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Geia sas tha ithela na mou proteinete kapoia house tragoudia ( kai beats) , Ellinika , kai  pop gia beach party ta thelw.

mexru thn paraskeuh ta thelw.

 

Euxaristw

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Geia sas tha ithela na mou proteinete kapoia house tragoudia ( kai beats) , Ellinika , kai  pop gia beatch party ta thelw.

mexru thn paraskeuh ta thelw.

 

Euxaristw

beatch? ^^

 

τεσπα, όταν πάω σπίτι θα σου στείλω ;)

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Rihanna S & M

 

Enrique Igglesias Tonight

 

Akcent My passion

 

Jennifer Lopez I'm into you

 

Paparizou Baby it's over

 

Black Eyed Peas Just cant get enough

 

Playmen Feat Tamta Tonight

 

Adele Rolling in the deep

 

Jennifer Lopez & Pitbull On the floor

 

Jessie J feat.Bob Price Tag

 

Zaz Je Veux

 

Pitbull & Ne-yo Give me everything

 

Delyno Private love

 

Fly Project Goodbye

 

Alexandra Stan Mr.Saxobeat

 

Britney Spears Till the world ends

 

Ela Rose Lovely Words

 

Lykke Li I follow rivers

 

Katy Perry Ε.Τ

 

Mattyas Missing

 

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mi inglis iz bad

 

Rihanna S & M

 

Enrique Igglesias Tonight

 

Akcent My passion

 

Jennifer Lopez I'm into you

 

Paparizou Baby it's over

 

Black Eyed Peas Just cant get enough

 

Playmen Feat Tamta Tonight

 

Adele Rolling in the deep

 

Jennifer Lopez & Pitbull On the floor

 

Jessie J feat.Bob Price Tag

 

Zaz Je Veux

 

Pitbull & Ne-yo Give me everything

 

Delyno Private love

 

Fly Project Goodbye

 

Alexandra Stan Mr.Saxobeat

 

Britney Spears Till the world ends

 

Ela Rose Lovely Words

 

Lykke Li I follow rivers

 

Katy Perry Ε.Τ

 

Mattyas Missing

 

paw na ta akousw an kai ta perisotera ta kserw
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my favorites on youtube channel^^

 

I've deleted all my past videos, i got on the limit of 600 favorites and i've deleted over 500 of them just to make space for new songs

 

watch em from the list

 

http://www.youtube.com/user/3lfnany?feature=mhee#p/f/2/RyD6voHMJJA

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my favorites on youtube channel^^

 

I've deleted all my past videos, i got on the limit of 600 favorites and i've deleted over 500 of them just to make space for new songs

 

watch em from the list

 

http://www.youtube.com/user/3lfnany?feature=mhee#p/f/2/RyD6voHMJJA

GR TOPIC NOUMB LOOK THE PREFIX NEXT TIME I WILL BAN YOU :P  !!!

 

ellinika einai auta p me niazoun twra pio poly

 

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TUS & CENOBITE - 3.2.1 (Stayin' Alive)

TUS & CENOBITE - ME ENIWSE MESA THS

 

Don Omar - Danza Kuduro

nB & Hip Hop Remix 2 !!!! HearMyMusic

Blazin squad - Here 4 One

Dj NoiZ - Freaky Mix 2009

Dj NoiZ - Freaky Mix 2010 ( The Next Episode ) 1!!!!!!

 

[edit]

LIKE A G6

IN MY V6!

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OtherView - Runaway

OtherView - So Long

OtherView - La Luna (old but I like it it)

OtherView - I'm the One

Playem ft Reckless - Together Forever

Reckless - The End

Reckless - Number One

Akcent - My Passion

Akcent - That's my Name

Akcent ft Edward Maya - Stay with Me

Nicko - Break Me

Nicko - Like Last Summer

Alexandra Stan - Mr.Saxobeat

Mattyas - Missing You

Oceans 4 ft. Adam Clay - Beautiful Life

Taio Cruz - Dynamite

Taio Cruz - Break Your Heart

Pitbull ft. NeYo - Give me Everything

Enrique - Tonight

Pitbull ft Usher - DJ Got Us Falling in Love Again

Shaun Baker - Sunshine

Jennifer Lopez - On The Floor

Inna - Deja Vu

Inna - Amazing

Basshunter - Saturday

Basshunter - Now You're Gone

Basshunter - All I ever Wanted

Basshunter - Botten Anna

Basshunter - Every Morning

Tony Ray ft. Diana - Beautiful Night

Dony ft. David DeeJay - Sexy Thing

Black Eyed Peas - Just Can't get Enough

Backstreet Boys - Straight Through my Heart

Shaya ft. Mark Angelo - Far From Everything

Vegas ft. Mark Angelo - Μη Σε Νοιάζει

Vegas - Φιλί

Master Tempo ft. Kim - Υπάρχουνε Στιγμές

Space Cowboy - Falling Down

Έλενα Παπαρίζου - Baby it's Over

Rihanna - S&M

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    • Hello guys who know what me need to change in code to use buff with cast animation like this:       package net.sf.l2j.gameserver.model.actor.instance; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.StringTokenizer; import net.sf.l2j.commons.lang.StringUtil; import net.sf.l2j.commons.math.MathUtil; import net.sf.l2j.Config; import net.sf.l2j.gameserver.data.SkillTable; import net.sf.l2j.gameserver.data.manager.BufferManager; import net.sf.l2j.gameserver.data.manager.BufferManager.BufferSchemeType; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.actor.Summon; import net.sf.l2j.gameserver.model.actor.template.NpcTemplate; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.skills.L2Skill; public class SchemeBuffer extends Folk { private static final int PAGE_LIMIT = 6; public SchemeBuffer(int objectId, NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(Player player, String command) { StringTokenizer st = new StringTokenizer(command, " "); String currentCommand = st.nextToken(); if (currentCommand.startsWith("menu")) { final NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile(getHtmlPath(player, getNpcId(), 0)); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } else if (currentCommand.startsWith("cleanup")) { player.stopAllEffectsExceptThoseThatLastThroughDeath(); final Summon summon = player.getSummon(); if (summon != null) summon.stopAllEffectsExceptThoseThatLastThroughDeath(); final NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile(getHtmlPath(player, getNpcId(), 0)); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } else if (currentCommand.startsWith("heal")) { player.getStatus().setMaxCpHpMp(); final Summon summon = player.getSummon(); if (summon != null) summon.getStatus().setMaxHpMp(); final NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile(getHtmlPath(player, getNpcId(), 0)); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } else if (currentCommand.startsWith("support")) showGiveBuffsWindow(player); else if (currentCommand.startsWith("getscheme")) BufferManager.getInstance().getSchemeSkills(BufferSchemeType.valueOf(st.nextToken().toUpperCase())).forEach(buffId -> getEffect(player, buffId)); else if (currentCommand.startsWith("getbuff")) { final int skillId = Integer.parseInt(st.nextToken()); final int skillLevel = Integer.parseInt(st.nextToken()); List<L2Skill> list = new ArrayList<>(); list.add(SkillTable.getInstance().getInfo(skillId, skillLevel)); int cost = getFee(list); if (cost == 0 || player.reduceAdena("NPC Buffer", cost, this, true)) list.forEach(buffId -> getEffect(player, buffId)); } else if (currentCommand.startsWith("singlebuff")) showSingleBuffSelectionWindow(player, st.nextToken(), Integer.parseInt(st.nextToken())); else if (currentCommand.startsWith("givebuffs")) { final String schemeName = st.nextToken(); final int cost = Integer.parseInt(st.nextToken()); Creature target = null; if (st.hasMoreTokens()) { final String targetType = st.nextToken(); if (targetType != null && targetType.equalsIgnoreCase("pet")) target = player.getSummon(); } else target = player; if (target == null) player.sendMessage("You don't have a pet."); else if (cost == 0 || player.reduceAdena("NPC Buffer", cost, this, true)) BufferManager.getInstance().applySchemeEffects(this, target, player.getObjectId(), schemeName); } else if (currentCommand.startsWith("editschemes")) showEditSchemeWindow(player, st.nextToken(), st.nextToken(), Integer.parseInt(st.nextToken())); else if (currentCommand.startsWith("skill")) { final String groupType = st.nextToken(); final String schemeName = st.nextToken(); final int skillId = Integer.parseInt(st.nextToken()); final int skillLevel = Integer.parseInt(st.nextToken()); final int page = Integer.parseInt(st.nextToken()); L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLevel); final List<L2Skill> skills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); premiumSkills(player, skills); if (currentCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none")) { if (skills.size() < player.getMaxBuffCount()) skills.add(skill); else player.sendMessage("This scheme has reached the maximum amount of buffs."); } else if (currentCommand.startsWith("skillunselect")) skills.remove(skill); showEditSchemeWindow(player, groupType, schemeName, page); } else if (currentCommand.startsWith("createscheme")) { try { final String schemeName = st.nextToken(); if (schemeName.length() > 14) { player.sendMessage("Scheme's name must contain up to 14 chars. Spaces are trimmed."); return; } final Map<String, ArrayList<L2Skill>> schemes = BufferManager.getInstance().getPlayerSchemes(player.getObjectId()); if (schemes != null) { if (schemes.size() == Config.BUFFER_MAX_SCHEMES) { player.sendMessage("Maximum schemes amount is already reached."); return; } if (schemes.containsKey(schemeName)) { player.sendMessage("The scheme name already exists."); return; } } BufferManager.getInstance().setScheme(player.getObjectId(), schemeName.trim(), new ArrayList<>()); showGiveBuffsWindow(player); } catch (Exception e) { player.sendMessage("Scheme's name must contain up to 14 chars. Spaces are trimmed."); } } else if (currentCommand.startsWith("deletescheme")) { try { final String schemeName = st.nextToken(); final Map<String, ArrayList<L2Skill>> schemes = BufferManager.getInstance().getPlayerSchemes(player.getObjectId()); if (schemes != null && schemes.containsKey(schemeName)) schemes.remove(schemeName); } catch (Exception e) { player.sendMessage("This scheme name is invalid."); } showGiveBuffsWindow(player); } super.onBypassFeedback(player, command); } private void getEffect(Player player, L2Skill buff) { buff.getEffects(this, player); } @Override public String getHtmlPath(Player player, int npcId, int val) { String filename = ""; if (val == 0) filename = "" + npcId; else filename = npcId + "-" + val; return player.isLang() + "mods/buffer/" + filename + ".htm"; } /** * Send an html packet to the {@link Player} set a parameter with Give Buffs menu info for player and pet, depending on targetType parameter {player, pet}. * @param player : The {@link Player} to make checks on. */ private void showGiveBuffsWindow(Player player) { final StringBuilder sb = new StringBuilder(200); final Map<String, ArrayList<L2Skill>> schemes = BufferManager.getInstance().getPlayerSchemes(player.getObjectId()); if (schemes == null || schemes.isEmpty()) sb.append("<font color=\"LEVEL\">You haven't defined any scheme.</font>"); else { for (Map.Entry<String, ArrayList<L2Skill>> scheme : schemes.entrySet()) { final int cost = getFee(scheme.getValue()); StringUtil.append(sb, "<font color=\"LEVEL\">", scheme.getKey(), " [", scheme.getValue().size(), " / ", player.getMaxBuffCount(), "]", ((cost > 0) ? " - cost: " + StringUtil.formatNumber(cost) : ""), "</font><br1>"); StringUtil.append(sb, "<a action=\"bypass npc_%objectId%_givebuffs ", scheme.getKey(), " ", cost, "\">Use on Me</a>&nbsp;|&nbsp;"); StringUtil.append(sb, "<a action=\"bypass npc_%objectId%_givebuffs ", scheme.getKey(), " ", cost, " pet\">Use on Pet</a>&nbsp;|&nbsp;"); StringUtil.append(sb, "<a action=\"bypass npc_%objectId%_editschemes Buffs ", scheme.getKey(), " 1\">Edit</a>&nbsp;|&nbsp;"); StringUtil.append(sb, "<a action=\"bypass npc_%objectId%_deletescheme ", scheme.getKey(), "\">Delete</a><br>"); } } final NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile(getHtmlPath(player, getNpcId(), 1)); html.replace("%schemes%", sb.toString()); html.replace("%max_schemes%", Config.BUFFER_MAX_SCHEMES); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } /** * Send an html packet to the {@link Player} set as parameter with Edit Scheme Menu info. This allows the {@link Player} to edit each created scheme (add/delete skills) * @param player : The {@link Player} to make checks on. * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @param page : The current checked page. */ private void showEditSchemeWindow(Player player, String groupType, String schemeName, int page) { final NpcHtmlMessage html = new NpcHtmlMessage(0); final List<L2Skill> schemeSkills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); premiumSkills(player, schemeSkills); html.setFile(getHtmlPath(player, getNpcId(), 2)); html.replace("%schemename%", schemeName); html.replace("%count%", schemeSkills.size() + " / " + player.getMaxBuffCount()); html.replace("%typesframe%", getTypesFrame(player, groupType, schemeName, false)); html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, false, page)); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } private void showSingleBuffSelectionWindow(Player player, String groupType, int page) { final NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile(getHtmlPath(player, getNpcId(), 3)); html.replace("%typesframe%", getTypesFrame(player, groupType, "", true)); html.replace("%skilllistframe%", getGroupSkillList(player, groupType, "", true, page)); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } /** * @param player : The {@link Player} to make checks on. * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @param singleSelection : Indicate if it's single buff selection or not. * @param page : The current checked page. * @return A {@link String} representing skills available for selection for a given groupType. */ private String getGroupSkillList(Player player, String groupType, String schemeName, boolean singleSelection, int page) { // Retrieve the entire skills list based on group type. List<L2Skill> skills = BufferManager.getInstance().getSkillsIdsByType(groupType); premiumSkills(player, skills); if (skills.isEmpty()) return "That group doesn't contain any skills."; // Calculate page number. final int max = MathUtil.countPagesNumber(skills.size(), PAGE_LIMIT); if (page > max) page = max; // Cut skills list up to page number. skills = skills.subList((page - 1) * PAGE_LIMIT, Math.min(page * PAGE_LIMIT, skills.size())); final List<L2Skill> schemeSkills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); final StringBuilder sb = new StringBuilder(skills.size() * 150); int row = 0; for (L2Skill skill : skills) { int skillId = skill.getId(); int skillLevel = skill.getLevel(); sb.append(((row % 2) == 0 ? "<table width=\"280\" bgcolor=\"000000\"><tr>" : "<table width=\"280\"><tr>")); if (singleSelection) StringUtil.append(sb, "<td height=40 width=40><button action=\"bypass npc_" + getObjectId() + "_getbuff ", skillId, " ", skillLevel, " ", "\" width=32 height=32 back=\"", skill.getIcon(), "\" fore=\"", skill.getIcon(), "\" /></td><td width=190>", SkillTable.getInstance().getInfo(skillId, 1).getName(), "<br1><font color=\"B09878\">", BufferManager.getInstance().getAvailableBuff(skill).getDescription(), "</font></td>"); else { if (schemeSkills.contains(skill)) StringUtil.append(sb, "<td height=40 width=40><img src=\"", skill.getIcon(), "\" width=32 height=32></td><td width=190>", SkillTable.getInstance().getInfo(skillId, 1).getName(), "<br1><font color=\"B09878\">", BufferManager.getInstance().getAvailableBuff(skill).getDescription(), "</font></td><td><button action=\"bypass npc_%objectId%_skillunselect ", groupType, " ", schemeName, " ", skillId, " ", skillLevel, " ", page, "\" width=32 height=32 back=\"L2UI_CH3.mapbutton_zoomout2\" fore=\"L2UI_CH3.mapbutton_zoomout1\"></td>"); else StringUtil.append(sb, "<td height=40 width=40><img src=\"", skill.getIcon(), "\" width=32 height=32></td><td width=190>", SkillTable.getInstance().getInfo(skillId, 1).getName(), "<br1><font color=\"B09878\">", BufferManager.getInstance().getAvailableBuff(skill).getDescription(), "</font></td><td><button action=\"bypass npc_%objectId%_skillselect ", groupType, " ", schemeName, " ", skillId, " ", skillLevel, " ", page, "\" width=32 height=32 back=\"L2UI_CH3.mapbutton_zoomin2\" fore=\"L2UI_CH3.mapbutton_zoomin1\"></td>"); } sb.append("</tr></table><img src=\"L2UI.SquareGray\" width=280 height=1>"); row++; } for (int i = PAGE_LIMIT; i > row; i--) StringUtil.append(sb, "<img height=41>"); // Build page footer. sb.append("<br><img src=\"L2UI.SquareGray\" width=280 height=1><table width=\"100%\" bgcolor=000000><tr>"); if (page > 1) { if (singleSelection) StringUtil.append(sb, "<td align=left width=70><a action=\"bypass npc_" + getObjectId() + "_singlebuff ", groupType, " ", page - 1, "\">Previous</a></td>"); else StringUtil.append(sb, "<td align=left width=70><a action=\"bypass npc_" + getObjectId() + "_editschemes ", groupType, " ", schemeName, " ", page - 1, "\">Previous</a></td>"); } else StringUtil.append(sb, "<td align=left width=70>Previous</td>"); StringUtil.append(sb, "<td align=center width=100>Page ", page, "</td>"); if (page < max) { if (singleSelection) StringUtil.append(sb, "<td align=right width=70><a action=\"bypass npc_" + getObjectId() + "_singlebuff ", groupType, " ", page + 1, "\">Next</a></td>"); else StringUtil.append(sb, "<td align=right width=70><a action=\"bypass npc_" + getObjectId() + "_editschemes ", groupType, " ", schemeName, " ", page + 1, "\">Next</a></td>"); } else StringUtil.append(sb, "<td align=right width=70>Next</td>"); sb.append("</tr></table><img src=\"L2UI.SquareGray\" width=280 height=1>"); return sb.toString(); } /** * @param player * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @param singleSelection : Indicate if it's single buff selection or not. * @return A {@link String} representing all groupTypes available. The group currently on selection isn't linkable. */ private static String getTypesFrame(Player player, String groupType, String schemeName, boolean singleSelection) { final StringBuilder sb = new StringBuilder(500); sb.append("<table>"); int count = 0; for (String type : BufferManager.getInstance().getSkillTypes()) { if (player.getPremiumService() == 0) { if (Config.PREMIUM_BUFFS_CATEGORY.isEmpty()) continue; } if (count == 0) sb.append("<tr>"); if (groupType.equalsIgnoreCase(type)) StringUtil.append(sb, "<td width=65>", type, "</td>"); else { if (singleSelection) StringUtil.append(sb, "<td width=65><a action=\"bypass npc_%objectId%_singlebuff ", type, " 1\">", type, "</a></td>"); else StringUtil.append(sb, "<td width=65><a action=\"bypass npc_%objectId%_editschemes ", type, " ", schemeName, " 1\">", type, "</a></td>"); } count++; if (count == 4) { sb.append("</tr>"); count = 0; } } if (!sb.toString().endsWith("</tr>")) sb.append("</tr>"); sb.append("</table>"); return sb.toString(); } /** * @param list : A {@link List} of skill ids. * @return a global fee for all skills contained in the {@link List}. */ private static int getFee(List<L2Skill> list) { if (Config.BUFFER_STATIC_BUFF_COST > 0) return list.size() * Config.BUFFER_STATIC_BUFF_COST; int fee = 0; for (L2Skill sk : list) fee += BufferManager.getInstance().getAvailableBuff(sk).getPrice(); return fee; } private void premiumSkills(Player player, List<L2Skill> skills) { if (player.getPremiumService() == 0) skills.removeIf(skill -> Config.BUFFS_CATEGORY.contains(BufferManager.getInstance().getAvailableBuff(skill).getType())); } }
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