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Posted

==========================================================

Rates:

Exp: x45;

SP: x50;

Adena: x50;

Items drop: x7;  //Drops for important mats are incressed.

Spoil drop: x12;

 

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Other info:

- Chronicle: Interlude;

- Stuck sub 1+1;

- AIO swords;

- Skills 100%;

- Drop 100%;

- Quests: all important quests work, rest is in development, more then 90% of all quests will gonna be finished before opening;

- Grand boss's FULL retail;

- Auto Learn skills;

- 1st & 2nd class change items in shop;

- S grade recipe can be obtained via spoil;

- While farming Mana potions restores 200 mana, while in PvP it restores mana over time;

- Dance/song time 10 mins;

- Buff time 30 mins;

- POW, POF, POW, COV, Magnus time 30 mins;

- Pet buffs 10 mins;

- Fortress siege event;

www.l2-arena.com/index.php

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Posted
Open beta testing will gonna start in Monday, July 25th, and date for Grand opening will gonna be announced in Friday, 29th! Prepare yourself for testing, there will gonna be rewards! ;)
Posted

So far i saw, it will gonna be a nice project if it success, good machine, i saw that by myself, there will also gonna be a rewards for beta testers, for example:

If you report some bugs durning beta test, and after opening you get a clan with more then 20 online, you will get FREE AIO buffer....

 

  • 2 weeks later...
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  • Posts

    • https://l2avokado.com/ Hello everyone,   After some time of development, we've decided to open L2Avokado to the public in its current development stage. We're looking for players who enjoy Interlude and would like to help shape the project before its official release.   This isn't a "launch" announcement. Instead, we're inviting the community to log in, explore the server, test the systems we've built, and provide honest feedback. Whether it's bug reports, balance suggestions, progression ideas, or quality-of-life improvements, we'd love to hear them.   Our goal has always been to create an Interlude server that feels familiar while offering a fresh progression experience. We've intentionally avoided custom weapons, armor, and client modifications. Instead, we've focused on redesigning progression through reworked hunting grounds, quests, crafting, and gameplay systems while remaining compatible with a clean Interlude client.   At this stage, the core progression path has been implemented, including the main hunting grounds, quests, custom systems, and events. However, as the project is still under active development, there will inevitably be bugs, balance issues, and areas that require further polishing.   This is exactly why we'd like your help.   We're looking for players who are willing to: Test gameplay and progression. Report bugs and exploits. Suggest balance improvements. Share ideas for new features or quality-of-life changes. Help us build a server that the community genuinely enjoys playing.   The Client and System downloads are already available on our website, so you can jump straight into the game. We're also working on a dedicated launcher that will simplify installation and future updates.   If you're interested in helping develop a unique Interlude project and want your feedback to genuinely influence the direction of the server, we'd love to have you with us.   We look forward to seeing you in-game and hearing your thoughts on Discord. https://l2avokado.com/
    • IAM one of customers of this project. Have anti cheat, have user panel everything is working. Blocking adrenaline trashy plans without any problems.  So just GL for all lin2 project. I get support every time I need it. 
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