kampias Posted July 16, 2011 Posted July 16, 2011 ti prepei na alakso edo oste na exei poio polles pithanotites sto bluff? <skill id="358" levels="1" name="Bluff"> <!-- WRONG --> <set name="weaponsAllowed" val="16"/> <set name="mpConsume" val="35"/> <set name="power" val="40"/> <set name="target" val="TARGET_ONE"/> <set name="skillType" val="STUN"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="40"/> <set name="effectRange" val="400"/> <set name="reuseDelay" val="30000"/> <set name="hitTime" val="1000"/> Quote
0 iParis Posted July 16, 2011 Posted July 16, 2011 Den eimai 100% sigoros malon edw eisai ---------> <set name="power" val="40"/> <------- kai vale giro sto 70 [move]L2GoldenAge[/move] Quote
0 kampias Posted July 16, 2011 Author Posted July 16, 2011 thx file m gia tn apantisi s. kapoios p einai sigouros? Quote
0 j1maras2@ Posted July 16, 2011 Posted July 16, 2011 nai kala ta lei o iparis to power prp n anevasis. Quote
0 katara Posted July 16, 2011 Posted July 16, 2011 den exeis Effects apo katw? sto <for> effects </for> Quote
0 kampias Posted July 16, 2011 Author Posted July 16, 2011 <skill id="358" levels="1" name="Bluff"> <!-- WRONG --> <set name="weaponsAllowed" val="16"/> <set name="mpConsume" val="35"/> <set name="power" val="40"/> <set name="target" val="TARGET_ONE"/> <set name="skillType" val="STUN"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="40"/> <set name="effectRange" val="400"/> <set name="reuseDelay" val="30000"/> <set name="hitTime" val="1000"/> <for> <effect count="1" name="Bluff" time="3" val="0"> <sub order="0x40" stat="aggression" val="100000"/> </effect> <effect count="1" name="RemoveTarget" time="1" val="0"/> </for> oriste olokliro. opote kataligoume oti anebazo to power gia na pianei poio poli? Quote
0 iParis Posted July 16, 2011 Posted July 16, 2011 <skill id="358" levels="1" name="Bluff"> <!-- WRONG --> <set name="weaponsAllowed" val="16"/> <set name="mpConsume" val="35"/> <set name="power" val="40"/> <------- Alakse edw kai tha eisai ok File mou <set name="target" val="TARGET_ONE"/> <set name="skillType" val="STUN"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="40"/> <set name="effectRange" val="400"/> <set name="reuseDelay" val="30000"/> <set name="hitTime" val="1000"/> <for> <effect count="1" name="Bluff" time="3" val="0"> <sub order="0x40" stat="aggression" val="100000"/> </effect> <effect count="1" name="RemoveTarget" time="1" val="0"/> </for> oriste olokliro. opote kataligoume oti anebazo to power gia na pianei poio poli? [move]L2GoldenAge[/move] Quote
Question
kampias
ti prepei na alakso edo oste na exei poio polles pithanotites sto bluff?
<skill id="358" levels="1" name="Bluff">
<!-- WRONG -->
<set name="weaponsAllowed" val="16"/>
<set name="mpConsume" val="35"/>
<set name="power" val="40"/>
<set name="target" val="TARGET_ONE"/>
<set name="skillType" val="STUN"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<set name="reuseDelay" val="30000"/>
<set name="hitTime" val="1000"/>
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