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https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
SakisDaLiz
Καλησπερα Παιδια,
Ολα Στον Σερβερ Μου Ειναι Ετοιμα,
Το Μονο Που Λειπει Ειναι Το Οτι Οταν ΒΓαζω Active Skill Μου Το Πηγαινει Sta Passive,
Με Συνεπεια Να Μην Δουλευει,
Αν Μπορει Καποιος Να Μου Πει Πως Τα Διορθωνω Θα Ημουν Ευγνωμον.
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