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[HELP]Nonil'sGarden


Question

Posted

Χέρεται.

Θέλω να βάλω ένα penalty για 24 ώρες στο Nornil'sGarden.

Νομίζω πως το Crystal Cavern έχει τα restrictions... Που χρειάζομαι.

"Εκτός κ αν χρειάζομαι κάτι ακομα..."

//instance reenter time

//default:86400000ms

Long reentertime = InstanceManager.getInstance().getInstanceTime(partyMember.getObjectId(), INSTANCEID);

if (System.currentTimeMillis() < reentertime)

{

SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET);

sm.addPcName(partyMember);

party.broadcastToPartyMembers(sm);

return false;

}

}

return true;

}

Μπορεί κάποιος να με καθοδηγήσει;

Για το που ακριβώς πρέπει να τοποθετήσω αυτά τα lines στον παρακάτω κώδικα;

 

 

 

Nornil'sGarden:

* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.NornilsGarden;

import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.model.L2Effect;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Instance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
import com.l2jserver.gameserver.model.zone.L2ZoneType;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Rnd;

/**
** @author Gnacik
**
** 2010-10-15 Based on official server Naia
*/
public class NornilsGarden extends Quest
{
private class NornilsWorld extends InstanceWorld
{
	public L2Npc first_npc = null;
	public boolean spawned_1 = false;
	public boolean spawned_2 = false;
	public boolean spawned_3 = false;
	public boolean spawned_4 = false;

	public NornilsWorld()
	{
	}
}

private static final String qn = "NornilsGarden";
private static final int INSTANCE_ID = 11;

private static final int DURATION_TIME = 70;
private static final int EMPTY_DESTROY_TIME = 5;

private static final int INSTANCE_LVL_MIN = 18;
private static final int INSTANCE_LVL_MAX = 22;

private static final int _garden_guard = 32330;

private static final int[] _final_gates = { 32260, 32261, 32262 };

private static final int[] SPAWN_PPL = { -111184, 74540, -12430 };
private static final int[] EXIT_PPL  = {  -74058, 52040,  -3680 };

private static final int[][] _auto_gates =
{
	{ 20110, 16200001 }, // Warriors gate
	{ 20111, 16200004 }, // Midway gate
	{ 20112, 16200013 }  // Gate
};

private static final L2Skill skill1 = SkillTable.getInstance().getInfo(4322, 1);
private static final L2Skill skill2 = SkillTable.getInstance().getInfo(4327, 1);
private static final L2Skill skill3 = SkillTable.getInstance().getInfo(4329, 1);
private static final L2Skill skill4 = SkillTable.getInstance().getInfo(4324, 1);

private static final int _herb_jar = 18478;

private static final int[][] _gatekeepers =
{
	{ 18352, 9703, 0 }, // Kamael Guard
	{ 18353, 9704, 0 }, // Guardian of Records
	{ 18354, 9705, 0 }, // Guardian of Observation
	{ 18355, 9706, 0 }, // Spicula's Guard
	{ 18356, 9707, 16200024 }, // Harkilgamed's Gatekeeper
	{ 18357, 9708, 16200025 }, // Rodenpicula's Gatekeeper
	{ 18358, 9713, 0 }, // Guardian of Secrets
	{ 18359, 9709, 16200023 }, // Arviterre's Guardian
	{ 18360, 9710, 0 }, // Katenar's Gatekeeper
	{ 18361, 9711, 0 }, // Guardian of Prediction
	{ 25528, 9712, 0 }  // Tiberias
};

private static final int[][] HP_HERBS_DROPLIST =
{
	// itemId, count, chance
	{ 8602, 1, 10 }, { 8601, 2, 40 }, { 8600, 3, 70 }
};

private static final int[][] _group_1 = 
{
	{ 18363, -109899, 74431, -12528, 16488 },
	{ 18483, -109701, 74501, -12528, 24576 },
	{ 18483, -109892, 74886, -12528,     0 },
	{ 18363, -109703, 74879, -12528, 49336 }

};

private static final int[][] _group_2 = 
{
	{ 18363, -110393, 78276, -12848, 49152 },
	{ 18363, -110561, 78276, -12848, 49152 },
	{ 18362, -110414, 78495, -12905, 48112 },
	{ 18362, -110545, 78489, -12903, 48939 },
	{ 18483, -110474, 78601, -12915, 49488 },
	{ 18362, -110474, 78884, -12915, 49338 },
	{ 18483, -110389, 79131, -12915, 48539 },
	{ 18483, -110551, 79134, -12915, 49151 }
};

private static final int[][] _group_3 =
{
	{ 18483, -107798, 80721, -12912, 0 },
	{ 18483, -107798, 80546, -12912, 0 },
	{ 18347, -108033, 80644, -12912, 0 },
	{ 18363, -108520, 80647, -12912, 0 },
	{ 18483, -108740, 80752, -12912, 0 },
	{ 18363, -109016, 80642, -12912, 0 },
	{ 18483, -108740, 80546, -12912, 0 }
};

private static final int[][] _group_4 =
{
	{ 18362, -110082, 83998, -12928, 0 },
	{ 18362, -110082, 84210, -12928, 0 },
	{ 18363, -109963, 84102, -12896, 0 },
	{ 18347, -109322, 84102, -12880, 0 },
	{ 18362, -109131, 84097, -12880, 0 },
	{ 18483, -108932, 84101, -12880, 0 },
	{ 18483, -109313, 84488, -12880, 0 },
	{ 18362, -109122, 84490, -12880, 0 },
	{ 18347, -108939, 84489, -12880, 0 }
};

private static final int[][] MP_HERBS_DROPLIST =
{
	// itemId, count, chance
	{ 8605, 1, 10 }, { 8604, 2, 40 }, { 8603, 3, 70 }
};

private static final void dropHerb(L2Npc mob, L2PcInstance player, int[][] drop)
{
	final int chance = Rnd.get(100);
	for (int i = 0; i < drop.length; i++)
	{
		if (chance < drop[i][2])
			((L2MonsterInstance)mob).dropItem(player, drop[i][0], drop[i][1]);
	}
}

private static final void removeBuffs(L2Character ch)
{
	for (L2Effect e : ch.getAllEffects())
	{
		if (e == null)
			continue;
		L2Skill skill = e.getSkill();
		if (skill.isDebuff() || skill.isStayAfterDeath())
			continue;
		e.exit();
	}
}

private static final void giveBuffs(L2Character ch)
{
	if(skill1 != null)
		skill1.getEffects(ch, ch);
	if(skill2 != null)
		skill2.getEffects(ch, ch);
	if(skill3 != null)
		skill3.getEffects(ch, ch);
	if(skill4 != null)
		skill4.getEffects(ch, ch);
}

private static final void teleportPlayer(L2PcInstance player, int[] coords, int instanceId)
{
	QuestState st = player.getQuestState(qn);
	if (st == null)
	{
		Quest q = QuestManager.getInstance().getQuest(qn);
		st = q.newQuestState(player);
	}		
	removeBuffs(player);
	giveBuffs(player);
	if (player.getPet() != null)
	{
		removeBuffs(player.getPet());
		giveBuffs(player.getPet());
	}
	player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
	player.setInstanceId(instanceId);
	player.teleToLocation(coords[0], coords[1], coords[2], true);
}

private void exitInstance(L2PcInstance player)
{
	InstanceWorld inst = InstanceManager.getInstance().getWorld(player.getInstanceId());
	if (inst instanceof NornilsWorld)
	{
		NornilsWorld world = ((NornilsWorld) inst);
		world.allowed.remove(Integer.valueOf(player.getObjectId()));
		player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
		player.setInstanceId(0);
		player.teleToLocation(EXIT_PPL[0], EXIT_PPL[1], EXIT_PPL[2], true);
	}
}

private final synchronized String enterInstance(L2Npc npc, L2PcInstance player)
{
	InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
	if (world != null)
	{
		if (!(world instanceof NornilsWorld) || world.templateId != INSTANCE_ID)
		{
			player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER));
			return null;
		}
		// check for level difference again on reenter
		if (player.getLevel() > INSTANCE_LVL_MAX || player.getLevel() < INSTANCE_LVL_MIN)
		{
			SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
			sm.addPcName(player);
			player.sendPacket(sm);
			return null;
		}
		// check what instance still exist
		Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
		if (inst != null)
		{
			teleportPlayer(player, SPAWN_PPL , world.instanceId);
		}
		return null;
	}
	// Creating new instance
	else
	{
		String result = checkConditions(npc, player);
		if (!(result.equalsIgnoreCase("ok")))
			return result;

		final int instanceId = InstanceManager.getInstance().createDynamicInstance("NornilsGarden.xml");
		final Instance inst = InstanceManager.getInstance().getInstance(instanceId);

		inst.setName(InstanceManager.getInstance().getInstanceIdName(INSTANCE_ID));
		final int[] returnLoc = { player.getX(), player.getY(), player.getZ() };
		inst.setSpawnLoc(returnLoc);
		inst.setAllowSummon(false);
		inst.setDuration(DURATION_TIME * 60000);
		inst.setEmptyDestroyTime(EMPTY_DESTROY_TIME * 60000);			
		world = new NornilsWorld();
		world.instanceId = instanceId;
		world.templateId = INSTANCE_ID;
		InstanceManager.getInstance().addWorld(world);
		_log.info("Nornils Garden: started, Instance: " + instanceId + " created by player: " + player.getName());

		prepareInstance((NornilsWorld) world);

		// and finally teleport party into instance
		final L2Party party = player.getParty();
		if(party != null)
		{
			for (L2PcInstance partyMember : party.getPartyMembers())
			{
				world.allowed.add(partyMember.getObjectId());
				teleportPlayer(partyMember, SPAWN_PPL, instanceId);
			}
		}
		return null;
	}
}

private void prepareInstance(NornilsWorld world)
{
	world.first_npc = addSpawn(18362,-109702,74696,-12528, 49568, false, 0, false, world.instanceId);

	L2DoorInstance door = InstanceManager.getInstance().getInstance(world.instanceId).getDoor(16200010);
	if (door != null)
	{
		door.setTargetable(false);
		door.setMeshIndex(2);
	}
}

private void spawn1(L2Npc npc)
{
	InstanceWorld inst = InstanceManager.getInstance().getWorld(npc.getInstanceId());
	if (inst instanceof NornilsWorld)
	{
		NornilsWorld world = ((NornilsWorld) inst);
		if (npc.equals(world.first_npc) && !world.spawned_1)
		{
			world.spawned_1 = true;

			for (int mob[] : _group_1)
			{
				addSpawn(mob[0], mob[1], mob[2], mob[3], mob[4], false, 0, false, world.instanceId);
			}
		}
	}
}

private void spawn2(L2Npc npc)
{
	InstanceWorld inst = InstanceManager.getInstance().getWorld(npc.getInstanceId());
	if (inst instanceof NornilsWorld)
	{
		NornilsWorld world = ((NornilsWorld) inst);
		if (!world.spawned_2)
		{
			world.spawned_2 = true;

			for (int mob[] : _group_2)
			{
				addSpawn(mob[0], mob[1], mob[2], mob[3], mob[4], false, 0, false, world.instanceId);
			}
		}
	}
}

private void spawn3(L2Character cha)
{
	InstanceWorld inst = InstanceManager.getInstance().getWorld(cha.getInstanceId());
	if (inst instanceof NornilsWorld)
	{
		NornilsWorld world = ((NornilsWorld) inst);
		if (!world.spawned_3)
		{
			world.spawned_3 = true;

			for (int mob[] : _group_3)
			{
				addSpawn(mob[0], mob[1], mob[2], mob[3], mob[4], false, 0, false, world.instanceId);
			}
		}
	}		
}

private void spawn4(L2Character cha)
{
	InstanceWorld inst = InstanceManager.getInstance().getWorld(cha.getInstanceId());
	if (inst instanceof NornilsWorld)
	{
		NornilsWorld world = ((NornilsWorld) inst);
		if (!world.spawned_4)
		{
			world.spawned_4 = true;

			for (int mob[] : _group_4)
			{
				addSpawn(mob[0], mob[1], mob[2], mob[3], mob[4], false, 0, false, world.instanceId);
			}
		}
	}		
}

private void openDoor(QuestState st, L2PcInstance player, int doorId)
{
	st.unset("correct");		
	InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(player.getInstanceId());
	if (tmpworld instanceof NornilsWorld)
	{
		L2DoorInstance door = InstanceManager.getInstance().getInstance(tmpworld.instanceId).getDoor(doorId);
		if (door != null)
			door.openMe();
	}
}

private static final String checkConditions(L2Npc npc, L2PcInstance player)
{
	final L2Party party = player.getParty();		
	// player must be in party
	if (party == null)
	{
		player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NOT_IN_PARTY_CANT_ENTER));
		return "32330-05.html";
	}
	// ...and be party leader
	if (party.getLeader() != player)
	{
		player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER));
		return "32330-08.html";
	}
	boolean _kamael = false;
	// for each party member
	for (L2PcInstance partyMember : party.getPartyMembers())
	{
		// player level must be in range
		if (partyMember.getLevel() > INSTANCE_LVL_MAX)
		{
			SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
			sm.addPcName(partyMember);
			player.sendPacket(sm);
			return "32330-06.html";
		}
		if (partyMember.getLevel() < INSTANCE_LVL_MIN)
		{
			SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
			sm.addPcName(partyMember);
			player.sendPacket(sm);
			return "32330-07.html";
		}
		if ( partyMember.getClassId().level() != 0)
		{
			SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
			sm.addPcName(partyMember);
			player.sendPacket(sm);
			return "32330-06.html";
		}
		// player must be near party leader
		if (!partyMember.isInsideRadius(player, 500, true, true))
		{
			SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);
			sm.addPcName(partyMember);
			player.sendPacket(sm);
			return "32330-08.html";
		}
		if (partyMember.getRace().ordinal() == 5)
		{
			QuestState checkst = partyMember.getQuestState("179_IntoTheLargeCavern");
			if(checkst != null && checkst.getState() == State.STARTED)
			{
				_kamael = true;
			}
			else
			{
				SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_QUEST_REQUIREMENT_NOT_SUFFICIENT);
				sm.addPcName(partyMember);
				player.sendPacket(sm);
				return "32330-08.html";
			}
		}
	}
	if (!_kamael)
	{
		return "32330-08.html";
	}
	return "ok";
}

@Override
public String onEnterZone(L2Character character, L2ZoneType zone)
{
	if (character instanceof L2PcInstance
			&& !character.isDead()
			&& !character.isTeleporting()
			&& ((L2PcInstance)character).isOnline())
	{
		InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(character.getInstanceId());
		if (tmpworld instanceof NornilsWorld)
		{
			for (int _auto[] : _auto_gates)
			{
				if (zone.getId() == _auto[0])
				{
					L2DoorInstance door = InstanceManager.getInstance().getInstance(tmpworld.instanceId).getDoor(_auto[1]);
					if (door != null)
						door.openMe();
				}
				if (zone.getId() == 20111)
					spawn3(character);
				else if(zone.getId() == 20112)
					spawn4(character);

			}
		}
	}
	return super.onEnterZone(character,zone);
}

@Override
public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
	player.sendMessage("On Event");

	String htmltext = event;
	QuestState st = player.getQuestState(qn);
	if(st == null)
		return getNoQuestMsg(player);

	if(npc.getNpcId() == _garden_guard && event.equalsIgnoreCase("enter_instance"))
	{
		try
		{
			htmltext = enterInstance(npc, player);
		}
		catch (Exception e)
		{
		}
	}
	else if (npc.getNpcId() == 32258 && event.equalsIgnoreCase("exit"))
	{
		try
		{
			exitInstance(player);
		}
		catch (Exception e)
		{
		}
	}
	else if (Util.contains(_final_gates, npc.getNpcId()))
	{
		if(event.equalsIgnoreCase("32260-02.html") || event.equalsIgnoreCase("32261-02.html") || event.equalsIgnoreCase("32262-02.html"))
		{
			st.unset("correct");
		}
		else if(Util.isDigit(event))
		{
			int correct = st.getInt("correct");
			correct++;
			st.set("correct", String.valueOf(correct));
			htmltext = npc.getNpcId()+"-0"+String.valueOf(correct+2)+".html";
		}
		else if (event.equalsIgnoreCase("check"))
		{
			int correct = st.getInt("correct");
			if(npc.getNpcId() == 32260 && correct == 3)
				openDoor(st, player, 16200014);
			else if (npc.getNpcId() == 32261 && correct == 3)
				openDoor(st, player, 16200015);
			else if (npc.getNpcId() == 32262 && correct == 4)
				openDoor(st, player, 16200016);
			else
				return npc.getNpcId()+"-00.html";
		}
	}
	return htmltext;
}

@Override
public final String onTalk(L2Npc npc, L2PcInstance player)
{
	if (Util.contains(_final_gates, npc.getNpcId()))
	{
		QuestState cst = player.getQuestState("179_IntoTheLargeCavern");
		if (cst != null && cst.getState() == State.STARTED)
		{
			return npc.getNpcId()+"-01.html";
		}
		else
			return getNoQuestMsg(player);
	}

	return null;
}

@Override
public final String onFirstTalk (L2Npc npc, L2PcInstance player)
{
	QuestState st = player.getQuestState(qn);
	if (st == null)
	{
		Quest q = QuestManager.getInstance().getQuest(qn);
		st = q.newQuestState(player);
	}
	return npc.getNpcId()+".html";
}

@Override
public final String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
{
	if (npc.getNpcId() == _herb_jar && !npc.isDead())
	{
		dropHerb(npc, attacker, HP_HERBS_DROPLIST);
		dropHerb(npc, attacker, MP_HERBS_DROPLIST);
		npc.doDie(attacker);			
	}
	else if (npc.getNpcId() == 18362 && npc.getInstanceId() > 0)
	{
		spawn1(npc);
	}
	return null;
}

@Override
public final String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
{
	QuestState st = player.getQuestState(qn);
	if (st == null)
		return null;

	for (int _gk[] : _gatekeepers)
	{
		if (npc.getNpcId() == _gk[0])
		{
			// Drop key
			((L2MonsterInstance)npc).dropItem(player, _gk[1], 1);

			// Check if gatekeeper should open bridge, and open it
			if (_gk[2] > 0)
			{
				InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(player.getInstanceId());
				if (tmpworld instanceof NornilsWorld)
				{
					L2DoorInstance door = InstanceManager.getInstance().getInstance(tmpworld.instanceId).getDoor(_gk[2]);
					if (door != null)
					{
						door.openMe();
						door.sendInfo(player);
					}
				}
			}
		}
		if(npc.getNpcId() == 18355)
			spawn2(npc);
	}
	return super.onKill(npc, player, isPet);
}

public NornilsGarden(int questId, String name, String descr)
{
	super(questId, name, descr);

	addStartNpc(_garden_guard);
	addFirstTalkId(_garden_guard);
	addTalkId(_garden_guard);

	for(int i[] : _gatekeepers)
		addKillId(i[0]);
	for(int i[] : _auto_gates)
		addEnterZoneId(i[0]);
	for(int i : _final_gates)
		addTalkId(i);

	addAttackId(_herb_jar);
	addAttackId(18362); // first garden guard
}

public static void main(String[] args)
{
	new NornilsGarden(-1, qn, "instances");
}
}

+τα lines που πείρα απο το Crystal Caverns πρέπει να είναι σε Boolean αν δεν κάνω λάθος

ενώ τα checkConditions του Nornil'sGarden είναι σε String από ότι κατάλαβα.

 

Ευχαριστώ για τον χρόνο σας.

 

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    • Opening December 6th at 19:00 (GMT +3)! Open Beta Test from November 30th!   https://l2soe.com/   🌟 Introducing L2 Saga of Eternia: A Revolution in Lineage 2 High Five! 🌟   Dear Lineage 2 enthusiasts, Prepare to witness the future of private servers! L2 Saga of Eternia is not just another High Five project—it’s a game-changing experience designed to compete with the giants of the Lineage 2 private server scene. Built for the community, by the community, we’re here to raise the bar in quality, innovation, and longevity. What Sets Us Apart? 💎 No Wipes, Ever Say goodbye to the fear of losing your progress. Our server is built to last and will never close. Stability and consistency are our promises to you. ⚔️ Weekly New Content Our dedicated development team ensures fresh challenges, events, and updates every week. From custom quests to exclusive features, there will always be something exciting to explore. 💰 No Pay-to-Win Skill and strategy matter most here. Enjoy a balanced gameplay environment where your achievements come from effort, not your wallet. 🌍 A Massive Community With 2000+ players expected, join a vibrant and active community of like-minded adventurers ready to conquer the world of Aden. 🏆 Fair and Competitive Gameplay Our systems are designed to promote healthy competition while avoiding abusive mechanics and exploits. 🔧 Professional Development From advanced bug fixes to carefully curated content, we pride ourselves on smooth performance, no lag, and unparalleled server quality. Key Features Chronicle: High Five with unique interface Rate: Dynamic x10 rates Class Balance: Carefully fine-tuned for a fair experience PvP Focused: PvP Ranking & aura display effect for 3 Top PvPers every week Custom Events: Seasonal and permanent events to keep you engaged Additional Features:   Custom Endgame Content: Introduce unique dungeons, raids, or zones unavailable in other servers. Player-Driven Economy: Implement a strong market system and avoid overinflated drops or rewards. Epic Siege Battles: Announce special large-scale sieges and PvP events. Incentives for Streamers and Clans: Attract influencers and big clans to boost server publicity. Roadmap Transparency: Share a public roadmap of planned updates to build trust and excitemen   Here you can read all the features: https://l2soe.com/features   [youtube]https://youtu.be/3DI3Rf4lTVQ?si=EQJ34gK-GazOhC32[/youtube] Join the Revolution! This is your chance to be part of something legendary. L2 Saga of Eternia is not just a server; it’s a movement to redefine what Lineage 2 can be. Whether you’re a seasoned veteran or a newcomer to the world of Aden, we invite you to experience Lineage 2 at its finest.   Official Launch Date: December 6th 2024 Website: https://l2soe.com/ Facebook: https://www.facebook.com/l2soe Discord: https://discord.com/invite/l2eternia   Let’s build the ultimate Lineage 2 experience together. See you in-game! 🎮
    • That's like a tutorial on how to run l2 on MacOS Xd but good job for the investigation. 
    • small update: dc robe set sold   wts adena 1kk = 1.5$ 
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hood-services https://campsite.bio/utchihaamkt
    • Why adena in this sever so expensive 🙂
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