Poutsodrigkos
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Posts posted by Poutsodrigkos
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l2 sublimity !
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Dear visitors!
I am afraid we have some bad news. Server won't be opening as scheduled due to low player count. We will delay server grand opening for some time while we do more aggressive advertisement and improve server features to the last detail.
We are sorry for keeping you waiting. More information will be posted regarding server status soon.
Stay tuned.
Best regards,
L2OnFire Team
soon?,Be seriously, how many days more?
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See ya in-game, hope will be many players.
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OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown processor @ 3070 MHz with 1535MB RAM
Video : RADEON 9250/9200 Series (6601)
CreateVertexShader failed(D3DERR_INVALIDCALL).
History: CreateShader <- FD3DVertexShader::FD3DVertexShader <- UD3DRenderDevice::GetVertexShader <- FD3DRenderInterface::SetVertexStreams <- USubSkeletalMeshInstance::Render <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- FActorSceneNode::Render <- UShadowBitmapMaterial::Get <- FProjectorRenderInfo::GetMaterial <- ATerrainInfo::Render::RenderProjectors <- ATerrainInfo::Render <- RenderTerrain <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Upd
haven't gameserver/loginserver errors.
the critical error,dj I know how to do server, in da topic what you put it's just how to do, nothing about what I search.
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hi,i'm new there, I have some problems.
I wanna make on server, ( homemade) just for friends. so
I've got a wireless, I edited the port's,are online.
but I don't know in config how to edit for help them login, because i've give to one guy l2.ini and when he press to create characters can't do ( got critical error ), but in other servers can play.
gameserver;
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = 192.168.2.**
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 82.79.106.**
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 192.168.2.**
# The Loginserver host and port
LoginPort = 9014
LoginHost = 192.168.2.**
loginserver;
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 82.79.106.**
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 192.168.2.**
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = 192.168.2.**
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = 192.168.2.**
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four words : A C I S
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thanks, easy but usefull for newcomes.
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site down?
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Lie this server is not dedicated well if he have dedicated what kind because the server have 450 of ping
are you here for..? some guys know you got same like l2finest, a copy of pride, will you, all your life copy dav?
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5000
4/20
Team vs Team
Bunny Money
Capture the flag
etc
[Guide]MacroGamer - Auto CP/HP/MP
in Botting [English]
Posted
link dead, close the topic, or put another alive link, please.