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GoldenAge

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Posts posted by GoldenAge

  1. Απ' ότι κατάλαβα θα είσαι κανα 10χρονο άντε βάλε λίγο παραπάνω που θα έχεις λεφτά του μπαμπά και τα ξοδεύεις σε donate στο maxcheaters για να πάρεις v.i.p status και να νομίζεις ότι είσαι κάποιος. Εντομεταξύ να φανταστώ δεν έχεις διαβάσει τους κανόνες του forum και postάρεις όπως νανε και ότι νανε.

     

    kita to poso eimai to ksero kala ego kai to an exw v.i.p einai kathara ra gia dikous mou logos opote min les pola xoreis na kseris

  2. εκτέλεση της Ελληνικής γλώσσας στα 2 μέτρα

     

    To pos tha grafei o kathenas edomesa einai dikeomatou kai an esi exeis provleima apla min kaneis post edw giati apoti vlepo mono help den einai auto alla na enevazete ta post sas etsi apla kai xoris kamia ousia sto help pou anafera kai prin.......

  3. φίλε πες μου ότι δεν κάνεις πλάκα, θα αυτοκτονήσω απ τα γέλια σοβαρά

     

    To an thes na aftoktonisi kanto kai pes kai se emas ena einai orea ;) tora to thema einai oti ksafnika sto Ping o server lei pos einai 196 kai ksana eroto ti mporei na einai auto kai an einai kati to opio to grafo sta @@ mou kai sinexizo to epiases to olo thema tis erotisis pou ekana.....

  4. Kalispera ta logia einai perita dite mia ta error kai pite mou an einai katei Thx

     

    requestdevhelpcompileec.jpg

     

    Uploaded with ImageShack.us

     

    Kai edw ta errors apo to Eclipse se periptosei pou den fenonte kala stin Photo

    Description	Resource	Path	Location	Type
    FastCollection is a raw type. References to generic type FastCollection<E> should be parameterized	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 29	Java Problem
    FastMap.Entry is a raw type. References to generic type FastMap<K,V>.Entry<K,V> should be parameterized	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 216	Java Problem
    FastMap.Entry is a raw type. References to generic type FastMap<K,V>.Entry<K,V> should be parameterized	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 222	Java Problem
    FastMRUCache is a raw type. References to generic type FastMRUCache<K,V> should be parameterized	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 71	Java Problem
    FastMRUCache is a raw type. References to generic type FastMRUCache<K,V> should be parameterized	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 77	Java Problem
    FastMRUCache is a raw type. References to generic type FastMRUCache<K,V> should be parameterized	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 87	Java Problem
    FastMRUCache is a raw type. References to generic type FastMRUCache<K,V> should be parameterized	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 89	Java Problem
    ObjectFactory is a raw type. References to generic type ObjectFactory<T> should be parameterized	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 66	Java Problem
    Unsupported @SuppressWarnings("rawtypes")	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 28	Java Problem
    ObjectFactory is a raw type. References to generic type ObjectFactory<T> should be parameterized	FastMRUCache.java	/L2J_Server/java/com/l2jserver/gameserver/cache	line 66	Java Problem
    

     

    To Pack Einai L2J Server Freya

  5. kalispera tha eithela ena help oso afora DC se pextei otan kanei kapio skill's {L2JServer Freya

    } einai to paketo pou exo.... Den mporo na entopiso to lathos...
    
    1) [color=red]Name Skill's---->Divine Punishment ID: 1523-42[/color][code]<skill id="1523" levels="42" name="Divine Punishment">
    	<!-- Confirmed CT2.5 -->
    	<!-- Inquisitor Stance Skill -->
    	<table name="#magicLvl"> 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 </table>
    	<table name="#mpConsume"> 28 29 30 30 31 32 33 33 34 35 36 36 37 38 39 39 40 41 42 42 43 44 44 45 46 46 47 48 48 49 49 50 50 51 51 52 52 53 53 53 54 54 </table>
    	<table name="#mpInitialConsume"> 7 8 8 8 8 8 9 9 9 9 9 9 10 10 10 10 10 11 11 11 11 11 11 12 12 12 12 12 12 13 13 13 13 13 13 13 13 14 14 14 14 14 </table>
    	<table name="#power"> 51 52 54 55 57 58 60 61 63 64 66 68 69 71 72 74 75 77 78 80 81 83 85 86 88 89 90 92 93 95 96 97 99 100 101 102 103 105 106 107 108 109 </table>
    	<table name="#pvpPower"> 31 32 33 33 34 35 36 37 38 39 40 41 42 43 44 44 45 46 47 48 49 50 51 52 53 54 54 55 56 57 58 59 59 60 61 62 62 63 64 64 65 65 </table>
    	<set name="castRange" val="750" />
    	<set name="effectRange" val="1250" />
    	<set name="element" val="4" /> <!-- Holy -->
    	<set name="elementPower" val="20" />
    	<set name="hitTime" val="4000" />
    	<set name="isMagic" val="true" />
    	<set name="magicLvl" val="#magicLvl" />
    	<set name="mpConsume" val="#mpConsume" />
    	<set name="mpInitialConsume" val="#mpInitialConsume" />
    	<set name="operateType" val="OP_ACTIVE" />
    	<set name="power" val="#power" />
    	<set name="pvpPower" val="#pvpPower" />
    	<set name="reuseDelay" val="1000" />
    	<set name="skillType" val="MDAM" />
    	<set name="target" val="TARGET_ONE" />
    </skill>

    2)Name Skill's----->Divine Flash ID: 1528-42

    <skill id="1528" levels="42" name="Divine Flash">
    	<!-- Confirmed CT2.5 -->
    	<!-- Inquisitor Stance Skill -->
    	<table name="#mpConsume"> 45 47 48 49 50 52 53 54 55 56 58 59 60 61 63 64 65 66 68 69 70 71 72 74 75 76 77 78 79 80 81 82 83 84 84 85 86 87 87 88 89 89 </table>
    	<table name="#mpInitialConsume"> 12 12 12 13 13 13 14 14 14 14 15 15 15 16 16 16 17 17 17 18 18 18 18 19 19 19 20 20 20 20 21 21 21 21 21 22 22 22 22 22 23 23 </table>
    	<table name="#magicLvl"> 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 </table>
    	<table name="#power"> 29 29 30 31 32 33 33 34 35 36 37 38 39 39 40 41 42 43 44 45 45 46 47 48 49 50 50 51 52 53 54 54 55 56 56 57 58 58 59 60 60 61 </table>
    	<table name="#pvpPower"> 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 29 29 30 30 30 31 31 32 32 33 33 34 34 34 35 35 36 36 36 37 </table>
    	<set name="castRange" val="500" />
    	<set name="effectRange" val="1000" />
    	<set name="element" val="4" /> <!-- Holy -->
    	<set name="elementPower" val="20" />
    	<set name="hitTime" val="4000" />
    	<set name="isMagic" val="true" />
    	<set name="magicLvl" val="#magicLvl" />
    	<set name="mpConsume" val="#mpConsume" />
    	<set name="mpInitialConsume" val="#mpInitialConsume" />
    	<set name="operateType" val="OP_ACTIVE" />
    	<set name="power" val="#power" />
    	<set name="pvpPower" val="#pvpPower" />
    	<set name="reuseDelay" val="4000" />
    	<set name="skillRadius" val="200" />
    	<set name="skillType" val="MDAM" />
    	<set name="target" val="TARGET_AREA" />
    </skill>

  6. Τα xmls που εκανες ποστ δεν εχουν σχεση με το cancel προσπαθησε να καταλαβεις ποτε γινεται το cancel και με πιο weapon ετσι ωστε να το fixaroume.

    sorry gia to lathos mou oriste to sosto skill's

    <skill id="3651" levels="1" name="PvP Weapon - Cancel">
    	<!-- Confirmed CT2.5 -->
    	<set name="activationChance" val="10" />
    	<set name="chanceType" val="ON_HIT" />
    	<set name="magicLvl" val="80" />
    	<set name="operateType" val="OP_PASSIVE" />
    	<set name="pvpChanceOnly" val="true" />
    	<set name="skillType" val="BUFF" />
    	<set name="target" val="TARGET_SELF" />
    	<set name="triggeredId" val="5682" />
    	<set name="triggeredLevel" val="1" />
    </skill>

  7. kita edw einai to Dagger

    <item id="32014" type="Weapon" name="Phasian Dual Daggers">
    	<set name="default_action" val="equip" />
    	<set name="weapon_type" val="dualdagger" />
    	<set name="bodypart" val="lrhand" />
    	<set name="random_damage" val="10" />
    	<set name="attack_range" val="40" />
    	<set name="damage_range" val="0;0;44;120" />
    	<set name="hit_modify" val="-3.75" />
    	<set name="immediate_effect" val="1" />
    	<set name="crystal_count" val="11421" />
    	<set name="crystal_type" val="s84" />
    	<set name="material" val="steel" />
    	<set name="weight" val="2050" />
    	<set name="price" val="237930000" />
    	<set name="soulshots" val="1" />
    	<set name="spiritshots" val="1" />
    	<set name="element_enabled" val="1" />
    	<set name="enchant_enabled" val="1" />
    	<set name="enchant4_skill" val="8298-1" />
    	<set name="item_skill" val="3552-1" /> EDW EINAI TO SKILL'S
    	<set name="equip_condition" val="{{ec_requiredlevel;85};{ec_category;{@dagger_master}}}" />
    	<for>
    		<set order="0x08" stat="pAtk" val="455" />
    		<set order="0x08" stat="mAtk" val="204" />
    		<set order="0x08" stat="rCrit" val="12" />
    		<add order="0x10" stat="accCombat" val="-3.75" />
    		<set order="0x08" stat="pAtkSpd" val="433" />
    		<enchant val="0" order="0x0C" stat="pAtk" />
    		<enchant val="0" order="0x0C" stat="mAtk" />
    	</for>
    	<cond msgId="1518">
    		<and>
    			<player class_id_restriction="93, 101, 108" />
    			<player subclass="false" />
    		</and>
    	</cond>
    </item>

  8. Kalispera sta Dual Daggers exei ena skill's pou kathos varas to pexti sou kanei Cancel sta buff kai einai 100% pos mporo na to mioso na einai 25%......

    oriste kai to skill's----->

    <skill id="3552" levels="4" name="Special Ability: PvP Damage">
    	<!-- Confirmed CT2.5 -->
    	<table name="#magicLvl"> 64 64 74 74 </table>
    	<table name="#bonus"> 1.05 1.05 1.1 1.1 </table>
    	<table name="#atkCountMax"> 0 4 0 4 </table>
    	<set name="magicLvl" val="#magicLvl" />
    	<set name="target" val="TARGET_SELF" />
    	<set name="skillType" val="BUFF" />
    	<set name="operateType" val="OP_PASSIVE" />
    	<for>
    		<add order="0x40" stat="atkCountMax" val="#atkCountMax" />
    		<mul order="0x30" stat="pvpPhysDmg" val="#bonus" />
    		<mul order="0x30" stat="pvpPhysSkillsDmg" val="#bonus" />
    		<mul order="0x30" stat="pvpMagicalDmg" val="#bonus" />
    	</for>

  9. διέγραψε αυτό,

    
    if ENABLE_CUBIC == False:
    	if i>2:i=0
    	MESSAGE += TRS[i]+"<button value=\"Cubics\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_cubic 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1]
    	i+=2;j+=1
    

     

    tha to dokimaso kai tha apntiso

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