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Posted

enw ta katevasa ola kanonika opos leei o alex den douleyei to home key.diladi pataw to home k to pinakaki den emfanizetai gia na doulepso to bot,apla tremosvinei gia merika deyterolepta.kammia idea kaneis gia to ti ftaiei?mipos xreiazetai allo walker anti gia to 1.5.2?

Posted

se window mode to trexw. to bot douleyei giati vlepo to hp twn allwn, alla den douleyei to home key.den emfanizei to pinakaki,ayto lew pio pano

Posted

Exw kai egw to idio problima..Dokimase na trekseis to l2.exe mesa apo to run tou walker, kai OXI manual kanontas minimize to walker... Pisteuw pantos pws einai problima tou client kai oxi tis 1.52 version, giati to idio problima eixa kai me tin 1.47 kai me tin 1.54...

Posted

e kala twra,apo 15xrono den perimena k pio sovari apantisi.akrivws epeidi exw megalo char k malista exw 6 chars mesa sto paixnidi,variemai tin oli diadikasia tou kapsimatos. loipon epi tou thematos twra, trexw k to run tou walker k mou vgazei to mynima:open l2.exe file error. tha dokimasw k ton 1.50 k tha sas pw. o alex pou ekane to thread den mporei na voithisei ligo na vroume tin lysi?

Posted

ok telika to elysa to provlima k doulepse.thelei antigrafi to swsto patch sto set k meta to trexeis manual apo to run tou walker xwris na kaneis minimize. an kapoios exei provlima akoma as mou kanei pm na tou eksigiso.

Posted
ok telika to elysa to provlima k doulepse.thelei antigrafi to swsto patch sto set k meta to trexeis manual apo to run tou walker xwris na kaneis minimize. an kapoios exei provlima akoma as mou kanei pm na tou eksigiso.

 

 

 

Apla miden....Oti xazomara sas katevenei tin kanete kai epidei px exei kolisei kati kai meta (epidei kanete restart) doulevei sosta nomizete oti vriskete ti lisi....

 

Ti patch sto set kai pipes?Ti kagkouries einai aftes?

Posted

o pipas k o kangkouros mallon esy eisai. oti nanai, petaei o kathenas tin vlakeia tou k ok.

 

 

 

[PATH]

 

L2_PATH=C:\Program Files\LineageIIC4BnB\system\l2.exe

 

 

 

ayto einai to patch pou grafeis sto set. entaksei twra n o o b a?

  • 5 months later...
Posted

o pipas k o kangkouros mallon esy eisai. oti nanai, petaei o kathenas tin vlakeia tou k ok.

 

 

 

[PATH]

 

L2_PATH=C:\Program Files\LineageIIC4BnB\system\l2.exe

 

 

 

ayto einai to patch pou grafeis sto set. entaksei twra n o o b a?

 

o pipas k o kangkouros mallon esy eisai. oti nanai, petaei o kathenas tin vlakeia tou k ok.

 

 

 

[PATH]

 

L2_PATH=C:\Program Files\LineageIIC4BnB\system\l2.exe

 

 

 

ayto einai to patch pou grafeis sto set. entaksei twra n o o b a?

 

Kala ma8e agglika prota kai meta vrise me...Allo pragma to PATCH kai allo to PATH...

Posted

ok telika to elysa to provlima k doulepse.

 

Topic Locked!

 

PS: Ta flames kserete pou pane (offtopic), opote na min ksanakanete. thx!

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    • package ai.npc.NFWalker; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.network.clientpackets.Say2; import l2r.gameserver.network.serverpackets.NpcSay; public class NFWalkerAI extends Quest { private static final int WALKER_NPC_ID = 20116; private final Map<String, Route> routes = new HashMap<>(); private final Map<Integer, Integer> npcIndexes = new HashMap<>(); private final Map<Integer, Boolean> npcReverse = new HashMap<>(); private final Map<Integer, String> npcCurrentRoute = new HashMap<>(); public NFWalkerAI() { super(-1, NFWalkerAI.class.getSimpleName(), "ai/npc/NFWalker"); loadRoutes(); addSpawnId(WALKER_NPC_ID); } private void loadRoutes() { // Route 1 Data Route route1 = new Route("route1"); route1.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff")); route1.addPoint(new RoutePoint(2, 148536, 172792, -980, 0, false, "")); // Route 2 Data Route route2 = new Route("route2"); route2.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route2.addPoint(new RoutePoint(1, 150248, 172328, -980, 5, true, "Rise my children! 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Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? "route2" : "route1"; npcCurrentRoute.put(npc.getObjectId(), newRoute); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log route switching System.out.println("NPC " + npc.getObjectId() + " switched to route " + newRoute); } private static class Route { private List<RoutePoint> points = new ArrayList<>(); public Route(String name) { } public void addPoint(RoutePoint point) { points.add(point); } public List<RoutePoint> getPoints() { return points; } } private static class RoutePoint { private int id; private int x, y, z, delay; private boolean run; private String chat; public RoutePoint(int id, int x, int y, int z, int delay, boolean run, String chat) { this.id = id; this.x = x; this.y = y; this.z = z; this.delay = delay; this.run = run; this.chat = chat; } public int getId() { return id; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getDelay() { return delay; } public boolean isRun() { return run; } public String getChat() { return chat; } } } I looking for help, with this, the npc not start to move. Im trying to create, an NPC wich have multiple walk routes basic logic is  random pick a route complite the route  like Route 1 start form zero (0 -> 1 -> 2(or more) -> 1 -> 0) When the npc return to 0, the script should pic the other route and start again.  And if there is a message like point 1 here     "route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff"));" The npc should display the chat message. Currently my problem is the npc not moving, but if I manage it to start moving its randomly move between the route 1 and 2 set of coordinates. Currently for me its  a nightmare. I hope anyone can help somhow.
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