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Durex99

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Posts posted by Durex99

  1. o ◦Cobra◦ ennoeis  ayto edw

     

     

    # Required number of participants for the class based games
    # Default: 5
    AltOlyClassedParticipants = 5
    
    # Required number of participants for the non-class based games
    # Default: 9
    AltOlyNonClassedParticipants = 9
    

     

    ama exeis Freya  ta exeis ayta kai merika pack IL pou exoun perasei tin olympiad tou Gracia

     

    ekei pou exei to 5 kai to 9 vale 2 2 kai tha eisai ok

     

    se euxaristw para polu File muuu.. me voithisess :P
  2. Passive ειναι παντα καλυτερα

     

    Για Critical ειναι το  Focus,αν και δεν ανεβαζει πολυ,συνηθως

     

    (Focus Song of Hunter  ειναι τα buff για critical)

     

     

     

     

    EISAI APEXTOS TYYY!! :D
  3. Guidance level 10

     

    Επισης μπορεις να χρησιμοποιησεις το skill ->Hawk Eye(και ισως Snipe)

     

    επισης να εχεις τα buff->Guidance , Dance of Inspiration

    ksereis kai gia na skaw critical??? kai se ti se passive  i activE??
  4. Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties
    ===================================================================
    --- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties   (revision 1156)
    +++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties   (working copy)
    @@ -29,3 +29,11 @@
    PvPVsNormalTime = 40000
    # Length one stays in PvP mode after hitting a purple player (in ms)
    PvPVsPvPTime = 20000
    +
    +# Announces when a Player PK another Player. Default - false
    +AnnouncePkKill = false
    +# Announces when a Player Pvp another Player. Default - false
    +AnnouncePvPKill = false
    +# Announces when a Player kill another Player. Default - false
    +# NOTE: If AnnounceKill is enabled, AnnouncePk and AnnouncePvP will be disabled.  
    +AnnounceAllKill = false
    Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java
    ===================================================================
    --- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java   (revision 1156)
    +++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java   (working copy)
    @@ -777,7 +777,13 @@
         /** Duration (in ms) while a player stay in PVP mode after hitting an innocent */
         public static int PVP_NORMAL_TIME;    
         /** Duration (in ms) while a player stay in PVP mode after hitting a purple player */
    -    public static int PVP_PVP_TIME;    
    +    public static int PVP_PVP_TIME;
    +    /** Announce PvP */
    +    public static boolean ANNOUNCE_PVP_KILL;
    +    /** Announce PK */
    +    public static boolean ANNOUNCE_PK_KILL;
    +    /** Announce Kill */
    +    public static boolean ANNOUNCE_ALL_KILL;
    
         // Karma Punishment
         /** Allow player with karma to be killed in peace zone ? */
    @@ -1926,6 +1932,18 @@
    
                     PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "15000"));
                     PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "30000"));
    +                ANNOUNCE_ALL_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnounceAllKill", "False")); // Get the AnnounceAllKill, AnnouncePvpKill and AnnouncePkKill values
    +                if ( !ANNOUNCE_ALL_KILL )
    +                {
    +                   ANNOUNCE_PVP_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnouncePvPKill", "False"));
    +                   ANNOUNCE_PK_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnouncePkKill", "False"));
    +                }
    +                else
    +                {
    +                   ANNOUNCE_PVP_KILL = false;
    +                   ANNOUNCE_PK_KILL = false;
    +                }
    +                
                 }
                 catch (Exception e)
                 {
    @@ -2323,6 +2341,9 @@
    
             else if (pName.equalsIgnoreCase("PvPVsNormalTime")) PVP_NORMAL_TIME = Integer.parseInt(pValue);
             else if (pName.equalsIgnoreCase("PvPVsPvPTime")) PVP_PVP_TIME = Integer.parseInt(pValue);
    +        else if (pName.equalsIgnoreCase("AnnouncePvPKill") && !ANNOUNCE_ALL_KILL ) ANNOUNCE_PVP_KILL = Boolean.valueOf(pValue); // Set announce Pvp value
    +        else if (pName.equalsIgnoreCase("AnnouncePkKill") && !ANNOUNCE_ALL_KILL ) ANNOUNCE_PK_KILL = Boolean.valueOf(pValue); // Set announce Pk value
    +        else if (pName.equalsIgnoreCase("AnnounceAllKill") && !ANNOUNCE_PVP_KILL && !ANNOUNCE_PK_KILL ) ANNOUNCE_ALL_KILL = Boolean.valueOf(pValue); // Set announce kill value
             else if (pName.equalsIgnoreCase("GlobalChat")) DEFAULT_GLOBAL_CHAT = pValue;
             else if (pName.equalsIgnoreCase("TradeChat"))  DEFAULT_TRADE_CHAT = pValue;
             else if (pName.equalsIgnoreCase("MenuStyle"))  GM_ADMIN_MENU_STYLE = pValue;
    Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
    ===================================================================
    --- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (revision 1156)
    +++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (working copy)
    @@ -35,6 +35,7 @@
    import javolution.util.FastMap;
    import net.sf.l2j.Config;
    import net.sf.l2j.L2DatabaseFactory;
    +import net.sf.l2j.gameserver.Announcements;
    import net.sf.l2j.gameserver.GameTimeController;
    import net.sf.l2j.gameserver.GeoData;
    import net.sf.l2j.gameserver.GmListTable;
    @@ -4446,6 +4447,9 @@
           )
           {
                 increasePvpKills();
    +            if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
    +               Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
    +            return;
           }
           else                                                                        // Target player doesn't have pvp flag set
           {
    @@ -4458,6 +4462,10 @@
                         {
                             // 'Both way war' -> 'PvP Kill'
                             increasePvpKills();
    +                        if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
    +                           Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
    +                        else if ( target instanceof L2PcInstance && Config.ANNOUNCE_ALL_KILL ) // Announces a kill
    +                           Announcements.getInstance().announceToAll("Player "+this.getName()+" killed Player "+target.getName());
                             return;
                         }
                     }
    @@ -4469,13 +4477,19 @@
                 if ( Config.KARMA_AWARD_PK_KILL )
                 {
                         increasePvpKills();
    +                    if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
    +                       Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
                 }
              }
              else if (targetPlayer.getPvpFlag() == 0)                                                                    // Target player doesn't have karma
              {
                     increasePkKillsAndKarma(targetPlayer.getLevel());
    +                if ( target instanceof L2PcInstance && Config.ANNOUNCE_PK_KILL ) // Announces a Pk kill
    +                   Announcements.getInstance().announceToAll("Player "+this.getName()+" has assassinated Player "+target.getName());
              }
           }
    +      if ( target instanceof L2PcInstance && Config.ANNOUNCE_ALL_KILL ) // Announces a kill
    +         Announcements.getInstance().announceToAll("Player "+this.getName()+" killed Player "+target.getName());
        }

     

     

    AnnounceAllKills [true|false] : Every time that a player kills another player an announcement will appear. Doesn't matter if it is a Pk kill or a PvP kill.

    (Announcement: Player A killed Player B)

     

    AnnouncePvPKills [true|false]: Every time that a player win in a PvP fight an announcement will appear.

    (Announcement: Player A hunted Player B)

     

    AnnouncePkKills [true|false]: Every time that a player kill another and becomes a Pk (or increases its pk points) an announcement will appear.

    (Announcement: Player A has assassinated Player B )

     

    * Note that you can enable AnnouncePvPKills and AnnouncePkKills at the same time, but if AnnounceAllKills is enabled, AnnouncePvPKills and AnnouncePkKills will get disabled automatically.

     

    * Note that AwardPKKillPVPPoint affects to the announcement (PvP). If the AwardPKKillPVPPoint option is disabled, when a good character kills a chaotic character the announcement won't appear.

     

    * Feel free to change the messages as you want.

     

    2o sto search , alli fora prospa8ise na kaneis prota search kai meta 1 topic

    file emena exei auto :/

    #---------------------------------------------------------------

    # Announcement PvP/PK kill                                    -

    #---------------------------------------------------------------

    # Announces when a Player PK another Player.

    AnnouncePkKill = true

     

    # Announces when a Player PvP another Player.

    AnnouncePvPKill = true

     

    # Announces when a Player kill another Player.

    # NOTE: If AnnounceKill is enabled, AnnouncePk and AnnouncePvP will be disabled.

    AnnounceAllKill = true

     

    #---------------------------------------------------------------

    # Announcement Spawning Raid BOsses                            -

    #---------------------------------------------------------------

    # To notify on revival spawning of bosses?

    AnnounceSpawnRaid = True

  5. Από ότι θυμάμαι σε άλλο τόπικ έχεις πει ότι χρησιμοποιείς l2jfrozen pack.

    Δεν δίνουμε βοήθεια για αυτά τα pack,διότι με τα customs που βάζουνε ,γίνεται μπάχαλο και έρχεται ο καθένας και ζητάει βοήθεια εδώ.

    Έχει απαγορευτεί.

     

    Πολύ απλά ζήτα βοήθεια από το φόρουμ τους,είναι ανοιχτοί και σε περιμένουν.

     

    Αν δεν χρησιμοποιείς frozen(που δεν παίζει),πες μας τι χρησιμοποιείς.

    l2joneo :////
  6. Nαι αλλά δεν σου λέει ότι τα έχει σαν itemhandler αλλά σαν απλό ίτεμ και όταν κάνεις restart φεύγουνε.

    Nαι αλλά δεν σου λέει ότι τα έχει σαν itemhandler αλλά σαν απλό ίτεμ και όταν κάνεις restart φεύγουνε.

    mipws ftaei to sigekrimeno item???
  7. Λογικά θα χρησιμοποιούνε booter γιατί τα άλλα είδους attacks ,στις μέρες μας είναι fixed σε όλα τα pack.

    Δυστυχώς από μεριάς java δεν μπορείς να κάνεις τπτ.

     

    Μόνο να αγοράσεις protection για το pc ένα καλό firewall ας πούμε.

     

    den to vriksw sto internet auto?? mono na to agorasw mporo?? kai apo pou??
  8. Εαν κατάλαβα καλά αυτό είναι μια list,

    Δηλαδή σου λέει

    ότι στο +1 θα είναι 100%

    αυτό γράφεται έτσι 1,100;

    μετα συνεχίζεις,και βάζεις σε κάθε + όσο % θές.

    Εαν κατάλαβα καλά αυτό είναι μια list,

    Δηλαδή σου λέει

    ότι στο +1 θα είναι 100%

    αυτό γράφεται έτσι 1,100;

    μετα συνεχίζεις,και βάζεις σε κάθε + όσο % θές.

    tyyyy filosssss
  9. paidia to pack m apo mesa eixe auta ta ratee egw 8elw na ta alaksw alla to eixa kanei kai den mporousan na koumposoun kai 8elw na kanw ta blessed 100% ti na kanw deite ta rate pos ein ~~~~>

    # ----------------------------------------------

    #  Chance For Normal Scrolls -

    # ----------------------------------------------

    # Weapon

    NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;16,58;

    # Armor

    NormalArmorEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;16,58;

    # Jewel

    NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,95;5,90;6,85;7,80;8,75;9,70;10,65;11,60;12,55;13,50;14,45;15,40;16,35;

     

    # ----------------------------------------------

    #  Chance For Blessed Scrolls -

    # ----------------------------------------------

    # Weapon

    BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;

    # Armor

    BlessArmorEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;

    # Jewel

    BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;16,58;

     

    # ---------------------------------------------

    #  Chance For Crystal Scrolls -

    # ---------------------------------------------

    # Weapon

    CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;

    # Armor

    CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;

    # Jewel

    CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;

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