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Question
Chakl22
I m trying to make a player get Flag status when enter on X zone for example lets say Coly, i m using this code:
Index: java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java =================================================================== --- java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java (revision 0) +++ java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java (revision 0) @@ -0,0 +1,62 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jserver.gameserver.model.zone.type; + +import com.l2jserver.gameserver.model.actor.L2Character; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.zone.L2ZoneType; + +/** + * @author UnAfraid + */ +public class L2FlagZone extends L2ZoneType +{ + public L2FlagZone(int id) + { + super(id); + } + + @Override + protected void onEnter(L2Character character) + { + if (character instanceof L2PcInstance) + { + ((L2PcInstance) character).startPvPFlag(); + ((L2PcInstance) character).broadcastUserInfo(); + } + } + + @Override + protected void onExit(L2Character character) + { + if (character instanceof L2PcInstance) + { + ((L2PcInstance) character).stopPvPFlag(); + ((L2PcInstance) character).broadcastUserInfo(); + } + } + + @Override + public void onDieInside(L2Character character) + { + onExit(character); + } + + @Override + public void onReviveInside(L2Character character) + { + onEnter(character); + } +}3 answers to this question
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