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Posts posted by GoldenAge
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εκτέλεση της Ελληνικής γλώσσας στα 2 μέτρα
To pos tha grafei o kathenas edomesa einai dikeomatou kai an esi exeis provleima apla min kaneis post edw giati apoti vlepo mono help den einai auto alla na enevazete ta post sas etsi apla kai xoris kamia ousia sto help pou anafera kai prin.......
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φίλε πες μου ότι δεν κάνεις πλάκα, θα αυτοκτονήσω απ τα γέλια σοβαρά
To an thes na aftoktonisi kanto kai pes kai se emas ena einai orea ;) tora to thema einai oti ksafnika sto Ping o server lei pos einai 196 kai ksana eroto ti mporei na einai auto kai an einai kati to opio to grafo sta @@ mou kai sinexizo to epiases to olo thema tis erotisis pou ekana.....
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προφανώς light? Oo
Ti thes na peis me auto ???
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Kalispera otan o server anaferi sto Traffic Light kai sto Ping 196 ti einai kserei kaneis
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Δεν υπάρχει κανένα πρόβλημα στο να κάνεις build. Αυτό συμβαίνει και στα καλύτερα pack ^^
Thx Gia to Help <3
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einai apla warnnings mporis na min ta dosis simasia.episis mporis na ta ftia3is kiolac.
Mipos gnorizeis ton tropo na ta kano fix i zito pola
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Kalispera ta logia einai perita dite mia ta error kai pite mou an einai katei Thx
Uploaded with ImageShack.us
Kai edw ta errors apo to Eclipse se periptosei pou den fenonte kala stin Photo
Description Resource Path Location Type FastCollection is a raw type. References to generic type FastCollection<E> should be parameterized FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 29 Java Problem FastMap.Entry is a raw type. References to generic type FastMap<K,V>.Entry<K,V> should be parameterized FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 216 Java Problem FastMap.Entry is a raw type. References to generic type FastMap<K,V>.Entry<K,V> should be parameterized FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 222 Java Problem FastMRUCache is a raw type. References to generic type FastMRUCache<K,V> should be parameterized FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 71 Java Problem FastMRUCache is a raw type. References to generic type FastMRUCache<K,V> should be parameterized FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 77 Java Problem FastMRUCache is a raw type. References to generic type FastMRUCache<K,V> should be parameterized FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 87 Java Problem FastMRUCache is a raw type. References to generic type FastMRUCache<K,V> should be parameterized FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 89 Java Problem ObjectFactory is a raw type. References to generic type ObjectFactory<T> should be parameterized FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 66 Java Problem Unsupported @SuppressWarnings("rawtypes") FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 28 Java Problem ObjectFactory is a raw type. References to generic type ObjectFactory<T> should be parameterized FastMRUCache.java /L2J_Server/java/com/l2jserver/gameserver/cache line 66 Java Problem
To Pack Einai L2J Server Freya
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Dwse to error sto gameserver
Den exo kapio error sto gameserver gia na mporeso na sas to kano add apla pernei DC o pexteis otan kanei ta parapano skill's pou ekana add { Divine Punishment, Divine Flash }
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Dn katalava ti akrios prob exeis?
oti otan o pexteis kanei tin xrisei ton 2 parapano skill's pou ekana post trooi DC kai mono otan kanei ta skill's an den kanei xrisei einai ok kai den ksero pou einai to lathos sto skill's etsi oste nata kano fix den mporo na vro pou.........
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An to exw kanei se lathos meros Post as to metaferei kapoios Dev giati to exw kanei poles meres Post kai den vlepo Help...... Thx <3
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kalispera tha eithela ena help oso afora DC se pextei otan kanei kapio skill's {L2JServer Freya
} einai to paketo pou exo.... Den mporo na entopiso to lathos... 1) [color=red]Name Skill's---->Divine Punishment ID: 1523-42[/color][code]<skill id="1523" levels="42" name="Divine Punishment"> <!-- Confirmed CT2.5 --> <!-- Inquisitor Stance Skill --> <table name="#magicLvl"> 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 </table> <table name="#mpConsume"> 28 29 30 30 31 32 33 33 34 35 36 36 37 38 39 39 40 41 42 42 43 44 44 45 46 46 47 48 48 49 49 50 50 51 51 52 52 53 53 53 54 54 </table> <table name="#mpInitialConsume"> 7 8 8 8 8 8 9 9 9 9 9 9 10 10 10 10 10 11 11 11 11 11 11 12 12 12 12 12 12 13 13 13 13 13 13 13 13 14 14 14 14 14 </table> <table name="#power"> 51 52 54 55 57 58 60 61 63 64 66 68 69 71 72 74 75 77 78 80 81 83 85 86 88 89 90 92 93 95 96 97 99 100 101 102 103 105 106 107 108 109 </table> <table name="#pvpPower"> 31 32 33 33 34 35 36 37 38 39 40 41 42 43 44 44 45 46 47 48 49 50 51 52 53 54 54 55 56 57 58 59 59 60 61 62 62 63 64 64 65 65 </table> <set name="castRange" val="750" /> <set name="effectRange" val="1250" /> <set name="element" val="4" /> <!-- Holy --> <set name="elementPower" val="20" /> <set name="hitTime" val="4000" /> <set name="isMagic" val="true" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="operateType" val="OP_ACTIVE" /> <set name="power" val="#power" /> <set name="pvpPower" val="#pvpPower" /> <set name="reuseDelay" val="1000" /> <set name="skillType" val="MDAM" /> <set name="target" val="TARGET_ONE" /> </skill>
2)Name Skill's----->Divine Flash ID: 1528-42
<skill id="1528" levels="42" name="Divine Flash"> <!-- Confirmed CT2.5 --> <!-- Inquisitor Stance Skill --> <table name="#mpConsume"> 45 47 48 49 50 52 53 54 55 56 58 59 60 61 63 64 65 66 68 69 70 71 72 74 75 76 77 78 79 80 81 82 83 84 84 85 86 87 87 88 89 89 </table> <table name="#mpInitialConsume"> 12 12 12 13 13 13 14 14 14 14 15 15 15 16 16 16 17 17 17 18 18 18 18 19 19 19 20 20 20 20 21 21 21 21 21 22 22 22 22 22 23 23 </table> <table name="#magicLvl"> 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 </table> <table name="#power"> 29 29 30 31 32 33 33 34 35 36 37 38 39 39 40 41 42 43 44 45 45 46 47 48 49 50 50 51 52 53 54 54 55 56 56 57 58 58 59 60 60 61 </table> <table name="#pvpPower"> 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 29 29 30 30 30 31 31 32 32 33 33 34 34 34 35 35 36 36 36 37 </table> <set name="castRange" val="500" /> <set name="effectRange" val="1000" /> <set name="element" val="4" /> <!-- Holy --> <set name="elementPower" val="20" /> <set name="hitTime" val="4000" /> <set name="isMagic" val="true" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="operateType" val="OP_ACTIVE" /> <set name="power" val="#power" /> <set name="pvpPower" val="#pvpPower" /> <set name="reuseDelay" val="4000" /> <set name="skillRadius" val="200" /> <set name="skillType" val="MDAM" /> <set name="target" val="TARGET_AREA" /> </skill>
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ας το κλειδωση καποιος
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Kalispera exo ena provlima mou lene i pextes pos exoun provlima me tous pontous gia tin clan oti otan pane kai kanoun kill rb den pernou pontous apo kanena rb pos mporo na to kano fix auto exw l2jserver freya an kapios gnorizi tha tou imoun ipoxreos thx........
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Τα xmls που εκανες ποστ δεν εχουν σχεση με το cancel προσπαθησε να καταλαβεις ποτε γινεται το cancel και με πιο weapon ετσι ωστε να το fixaroume.
sorry gia to lathos mou oriste to sosto skill's
<skill id="3651" levels="1" name="PvP Weapon - Cancel"> <!-- Confirmed CT2.5 --> <set name="activationChance" val="10" /> <set name="chanceType" val="ON_HIT" /> <set name="magicLvl" val="80" /> <set name="operateType" val="OP_PASSIVE" /> <set name="pvpChanceOnly" val="true" /> <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_SELF" /> <set name="triggeredId" val="5682" /> <set name="triggeredLevel" val="1" /> </skill>
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kita edw einai to Dagger
<item id="32014" type="Weapon" name="Phasian Dual Daggers"> <set name="default_action" val="equip" /> <set name="weapon_type" val="dualdagger" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> <set name="attack_range" val="40" /> <set name="damage_range" val="0;0;44;120" /> <set name="hit_modify" val="-3.75" /> <set name="immediate_effect" val="1" /> <set name="crystal_count" val="11421" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="2050" /> <set name="price" val="237930000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="element_enabled" val="1" /> <set name="enchant_enabled" val="1" /> <set name="enchant4_skill" val="8298-1" /> <set name="item_skill" val="3552-1" /> EDW EINAI TO SKILL'S <set name="equip_condition" val="{{ec_requiredlevel;85};{ec_category;{@dagger_master}}}" /> <for> <set order="0x08" stat="pAtk" val="455" /> <set order="0x08" stat="mAtk" val="204" /> <set order="0x08" stat="rCrit" val="12" /> <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="433" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> <cond msgId="1518"> <and> <player class_id_restriction="93, 101, 108" /> <player subclass="false" /> </and> </cond> </item>
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Διαβασε αυτο ειναι ενα guide που εξηγει αναλυτικα τα παντα πιστευω οτι θα σε βοηθησει εαν δεν σε βοηθησει απλα απαντησε εδω για να το λυσουμε το θεμα.
Thx Dev® as to kleidosi kapios
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Kalispera sta Dual Daggers exei ena skill's pou kathos varas to pexti sou kanei Cancel sta buff kai einai 100% pos mporo na to mioso na einai 25%......
oriste kai to skill's----->
<skill id="3552" levels="4" name="Special Ability: PvP Damage"> <!-- Confirmed CT2.5 --> <table name="#magicLvl"> 64 64 74 74 </table> <table name="#bonus"> 1.05 1.05 1.1 1.1 </table> <table name="#atkCountMax"> 0 4 0 4 </table> <set name="magicLvl" val="#magicLvl" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <for> <add order="0x40" stat="atkCountMax" val="#atkCountMax" /> <mul order="0x30" stat="pvpPhysDmg" val="#bonus" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="#bonus" /> <mul order="0x30" stat="pvpMagicalDmg" val="#bonus" /> </for>
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Thx Zake
Einai ok tora as to kleidosei kapios DEV...........
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διέγραψε αυτό,
if ENABLE_CUBIC == False: if i>2:i=0 MESSAGE += TRS[i]+"<button value=\"Cubics\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_cubic 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1
tha to dokimaso kai tha apntiso
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a8ou exis afto pos doulevi??
38.ENABLE_CUBIC = False
ela mou nte pos kai gia afto thelo na to kano delete to botton apla den vrisko se pia gramei einai :(
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κάνε paste το html part
ta html part einai mesa sto kodika pou ekena post einai olla mazi se ena :)
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na min to exei thelo oute gia tous pextes ma oute kai gia ta pet katholou cubic buff's :)
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kaleispera kai palei eimai ok me tin buffer tora to mono pou thelo einai an mporei kapios na mou pei ston pio kato kodika pou afero to botton oste na min mporoun i pextes na pernou Cubic alla oute kai sta pet tous THXXXXX kai sorry pou ginome kourastikos
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Erotisi
in Request Server Development Help [Greek]
Posted
kita to poso eimai to ksero kala ego kai to an exw v.i.p einai kathara ra gia dikous mou logos opote min les pola xoreis na kseris