Added: a brand-new default dashboard template.
You can now add multiple game/login server builds.
Full support for running both PTS & L2J servers simultaneously, with switching between them.
Payment systems: added OmegaPay and Pally (new PayPal-style API).
Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account.
Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.
Look demo site: demo
MoMoProxy has updated more static residential proxies for USA location, anyone interested in can view: https://momoproxy.com/static-residential-proxies
Question
*M4St3R*
Guys exw enan server freya l2j thelw na mou peite an einai ok rythmismena ta FloodProtect...An oxi ti na allaksw kai gt.
# --------------------------------------------------------------------------- # Floodprotector Options # --------------------------------------------------------------------------- # The following settings can be applied to each feature: # Interval - interval in gameserver ticks (1 tick = 100ms) in which only one request is allowed # LogFlooding - whether flooding should be logged (only first ocurrance of flooding and total count of flood requests is logged) # PunishmentLimit - if number of requests within single interval exceeds specified number then the specified punishment is applied (0 = disables punishment feature) # PunishmentType - type of the punishment ('none', 'kick', 'ban', 'jail'), valid only if PunishmentLimit is greater than 0 # PunishmentTime - for how many minutes should the player(jail)/account(ban) be punished (0 = forever), valid only for PunishmentType 'jail' or 'ban' # UseItem - item usage flooding FloodProtectorUseItemInterval = 1 FloodProtectorUseItemLogFlooding = True FloodProtectorUseItemPunishmentLimit = 1 FloodProtectorUseItemPunishmentType = kick FloodProtectorUseItemPunishmentTime = 1 # RollDice - rolling dice flooding FloodProtectorRollDiceInterval = 42 FloodProtectorRollDiceLogFlooding = True FloodProtectorRollDicePunishmentLimit = 1 FloodProtectorRollDicePunishmentType = ban FloodProtectorRollDicePunishmentTime = 1 # Firework - firework flooding FloodProtectorFireworkInterval = 42 FloodProtectorFireworkLogFlooding = True FloodProtectorFireworkPunishmentLimit = 1 FloodProtectorFireworkPunishmentType = ban FloodProtectorFireworkPunishmentTime = 1 # ItemPetSummon - item summonning and pet mounting flooding FloodProtectorItemPetSummonInterval = 16 FloodProtectorItemPetSummonLogFlooding = True FloodProtectorItemPetSummonPunishmentLimit = 1 FloodProtectorItemPetSummonPunishmentType = kick FloodProtectorItemPetSummonPunishmentTime = 1 # HeroVoice - hero voice flooding FloodProtectorHeroVoiceInterval = 100 FloodProtectorHeroVoiceLogFlooding = True FloodProtectorHeroVoicePunishmentLimit = 1 FloodProtectorHeroVoicePunishmentType = kick FloodProtectorHeroVoicePunishmentTime = 1 # GlobalChat - global chat flooding FloodProtectorGlobalChatInterval = 20 FloodProtectorGlobalChatLogFlooding = True FloodProtectorGlobalChatPunishmentLimit = 1 FloodProtectorGlobalChatPunishmentType = kick FloodProtectorGlobalChatPunishmentTime = 1 # Subclass - subclass flooding FloodProtectorSubclassInterval = 80 FloodProtectorSubclassLogFlooding = True FloodProtectorSubclassPunishmentLimit = 1 FloodProtectorSubclassPunishmentType = kick FloodProtectorSubclassPunishmentTime = 1 # DropItem - drop item flooding FloodProtectorDropItemInterval = 10 FloodProtectorDropItemLogFlooding = True FloodProtectorDropItemPunishmentLimit = 1 FloodProtectorDropItemPunishmentType = kick FloodProtectorDropItemPunishmentTime = 1 # ServerBypass - server bypass flooding FloodProtectorServerBypassInterval = 5 FloodProtectorServerBypassLogFlooding = True FloodProtectorServerBypassPunishmentLimit = 1 FloodProtectorServerBypassPunishmentType = ban FloodProtectorServerBypassPunishmentTime = 1 # ServerBypass - multisell list request flooding FloodProtectorMultiSellInterval = 30 FloodProtectorMultiSellLogFlooding = True FloodProtectorMultiSellPunishmentLimit = 1 FloodProtectorMultiSellPunishmentType = ban FloodProtectorMultiSellPunishmentTime = 1 # Banking System FloodProtectorBankingSystemInterval = 30 FloodProtectorBankingSystemLogFlooding = True FloodProtectorBankingSystemPunishmentLimit = 1 FloodProtectorBankingSystemPunishmentType = kick FloodProtectorBankingSystemPunishmentTime = 1 # All kind of other transactions - to/from pet, private store, warehouse, destroy FloodProtectorTransactionInterval = 10 FloodProtectorTransactionLogFlooding = True FloodProtectorTransactionPunishmentLimit = 1 FloodProtectorTransactionPunishmentType = kick FloodProtectorTransactionPunishmentTime = 1 # Manufacture FloodProtectorManufactureInterval = 10 FloodProtectorManufactureLogFlooding = True FloodProtectorManufacturePunishmentLimit = 1 FloodProtectorManufacturePunishmentType = kick FloodProtectorManufacturePunishmentTime = 1 # Manor FloodProtectorManorInterval = 30 FloodProtectorManorLogFlooding = True FloodProtectorManorPunishmentLimit = 1 FloodProtectorManorPunishmentType = kick FloodProtectorManorPunishmentTime = 1 # SendMail - sending mail interval, 10s on retail FloodProtectorSendMailInterval = 100 FloodProtectorSendMailLogFlooding = True FloodProtectorSendMailPunishmentLimit = 1 FloodProtectorSendMailPunishmentType = kick FloodProtectorSendMailPunishmentTime = 1 # CharacterSelect - attempts to load character FloodProtectorCharacterSelectInterval = 30 FloodProtectorCharacterSelectLogFlooding = True FloodProtectorCharacterSelectPunishmentLimit = 1 FloodProtectorCharacterSelectPunishmentType = kick FloodProtectorCharacterSelectPunishmentTime = 1 # Item Auction - Request for refresh FloodProtectorItemAuctionInterval = 9 FloodProtectorItemAuctionLogFlooding = True FloodProtectorItemAuctionPunishmentLimit = 1 FloodProtectorItemAuctionPunishmentType = kick FloodProtectorItemAuctionPunishmentTime = 16 answers to this question
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