pirama Posted May 1, 2012 Posted May 1, 2012 Extract this File to inproject/gameserver/libs core Edit : + Server Full Server File Edit for God system for God ta Files toy server ta brika edw : Files tin allagi toy core tin ekana egw ~~~settings for game server :~~~ # IP on which gameserver binding, * - for all possible GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = xxx.xxx.xxx.xxx <---your ip # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = * # Address \ port loginserver LoginPort = 9014 LoginHost = * LoginUseCrypt = True ~~~Login server :~~~ LoginserverHostname = * LoginserverPort = 2106 # Хост и порт для игровых серверов LoginHost = * LoginPort = 9014
postpost Posted May 2, 2012 Posted May 2, 2012 Change in the connection. Where the external sys ? And how to create characters gm.
newsamael Posted May 2, 2012 Posted May 2, 2012 Change in the connection. Where the external sys ? And how to create characters gm. How create char ADM - Open and edit: gameserver/config/main/ GMAccess.xml <!--?xml version='1.0' encoding='utf-8'?--> <list> <char> <playerid set="0"> <- INSERT ID U CHAR! ...................... </playerid></char> </list>
postpost Posted May 2, 2012 Posted May 2, 2012 thx thx ^_^ and Class 4 can change with the quest? Or a change in the npc.
pirama Posted May 2, 2012 Author Posted May 2, 2012 npc roy the cat have all character quest for class (soz for me bad english)
slipk9 Posted May 2, 2012 Posted May 2, 2012 hello, what system rev.1272 use? give me link for system compatible? Very Tanks for share ^^
pirama Posted May 2, 2012 Author Posted May 2, 2012 need system 410-415 protocol...or go to official system and change name in file l2.bin toy l2.exe ...change Hosts file c:/windows/system32/driver/ect hosts.txt # Copyright © 1993-2009 Microsoft Corp. # # This is a sample HOSTS file used by Microsoft TCP/IP for Windows. # # This file contains the mappings of IP addresses to host names. Each # entry should be kept on an individual line. The IP address should # be placed in the first column followed by the corresponding host name. # The IP address and the host name should be separated by at least one # space. # # Additionally, comments (such as these) may be inserted on individual # lines or following the machine name denoted by a '#' symbol. # # For example: # # 102.54.94.97 rhino.acme.com # source server # 38.25.63.10 x.acme.com # x client host # localhost name resolution is handled within DNS itself. # 127.0.0.1 localhost # ::1 localhost 127.0.0.1 xx.xxx.xx.xxx L2authd.lineage2.com
postpost Posted May 2, 2012 Posted May 2, 2012 # IP on which gameserver binding, * - for all possible GameserverHostname = 127.0.0.1 <----------To change the ip no-ip or this or that. GameserverPort = 7778 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = * <----------------------To change the ip no-ip or this or that. # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = * <---------------------To change the ip no-ip or this or that. # Address \ port loginserver LoginPort = 9014 LoginHost = 127.0.0.1 <-----------To change the ip no-ip or this or that. LoginUseCrypt = True ----------To change the ip no-ip or this or that. or a change in the host-only. thx I'm not good in English.
pirama Posted May 2, 2012 Author Posted May 2, 2012 # IP on which gameserver binding, * - for all possible GameserverHostname = * GameserverPort = 7778 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = your no-ip or ip # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = * # Address \ port loginserver LoginPort = 9014 LoginHost = * LoginUseCrypt = True Edit :
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