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Posted

Yes it is a secret you dont need to know. I can only say that extender is very good. For now just perfect.

 

No, we have cisco firewall, if we will need something better we will buy it for ddos.

 

Its not you'r bizness.

 

So what ? If we want we can get better machine. For now this machine can handle 2000 player's with out any problem.

 

Kasha-malaga or something else.

 

 

Now, let us in peace and go work on your server, and we will see what low rate server is the best.

 

[--]  http://www.maxcheaters.com/forum/index.php?topic=173820.0

 

No, the fact is that your machine will only EVER use 8GB of that 24GB of ram

 

And isn't that what ALL servers claim, and no, you do not have Ciscoguard, at the most you have a datacentre with it that will only enable it for like 2 hours under extreme circumstances as ciscoguard costs between $10,000 and up. So ... stop with the false advertising and admit that the datacentre has 1 Ciscoguard between like 300 servers

 

LOL, just -beep-ing LOL.

 

Acting like a child now? Also it is spelt Business, maybe you should learn that

 

It obviously isn't yours, I can make a prediction right now what will happen. You'll get ddosed from launch, loose 3/4 of your players within the first 5 hours of the server being up, 1 - 2 months passes and you realise that you're loosing more money than making

Posted

well good is that , Memories Team Do not hurry anywhere and that's nice to hear , couse i hope so there will be 1k+ people that will be good :D couse more than 3 weeks will be BETA MODE , to test all clearly

  • 3 weeks later...
Posted

After 2 weeks of silence, we are very near the opening of our Open Beta, be ready ! (1/2 days)

 

It's the time to call all your friend, clan mates etc...

 

Thank you for your support !

Posted

Hello, we are glad to inform you that our open beta will start Tomorrow 18:00 GMT + 1. All informations for connection will be available today.

 

Be ready and call your friend !

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  • Posts

    • If this is actually true, then it's not about a resource leak but a stuffed client data which you might have caused god knows how. On top of that you run Interlude which is extremely primitive in client-side tools to diagnose anything robust (aside from the standard emitter, render, script, net and stat on screen info output)
    • serverpackets/CharInfo               writeD(_activeChar.getAppearance().getSex() ? 1 : 0);             writeD(_activeChar.getBaseClass());             for (int slot : getPaperdollOrder())             {   +              switch (slot)   +             {   +                  case 6:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 10:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 11:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 12:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  default:   +                      writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));   +              }   +          }                          for (int slot : getPaperdollOrder())             {                 writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));             } serverpackets/UserInfo         writeD(_activeChar.getCurrentLoad());         writeD(_activeChar.getMaxLoad());                  writeD(_activeChar.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equipped         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollObjectId(slot));             }         }         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));             }         }         for (int slot : getPaperdollOrder())         {             writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));         }           
    • WTB Myext64 by @eressea missing adition OfflineShopRestore then server restart. Offer: 20 USD Payment with Crypto, then all working and tested in my live server. My discord: Jen2#1273
    • Hey, gamers!   I'm thinking about launching a High Five x30 server and would love to hear your thoughts! Would you play on a server with these features? 🔹 No Pay-to-Win – no items that give an unfair advantage. 🔹 Donations only for premium, noblesse, and skins – purely cosmetic or convenience-based. 🔹 Daily rewards from farming – active players get rewarded. 🔹 Only 1 dual box allowed – to keep the gameplay fair.   What do you think? Would you play on such a server? Any feedback or suggestions are welcome! Join our Discord to discuss: https://discord.gg/zeArBXcAxh
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