apisteutos Posted June 12, 2011 Posted June 12, 2011 exw ena prob stn erver mu 9freya) dn dulebun ta skills(sonic barrier ke force barrier) <skill id="442" levels="1" name="Sonic Barrier"> <set name="numCharges" val="5" /> <!-- 5 Charges are consumed --> <set name="weaponsAllowed" val="Dual Sword" /> <!-- Dual Sword --> <set name="mpConsume" val="65" /> <set name="target" val="TARGET_SELF" /> <set name="hitTime" val="2000" /> <set name="reuseDelay" val="900000" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_ACTIVE" /> <set name="removedOnAnyActionExceptMove" val="true" /> <cond msgId="113" addName="1"> <player Charges="5" /> <!-- Requires a dualsword weapon. Requires 5th stage Sword Energy. --> </cond> <for> <effect name="Invincible" abnormalTime="10" val="0" special="invincible" abnormalLvl="1" abnormalType="invincibility" /> </for> </skill> <skill id="443" levels="1" name="Force Barrier"> <set name="weaponsAllowed" val="Dual Fist" /> <!-- Dual Fist --> <set name="mpConsume" val="72" /> <set name="target" val="TARGET_SELF" /> <set name="hitTime" val="2000" /> <set name="reuseDelay" val="900000" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_ACTIVE" /> <set name="numCharges" val="4" /> <!-- 4 Charges are consumed --> <set name="removedOnAnyActionExceptMove" val="true" /> <cond msgId="113" addName="1"> <player Charges="4" /> <!-- Requires a hand-to-hand weapon. Requires 4th stage Energy. --> </cond> <for> <effect name="Invincible" abnormalTime="10" val="0" special="invincible" abnormalLvl="1" abnormalType="invincibility" /> </for> </skill> Quote
0 Banana007 Posted June 12, 2011 Posted June 12, 2011 <skill id="442" levels="1" name="Sonic Barrier"> <set name="num_charges" val="5"/> <set name="charge_skill_id" val="8"/> <set name="weaponsAllowed" val="512"/> <set name="mpConsume" val="65"/> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="hitTime" val="2000"/> <set name="reuseDelay" val="1800000"/> <set name="skillType" val="CHARGE_EFFECT"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <effect count="1" name="Invincible" time="10" val="0"/> </for> </skill> <skill id="443" levels="1" name="Force Barrier"> <set name="mpConsume" val="72"/> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="hitTime" val="2000"/> <set name="reuseDelay" val="600000"/> <set name="skillType" val="CHARGE_EFFECT"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <set name="num_charges" val="4"/> <set name="charge_skill_id" val="50"/> <cond msg="An equipped hand-to-hand combat weapon is required to use this skill."> <using kind="Fist, Dual Fist"/> </cond> <for> <effect count="1" name="Invincible" time="10" val="0"/> </for> </skill> etc to exw egw... Quote
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apisteutos
exw ena prob stn erver mu 9freya) dn dulebun ta skills(sonic barrier ke force barrier)
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