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RealIP - Usually with MITM proxies, since the traffic is funnelled from one server, you normally lose the real IP of the player which limits a lot of the functionality that you might have implemented. L2Proxy allows the LoginServer to pass the real IP of the used to the Gameserver during the Login->Gameserver player handoff
Question
flamdring
Hello,
I have helbound server running on COEP and I have problem with characters on accounts.
When I log in to server, I can't see any char, when I trying to make new, I got message "Name alredy exist" (I tried many names)
When I look to db, I see that characters are created.
In CacheD server I have this:
Anybody know, what I need to change to make it correct? Thx for advices.
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