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FFs

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Posts posted by FFs

  1. Try deleting the border to the table (table border=0), deleting the quest drop items who are shown on the droplist (i supouse).

    The [D]Drop and [s Spoil delete the [s and [D] and put the indications with colors.

    That would be a nice code :)

    I'll try to do it by myself and if you want i can post it :)

    Very good share, and keep sharing :D

  2. How to solve the unequip weapon problem:

     

    		L2ItemInstance wpnR = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
    		L2ItemInstance wpnL = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
    		if (wpnR == null)
    			wpnR = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
    
    		if (wpnL == null)
    			wpnL = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
    
    		if (wpnR != null && wpnL != null)
    		{
    			L2ItemInstance[] unequipedR =player.getInventory().unEquipItemInBodySlotAndRecord(wpnR.getItem().getBodyPart());
    			L2ItemInstance[] unequipedL =player.getInventory().unEquipItemInBodySlotAndRecord(wpnL.getItem().getBodyPart());
    			InventoryUpdate iu = new InventoryUpdate();
    			for (L2ItemInstance itemR: unequipedR)
    				iu.addModifiedItem(itemR);
    			for (L2ItemInstance itemL: unequipedL)
    				iu.addModifiedItem(itemL);
    
    			player.sendPacket(iu);
    		}
    		else if (wpnR == null && wpnL != null)
    		{
    			L2ItemInstance[] unequipedL =player.getInventory().unEquipItemInBodySlotAndRecord(wpnL.getItem().getBodyPart());
    			InventoryUpdate iu = new InventoryUpdate();
    			for (L2ItemInstance itemL: unequipedL)
    				iu.addModifiedItem(itemL);
    
    			player.sendPacket(iu);
    		}
    		else if (wpnR != null && wpnL == null)
    		{
    			L2ItemInstance[] unequipedR =player.getInventory().unEquipItemInBodySlotAndRecord(wpnR.getItem().getBodyPart());
    			InventoryUpdate iu = new InventoryUpdate();
    			for (L2ItemInstance itemR: unequipedR)
    				iu.addModifiedItem(itemR);
    
    			player.sendPacket(iu);
    		}
    

     

    Thanx, i'll add it to the first post.

  3. I hope that you guys will make a good job because i don't even see another project for freya or hi5 that is still alive and that have peoples that work at it. Good luck with your project, hope that sometime you will have a big team and will make more revisions and fixes. If you will do this I will be very happy to donate to your project, but until then the only thing i can say is good luck!

     

    Thanx a lot for your support djtrex, we are working hard to make this project one of the best on H5.

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