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trelaras94

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Everything posted by trelaras94

  1. str is needed...any other opinions?
  2. any dyes for hi5 server max+10 i have elegia set but i dont know what dyes to use..
  3. pio ein pio kalo gia pvp?
  4. ta skill tou daggera se ti na ta kanw OE ? power,element,duel,?
  5. which life stone to buy for pasive evasion??
  6. ghost hunter ftw!
  7. what dyes to put on ghost hunter on freya server? some say wit+4int-4 dex +4 con +4 str-8 some say str is needed on freya..... so what to do...? :/
  8. geia sas paidia xreiazomai ena pvp guide gia ola ta antipala class gia freya server me ghost hunter PS:Topics merged
  9. ok mine thx.ara mono wit+4 int-4
  10. afou re file m les pws xreiazete to str.. den prepei na valw k str? k kati allo na xrisimopiw to mono dagger h ta dipla se pvp ?
  11. ara protinete m kapia dyes gia pvp k gia farm
  12. akousa pws to str xreiazete ston freta
  13. ti dyes na valw se ghost hunter (freya server pvp) k ti oe na kanw ta skill tou ?
  14. ara kalutera human..? vasika 8elw tn gnwmh sas gia to pion na parw k giati ..?
  15. re paidia 8elw help pio class daggera einai kalutero gia enan pvp server x700 ? human h dark elf??? ://
  16. mporeis na me boithiseis file m se parakalw giati den gnonizo polla apo port kai den mporesa na brw kapoion adigo
  17. file p0oies akribws na anoixw gnorizeis?
  18. tha dokimasw file m kai tha sou pw den m perase apo to myalo :)
  19. ti exw kanei LAthos?????? Uploaded with ImageShack.us SERVER # --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Where's the Login server this gameserver should connect to # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * LoginHost = (edw bazw to no-ip) # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases. # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) GameserverHostname = * # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Numbers of protocol revisions that server allows to connect. # Delimiter is ; # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 216 AllowedProtocolRevisions = 216 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7 LOGIN # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Bind ip of the LoginServer, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) LoginserverHostname = * # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) LoginHostname = * # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # Default: 15 IpUpdateTime = 15 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # Default: True LogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 10 LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 600 (10 minutes) LoginBlockAfterBan = 600 # If set to True any GameServer can register on your login's free slots # Default: False AcceptNewGameServer = True # Enforce GameGuard authorization from client? # If True, login server will kick client if the client bypassed GameGuard authentication. # Default: False ForceGGAuth = False # Flood Protection. All values are in MILISECONDS. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 10 MaximumDbConnections = 10 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc. # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # --------------------------------------------------------------------------- # Developer Settings # --------------------------------------------------------------------------- # Default: False Debug = False # Default: False Assert = False # Default: False Developer = False
  20. paides 8elw help pls pws na valw to botaki na kanei farm mono tou???
  21. re paidia 8elw ligo borei na m pei kapios pws akrivos na to kanw auto to gamimeno to l2 walker na leitourgisei se freya???
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