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skeygeta

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  1. posted it here: http://pastebin.com/hbxKncmi
  2. thank you, I will try :)
  3. 4000-4399.xml (Item-ID is 4037) and as a sample I used Item 13300 in 13300-???.xml that's the item where I copied the 2 lines (is_destroyable and is_freightable) from. hope this will help and thanks!
  4. hi there! is it possible to make attacking mobs and even other players avaible in peace zones. don't want change peace zones to pvp zones. I just want to make fighting avaible while the other advantages of peace zones are untouched (send mails with attachment, vitaly regeneration, and so on) can you give me a clue, where I can change this or isn't it possible to change? thank you guys :3 and srry 4 my bad english
  5. hi there, I'm a 22 years old girl, jobbing as a graphic designer and text artist. I just started to play lineage 2 when I was 16 and I love it until today. I've always played on private servers because I love writing and creating stories so I've always played on servers with active roleplays. so that's one reason why I decided to make a private roleplay server on my own. hope it will be successful and I will learn more about modding and developing around here greetz and srry 4 my bad englisch skey
  6. tried with gm and non-gm character : / both can destroy item and both can't trade via dimensional merchant
  7. I took the two lines from this item, which is tradeable via dimensional merchant and undestroyable, too. <item id="13300" type="EtcItem" name="Feather of Blessing (Event)"> <set name="icon" val="icon.blessed_feather_i00" /> <set name="material" val="liquid" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_destroyable" val="false" /> <set name="is_sellable" val="false" /> <set name="is_stackable" val="true" /> <set name="is_freightable" val="true" /> </item> I thought it would work if I just take the "is destroyable"-line and the "is-freightable"-line and copy it to the other item...but this doesn't wokr, because you can still destroy the item and you still can not send ist to another character via dimensional merchant... i have no idea, why.
  8. Found this parts in model/actor/L2Character.java final boolean verticalMovementOnly = isFlying() && distance == 0 && dz != 0; if (verticalMovementOnly) distance = Math.abs(dz); // make water move short and use no geodata checks for swimming chars // distance in a click can easily be over 3000 if (Config.GEODATA > 0 && isInsideZone(ZONE_WATER) && distance > 700) { double divider = 700 / distance; x = curX + (int) (divider * dx); y = curY + (int) (divider * dy); z = curZ + (int) (divider * dz); dx = (x - curX); dy = (y - curY); dz = (z - curZ); distance = Math.sqrt(dx * dx + dy * dy); } AND // Apply Z distance for flying or swimming for correct timing calculations if ((isFlying() || isInsideZone(ZONE_WATER)) && !verticalMovementOnly) distance = Math.sqrt(distance * distance + dz * dz); I guess "vertical movement" is for swimming AND flying...maybe the solution is somewhere around here or somewhere else in the L2Character.java? I don't really understand the code...
  9. nice work - i will use this - keep on :)
  10. link doesn't work anymore. pls re-share - would be nice :3
  11. No system message at the moment. I've changed the Skill.xml as An4rchy proposed: Now characters can transform into aurabird falcon, while on aden continent but vertical movement still isn't possible and if you click somewhere to move, character doesn't really move. there are just some seconds passing, while nothing happens, then character "jumps" forward. : // so well, you thin I should re-change skill and look for the message when trying to transform?
  12. sorry. I'm using L2J-Beta version 5213 :)
  13. Hi there, I've tried to edit stats of "Coin of Luck"-Item (ID: 4037). I wanted to make this Item not-destroyable and want to make it possible to transfer this item via dimensional merchant. so I've changed this <item id="4037" type="EtcItem" name="Coin of Luck"> <set name="icon" val="icon.etc_coins_gold_i00" /> <set name="immediate_effect" val="1" /> <set name="material" val="paper" /> <set name="price" val="1" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <set name="is_depositable" val="false" /> <set name="is_stackable" val="true" /> </item> to this <item id="4037" type="EtcItem" name="Coin of Luck"> <set name="icon" val="icon.etc_coins_gold_i00" /> <set name="immediate_effect" val="1" /> <set name="material" val="paper" /> <set name="price" val="1" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_sellable" val="false" /> <set name="is_depositable" val="true" /> <set name="is_destroyable" val="false" /> <set name="is_freightable" val="true" /> <set name="is_stackable" val="true" /> </item> But this doesn't work, 'cause I can still destroy the item and still can't transfer via the dimensional merchant. so what's the mistake please?
  14. Someone Said, that wouldn't work, 'cause it is used for other things, too. so I still have the same problem - how could I make flying possible everywhere? any idea?
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