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Ateniada High Rate Server

Chronicle of the game High Five

Beta Test   20.06.2011 opening hours:16:00  

 

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ateniada i forum

 

1.gifRaty:


  • 1.png¤ XP/SP - 100
    2.png¤ Adena - 200
    3.png¤ Party XP - 5
    4.png¤ Party SP - 5
    5.png¤ Number of subclass - 3
    6.png¤ The maximum level subclass - 85
    7.png¤ Oversized storage to 250
    1.png¤ Normal enchant - 66%
    8.png¤ Blessed enchant - 75%
    9.png¤ Max enchant - 20
    10.png¤ Safe enchant - 6
    11.png¤ Chance to augment - Retail-like
    12.png¤ Max fame - 100'000

1.gifCoins in the game:


  • 1.png¤ Adena
    2.png¤ Festival Adena
    3.png¤ Ancient Adena
    4.png¤ Knight's Eppaulette

1.gifNpc:


  • 5.png¤ Color change manager
    6.png¤ Wedding Manager
    7.png¤ TvT manager
    8.png¤ Server information NPC
    9.png¤ NPC Buffer
    10.png¤ NPC GM Shop
    11.png¤ NPC Augmenter
    12.png¤ NPC Global GK

 

1.gifGeodata and pathfinding - paid versions, not available for free

 

1.gifModifications in PvP

We changed the PvP system. On our server, you get a prize for each "frag" (PvP) in a special coin for which the prizes are as well as experience and SP.

We want to encourage everyone to pvp and that installment XP are only 100 to get 85 so you need a little toil. I do not have to be boring mobs beating.

An alternative may be, after all PvP.

 

1.gif With the submission of a party, get experience even if someone from the party members will kill the enemy. The award in the form of exp in a party receives each!

 

1.gif No MP pots on the HR server?

On the server does not exist ... mana pots. WOOT! Whai! Silly guys!

Mana pots stupidity is the worst that can exist in the world of Lineage II. These, these potions NORMAL destroy the essence of PvP ...

define:

 

1.gif ormal pvp - limited mana. Thanks to this bishop is trying to choose a well-healing skil, dagger goals, Tank has a well-toggle switch, nuker will not kill the whole party.

 

1.gif Pvp at 90% of the high rate - unlimited mana pots - infinite heal Bishop, with good equipment will not kill him, even party, beats anything dagger because I do not have to worry that lack the blue bar at him blowy, several tank / attack and / targetnext goes to tea in return, the propertied classes Recharge skill give back more mana. Thanks will be an asset during PvP.

 

1.gif Other modifications on our server:

¤ Nerf Class Tank

¤ Nerf Class Dagggers

¤ Adds Skill of High Five

¤ The chance to avoid normal attacks increased to 85% (from 78.5%) at a differential accuracy <==> dodge 30 points

¤ Killing Spree - the more the larger frag killing spree (and a better prize)

¤ Weddings for players

¤ TvT

¤ Events created by the GMs

¤ Vote system

 

 

1.gif Special farm

Have been created special farm where you can collect coins needed to get the best armor and weapons. Depending on the type of mob, we get a little bit different coin. A few coins in circulation will therefore be maintained in a fashion where the server economy.

 

1.gif For the lazy in one place are the mobs in the range 25 - 80 They have special drops but the sooner you can hunt.

 

1.gif Donation

The grant will not affect gameplay in the game. All of the grants will also be possible to obtain in the game, but the grant is to simply faster.

No boss epics, no weapons / armor +30 (max on serwie 20).

 

1.gif Player panel

When creating a panel of the player. Through this you will be able to exchange points of grants received from the various options for a change of name, gender, etc. .. Standard actions such as changing passwords or email will also be possible.

 

1.gif It will be placed on the panel:

¤ for a small fee will be able to check equipment (without elements) player, if someone were to doubt whether he is "legit."

¤ Trade character - through our panel safely replace character

¤ rewards - the different prizes for different reasons (currently we have uploaded a full vit type of support form, once daily)

 

1.gif Total Prohibition Dualbox!.

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  • Posts

    • Here are my thoughts. Full clan of bots ,and multiple bots in parties ...not my cup of tea , but I admire the vision . However I do see a more scaled down version of this . Like a mercenary system . The party leader can recruit just 1 mercenary from a certain NPC . This mercenary can be any class you or your party needs . But I would focus on supports , they are needed the most and no one really wants to play them. 
    • One thing you should keep in mind is that bot parties however good AI you have, will never be able to defeat player parties. If an organized clan comes with 3 9-man real player parties, they can steamroll 3 parties of bots with 1-2 players inside.    So bot AI parties can contest uncontested Bosses, but not contested bosses like Baium/Valakas that the top clans always chase. But as I said, I believe its a very good idea, most developers don't have creativity to think these things, they make CMS and downloaders and client guards. The community is lacking creativity and this will bring it back I believe.    And ofcurse its a very difficult project, as you will see step by step. So all in all mad respect at you, this is a huge mountain to climb.
    • I would say the main idea for me would be to solve problems of regular servers, not to make these bots pretend they are real people.  Time wasted looking for parties is solvable with this.  Timegated playing a big requirement by big clans that ask you to be 10h online if you want to have end game experience is also solvable with this.  I think they should not try to replace real players completely, they should just be an option for smooth gameplay, a tool to remove friction and open posibilities for a solo or small party players, that still want to experience epic bosses, mass pvp and sieges. 
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