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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Question
D3spa
# -----------------
# Antharas -
# -----------------
#Enable boss script
EnableAntharasScript=true
# Time to close the entrance after the first teleport the player.
# The value in seconds.
AntharasClose = 1200
# Time left Antharas into hibernation after the last attack on him.
# The value in seconds.
AntharasSleep = 900
# Time Antharas respawn after the murder. Total time respawn shield as follows:
# The first value + value in the range from 0 up to the second value.
# Value in hours.
AntharasRespFirst = 180
AntharasRespSecond = 24
AntharasPowerMultiplier=1.0
# --------------
# Baium -
# --------------
#Enable boss script
EnableBaiumScript=true
# Time left Baium into hibernation after the last attack on him.
# The value in seconds.
BaiumSleep = 1800
# Time respawn Bayoumi after the murder. Total time respawn shield as follows:
# The first value + value in the range from 0 up to the second value.
# Value in hours.
BaiumRespFirst = 112
BaiumRespSecond = 16
BaiumPowerMultiplier=1.0
# -----------
# Core -
# -----------
#Enable boss script
EnableCoreScript=true
# Time minion respawn after their murder.
# The value in seconds.
CoreRespMinion = 60
# Time respawn core after the murder. Total time respawn shield as follows:
# The first value + value in the range from 0 up to the second value.
# Value in hours.
CoreRespFirst = 33
CoreRespSecond = 8
#Default 0=retail
CoreLevel = 0
CoreRingChance = 0
CorePowerMultiplier=1.0
# -----------
# Zaken -
# -----------
#Enable boss script
EnableZakenScript=true
# Time respawn core after the murder. Total time respawn shield as follows:
# The first value + value in the range from 0 up to the second value.
# Value in hours.
ZakenRespFirst = 60
ZakenRespSecond = 8
#Default 0=retail
ZakenLevel = 0
ZakenEarringChance = 0
ZakenPowerMultiplier=1.0
# -----------
# Orfen -
# -----------
#Enable boss script
EnableOrfenScript=true
# Time respawn core after the murder. Total time respawn shield as follows:
# The first value + value in the range from 0 up to the second value.
# Value in hours.
OrfenRespFirst = 20
OrfenRespSecond = 8
#Default 0=retail
OrfenLevel = 0
OrfenEarringChance = 0
OrfenPowerMultiplier=1.0
# -----------
# Valakas -
# -----------
# Time respawn core after the murder. Total time respawn shield as follows:
# The first value + value in the range from 0 up to the second value.
# Value in hours.
ValakasRespFirst = 192
ValakasRespSecond = 44
ValakasPowerMultiplier=1.0
# --------------------
# Queen Ant -
# -------------------
#Enable boss script
EnableQAScript=true
# Time minion respawn after their murder.
# The value in seconds.
# Nurses
QueenAntRespNurse = 60
# Royal Guard
QueenAntRespRoyal = 120
# QA respawn time after the murder. Total time respawn shield as follows:
# The first value + value in the range from 0 up to the second value.
# Value in hours.
QueenAntRespFirst = 20
QueenAntRespSecond = 8
#Default 0=retail
QALevel = 0
QARingChance = 0
QueenAntPowerMultiplier=1.0
# Raid Bosses minions will increase them power based on this multiplier
# in this mode: power = retail_power * ((level_diff/10)*LevelDiffMultiplier)
LevelDiffMultiplierMinion = 0.5
# --------------------------------------
# High Priest van Halter -
# --------------------------------------
# Time for the High Priest van Halter.
# Value in seconds. Interval 300-864000
# The time taken from random FixIntervalOfVanHalter before FixIntervalOfVanHalter + RandomIntervalOfVanHalter.
FixIntervalOfHalter = 172800
RandomIntervalOfHalter = 86400
# Delay before the High Priest van Halter.
# The value in seconds in the interval 5-60
AppTimeOfHalter = 20
# Time Activity High Priest van Halter.
# The value in seconds in the interval 7200-86400
ActivityTimeOfHalter = 21600
# Battle with High Priest van Halter.
# The value in seconds in the interval 7200-21600
FightTimeOfHalter = 7200
# Of spawn Royal Guard Helper calling.
# The value in the interval 1-6
CallRoyalGuardHelperCount = 6
# The value in seconds in the interval 1-60
CallRoyalGuardHelperInterval = 10
# Interval opening / closing the doors of the altar.
# The value in seconds in the interval 60-5400
IntervalOfDoorOfAlter = 5400
# Time of closing the doors of the altar after some one zashol.
# The value in seconds in the interval 60-600
TimeOfLockUpDoorOfAltar = 180
Antharas,Core,Orfen,Halter,AQ,Baium are spawn !
Valakas,Zaken hev problems !
[shadow=red,left]
Pls Help
[/shadow]
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