Jump to content

Recommended Posts

Posted

L2Bfdr when opened have 2k+ online and now everyday 3k+. L2Enki has 30 online and soon 0. Nobody will play, be sure of that. A mid server needs a lot of advertisment before open so at grand opening will be over 500+ players ATLEAST.

now there is 60++

Posted

L2Bfdr when opened have 2k+ online and now everyday 3k+. L2Enki has 30 online and soon 0. Nobody will play, be sure of that. A mid server needs a lot of advertisment before open so at grand opening will be over 500+ players ATLEAST.

but you cant compare l2 off server's with good staff,with any random java server:)
Posted

aq drop 12 aq ring o.O admin say that is normal :D all ppl with weapon +10 and 50 online

Ok.. Lets clear something.

AQ Dropped 11 rings becauze of some problems.

1) This one problem fixed.

2) AQ rings will be deleted.

 

Noone have +10 weapon... its just +-7

EWB = Available With Adena.

Server is just new. All servers is not the same to got 2k++ people. Server already got new clans and the online players will be more than 100+ tonight.

Posted

pro clan leader 15 y/o who plays at homemade servers,and make a carrier!

I am not a leader. Its not a homemade LOL.. i allready announced the ~ MACHINE INFORMATIONS ~

And i am not 15 y/o but almost 19.

 

P.S: Dont write bullshits just to take +1 posts..  >:(

Posted

I am not a leader. Its not a homemade LOL.. i allready announced the ~ MACHINE INFORMATIONS ~

And i am not 15 y/o but almost 19.

 

P.S: Dont write bullshits just to take +1 posts..  >:(

i dont need +1 post...i dont care for them
Posted

humancontrol u failed at findin a server to rule so now u make ur own homemade hackable l2j server?pro is pro bruh.

Stop crying.... i dont rule becauze i log only 2-3 hours per day.

1st i have no idea how to create a server and 2nd i dont have the needed time.

So 1st proof that the server is mine and then talk.

If you see in the end of my topic i wrote: " I AM JUST A PLAYER ", Why is so bad to wanna help a server ? LOL KIDZ....

~~~~~~~~ BASIC RULE ~~~~~~~~

Before You Act Or Before You Write/Say Something FIRST THINK ABOUT IT!!! If Your Brain Is Available To Do That Option.  :o

Posted

sure bruh.play moar l2j homemade fail servers plx.1-2 hours per day?sure bruh?u were online on interlude pro for more than that.hey bro umad?oh wait.i know....i am just trolling ur gr33k a$$.dont be mad cause u bad mkay?:< cheers

Posted

sure bruh.play moar l2j homemade fail servers plx.1-2 hours per day?sure bruh?u were online on interlude pro for more than that.hey bro umad?oh wait.i know....i am just trolling ur gr33k a$$.dont be mad cause u bad mkay?:< cheers

i will do everything i want in my life. I will not give any reference to noone... Thats why stop spam in my topic!!!

Posted

server offline??, i dont loging  :(

 

 

 

 

Edit:

Admin L2Enki write:

 

I am sorry to announce but i decided to close the server until i fix the major bugs.After that we will be back online.
Posted

server offline??, i dont loging  :(

 

 

 

 

Edit:

Admin L2Enki write:

Yeap its true, but i dont know for how long he will be down.

Stay tunes at forum, my clan going to another server.

Posted

Ok.. Lets clear something.

AQ Dropped 11 rings becauze of some problems.

1) This one problem fixed.

2) AQ rings will be deleted.

 

Noone have +10 weapon... its just +-7

EWB = Available With Adena.

Server is just new. All servers is not the same to got 2k++ people. Server already got new clans and the online players will be more than 100+ tonight.

 

Why did they even bother to open a server, when they have bugs like this one. it's inaceptable.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • Hello everyone I'm Albert, Starting now with the dream on have a L2 server, I'm having several issues with RS and I need someone help to Create an skill and implement to the correct class ID and make it work. Skill Required from me is  Festival Sweep  Skill or Item with the ability. I really need help guys and then after if possible i would need NPC and skins with .dressme        
    • Changeset 410 (3371)   Makers, NpcAi / Desires, Cursed Weapon rework, Bugfixes, Admincommands, Movement, Organization   Makers Fix ghost corpses. Introduce task manager for MultiSpawn spawn schedule. Introduce task managers for Npc respawn and despawn tasks. Add missing random treasurebox maker. NpcAi / Desires AttackableAttack > NpcAttack, allowing ATTACK_FINISHED event over Npc. Merge all reduceWeight from NpcAI operations. Don't broadcast MoveToPawn packet for cast hold scenarii. CH and CP managers use hold cast. Probably way more to add. Rework DesireQueue#addOrUpdate to avoid to generate a List. Drop _isInHitAnimation, avoid twice runAI calls upon attack end animation, save a ThreadPool. Implement Desire#isInvalid, used over the main loop to clean invalid Desires. All sided getDesires().removeIf are dropped, notably over AggroList/HateList. Cursed Weapon rework Fix potential task scheduling issues, reworking the whole layers. Reduce code by 1/3. Use L2OFF formulas/data for item drop rate, staging process. CW end duration now decreases when killing other Players. Bugfixes Revert schedule part from ThreadPool. Fix Pet inventory IU. Ty Denzel for the report. Fix Pet item timestamp reuse delay. Ty artemis for the fix. Disable automatic beastshots when his owner dies. Ty Root for the report. Player cannot craft while casting a skill, nor trade. Ty Root for the report. Add missing weight checks for player/summon pickup, and player craft. Ty Root for the report. Implement /graduatelist command, which displays a list of clan academy graduates for the past week. Ty RooT for the report. Fix PLAYING_FOR_LONG_TIME concept ; rest message is server related, not Player related. Ty RooT for the report. Player should stop movement when opening store. Fix Q351 occurences of itemId 4310 by 4407 one + slight fix. Fix Q365 missing memoState + poison skillId. Ty Root for the report. Fix Q417 Torai despawn over cond 11. Fix Q216 4 missing npcIds. Ty Karudin for the report. Fix the invalid comment of DeleteCharAfterDays Config. Fix NPC drop penalty level calculation. Ty Bandnentans for the report. Items are now dropped in a 30/45 donut shape around dropper. Ty Bandnentans for the report. PartyMatch fixes Don't show Party members or CW holder as available waiting members. You can't show overall List or join a PartyMatch room as CW holder. CW owner, upon acquisition, leave PartyMatch system. PartyMatch window is now automatically closed upon Player#removeMeFromPartyMatch. Remove Player from PartyMatch if Player and newly joined Party leader PartyMatch rooms differ. You can't join or be invited in a PartyMatch room if already partying/CW holding. Fix ShowLicence config when set to false. Ty artemis for the fix. Fix maximum number of macros. Ty artemis for the fix. Fix invalid IU update over //enchant. Ty artemis for the fix. Fix Castle Mass Gatekeeper HTMs. Ty kingNik0n for the fix. Drop _disabledItems implementation. Won't be used by next refactors. Ty artemis for the report. Fix loading handlers under debug. Ty Keku for the fix. Fix character_macroses table structure (commands = 12x32 chars minimum). Admincommands Merge all old spawn admincommands (//list_spawns, //spawn, //unspawnall, //respawnall, //delete) to //spawn and //unspawn (previously //delete). Generate //help. //unspawn works over all ASpawn. Merge all old fence admincommands (//spawnfence, //deletefence, //listfence) to //fence [add|remove], generate AdminFence. They now use proper Pagination. You can also teleport to it. Implementation of //show manor. Implementation of //set quest <id> [cond]. Related items must be hand-given. Implementation of //set henna [page] [add|remove symbolId]. The hennas are still bound to game logic (slots, canBeUsedBy). Movement - Ty LaRoja, Bandnentans Fix Boats IOOBE. Adapt getHeight logic from L2OFF. Introduce back WASD movement, handle boat board/unboard. Fix WATER/FLY movement logic. Avoid to pathfind diagonal cells with detected obstacle. Organization Addition of QuestVars class, holding all related variables from quests (itemIds, npcIds, questNames, sounds, etc), allowing to reduce length of each script while reusing variables. 100+ cloned variables were deleted. Refactor geometry package and Territory. Territory is now a unique 3D shape, holding any type of 2D geometry.  Remove few useless Location#clone uses. Implementation of ItemContainer#forEachItem. Clean many unused FrequentSkill. The whole enum is questionable. Drop MathUtil#checkIfInRange, implement WorldObject#isInStrictRadius (involve collision of that WorldObject, and potential WorldObject parameter). WorldObject#isIn2DRadius parameter is now a Point2D, not a Location (since a Location inherits Point2D, Location are still usable as parameter). Rework Pagination#generatePages to handle page number > 1000. Use Pagination over Tryskell SchemeBuffer. Ty CUCU23 for the share.
    • It's a custom instance used as Event not retail - like. You can re-create it easily.
    • GRAND OPENING TODAY !!! FROM - 16/05/2025, FRIDAY, 20:00 +3 GMT !
  • Topics

×
×
  • Create New...