para cliente interlude.
    • 10 Raid Bosses. PvP every 3 hours. Zero donations.   Welcome to L2 Empire. Interlude. x1000. Pure PvP. No donation shop. Not even "cosmetics only". Nothing. Everything in this game drops, gets farmed, or gets taken from someone else. Before we open the gates, we want real players to try to break it.   ⚔️ WHAT'S WAITING FOR YOU - Level 80 from the start, gear from the Starter Voucher, free buffs - Soulshots, spiritshots and potions: free, forever - 10 Raid Bosses on a fixed schedule, 4 arenas, everyone around them flagged - PvP Zone every 3 hours, Team vs Team, 1v1 Tournament, Olympiad, Sieges - Revenge: someone killed you? Get him within 10 minutes for double coins - Solo Dungeon, Player Market, weekly rankings, Hall of Fame - Our own anti cheat. One client per PC. Bots get nothing but a ban.   📡 A DISCORD CONNECTED TO THE GAME Our Discord is not just a chat. It lives with the server: - Live Raid Boss board: which boss is up, where, and when the next one comes - Every event on a countdown, shown in YOUR own time zone - Kill streaks, raid kills and weekly rankings posted live from the game - Link your character and get your PvP rank as a Discord role - The weekly PvP King, crowned on Discord - Your own stats with one command - Support tickets in English, Greek, Spanish and Portuguese - Development updates and sneak peeks before anyone else   🛠️ WHY WE NEED YOU The server is still being built, and we won't pretend otherwise. We want the bugs found now, not on launch night. We want clan leaders to tell us what their clan needs. We want to hear what you always hated on other servers, so it's not here.   🎖️ WHAT YOU GET Every tester gets an exclusive Beta Hero armor skin, forever. Keep the stats of your own armor, wear the look nobody else can ever get. You'll be the ones everyone recognizes as the first of L2 Empire.   👉 JOIN US: https://discord.gg/kQjk9md7fX Testers are picked on the Discord. See you in Giran. L2 Empire
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..