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Everything posted by paloske
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Hello, today i created custom zone, how it is possible that about after 30 min's farm in zone, character will be teleported to the nearest town.
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Help Go To Cursed Weapon
paloske replied to paloske's question in Request Server Development Help [L2J]
Okey, solved with bypass, thnx Tryskell. Lock this theme. -
Help Go To Cursed Weapon
paloske replied to paloske's question in Request Server Development Help [L2J]
Okey, thanks Tryskell. On cursedweapons.java i changed function goTo to static, and on requestbypasstoserver.java added this one : else if (_command.startsWith("cw_goto")) { CursedWeapon.goTo(activeChar); } but now on cursed weapon i see both only Blood Sword Akamanah, Zariche disappeared. . and when i pick zariche on both items in menu show akamanahs . -
Help Go To Cursed Weapon
paloske replied to paloske's question in Request Server Development Help [L2J]
But mate, in cursedweaponmanager not exist anything about admin commands. -
Help Go To Cursed Weapon
paloske replied to paloske's question in Request Server Development Help [L2J]
If you are talking about goTo function it is not in CursedWeaponsManager. It is In CursedWeapon. -
Help Go To Cursed Weapon
paloske replied to paloske's question in Request Server Development Help [L2J]
http://pastebin.com/8mVkyipx here it is :) -
Help Go To Cursed Weapon
paloske replied to paloske's question in Request Server Development Help [L2J]
Yeah im do like u said, but teleport command is not working . commands like menu works fine, but this on, nope .. ^^ -
Help Go To Cursed Weapon
paloske replied to paloske's question in Request Server Development Help [L2J]
yeah, im tryed it, when im changing admin_cw_goto to cw_goto thats function isnt working ... -
Hello folks. How it is possible to create command, when characters use gatekeeper, they can teleport to cursed weapon on the ground or player witch have it .
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Hello folks, i have problem. When i die in pvp area. I push to village, and when i go one more time in that arena enemy cant kill me, cuz "im in peacefull" zone, pls help me :)
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Help Npc Clan Crest To Polymorphed Npc(Npc_To_Pc)
paloske replied to paloske's question in Request Server Development Help [L2J]
When clan take castle all npc in city get This clan crest, but if that npc in city is polymorphed, then he dont get the crest. How can i fix it? -
Help Npc Clan Crest To Polymorphed Npc(Npc_To_Pc)
paloske posted a question in Request Server Development Help [L2J]
Hello again. I added npc clan territory modification(when clan get castle all territory npc get that clan crest), bet when i use npc_to_pc, npc gont get this midification.How can i change those npc? -
Hello folks. I whana ask one simple question. How can i change npc territory. I added few npc in mine server, and now i want to add them in one city territory.. Have ideas anyone?
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Hey folks.. Today im tryed to Adapt Rizels shop to Interlude. I get only one error... Error on: D:\Java\Servas\gameserver\data\scripts\custom\AugmentShop\AugmentShop.java.error.log Line: -1 - Column: -1 no main method in custom.AugmentShop.AugmentShop btw. On [interlude] l2jserver pack its working... package custom.AugmentShop; import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.quest.Quest; import com.l2jfrozen.gameserver.model.quest.QuestState; import com.l2jfrozen.gameserver.model.Inventory; import java.sql.Connection; import java.sql.PreparedStatement; import com.l2jfrozen.util.database.L2DatabaseFactory; import java.util.logging.Level; import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance; /** * * @author Rizel * */ public class AugmentShop extends Quest { private final static int ITEM_ID = 57; private final static int ITEM_COUNT = 1000000; private final static String qn = "AugmentShop"; private final static int NPC = 91000; public AugmentShop(int questId, String name, String descr) { super(questId, name, descr); addFirstTalkId(NPC); addStartNpc(NPC); addTalkId(NPC); } @Override public String onAdvEvent(String event, L2NpcInstance npc, L2PcInstance player) { String htmltext = ""; if (event.equalsIgnoreCase("active")) { htmltext = "active.htm"; } else if (event.equalsIgnoreCase("passive")) { htmltext = "passive.htm"; } else if (event.equalsIgnoreCase("chance")) { htmltext = "chance.htm"; } else { updateAugment(player, Integer.parseInt(event.substring(0,5)), Integer.parseInt(event.substring(6,10)), Integer.parseInt(event.substring(11,13))); } return htmltext; } @Override public String onFirstTalk(L2NpcInstance npc, L2PcInstance player) { String htmltext = ""; QuestState qs = player.getQuestState(qn); if (qs == null) qs = newQuestState(player); htmltext = "main.htm"; return htmltext; } public static void main(String[] args) { new AugmentShop(-1, qn, "AugmentShop"); } private static void updateAugment(L2PcInstance player, int attributes, int skill, int level) { L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND); if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null) { player.sendMessage("You have to equip a weapon."); return; } if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented()) { player.sendMessage("The weapon is already augmented."); return; } if (player.getInventory().getInventoryItemCount(ITEM_ID, -1) < ITEM_COUNT) { player.sendMessage("You dont have enough item."); return; } Connection con = null; try { player.destroyItemByItemId("Consume", ITEM_ID, ITEM_COUNT, player, true); con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)"); statement.setInt(1, item.getObjectId()); statement.setInt(2, attributes*65536+1); statement.setInt(3, skill); statement.setInt(4, level); statement.executeUpdate(); player.sendMessage("Succesfully augmented. You have to relog now."); statement.close(); } catch (Exception e) { _log.log(Level.SEVERE, "Could not augment item: "+item.getObjectId()+" ", e); } finally { try { /*L2DatabaseFactory.close(con);*/ con.close(); } catch (Exception e) { } } } }
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Hello everyone. Today i tryed to add clan reputation item in server, i have succed and it compyle perfectly. but, when i connecting to the server and trying to push the item, he takes me 0 emotions, can answer me? Chronicle: Interlude Pack: l2jfrozen here java code, what i added .. http://pastebin.com/k9H1T0aQ
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[HELP] Connect After dc
paloske replied to paloske's question in Request Server Development Help [L2J]
btw, u can do that flood protection? -
[HELP] Connect After dc
paloske replied to paloske's question in Request Server Development Help [L2J]
dublicate works properly with your idea ... -
[HELP] Connect After dc
paloske replied to paloske's question in Request Server Development Help [L2J]
Rly bad idea ... -
[HELP] Connect After dc
paloske replied to paloske's question in Request Server Development Help [L2J]
BUMP -
[HELP] Connect After dc
paloske replied to paloske's question in Request Server Development Help [L2J]
for dublicate items ... -
It is Possible to do, When u have disconnect from the server, u can connect only after 1 min?
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[Share] source code - L2Phoenix Shaitan Edition 243
paloske replied to scripersan's topic in Server Shares & Files [L2J]
Also source have more errors, pack do not compyling, gf ;D -
[Request] Little help
paloske replied to paloske's question in Request Server Development Help [L2J]
Hm ok.. i will test it. -
[Request] Little help
paloske replied to paloske's question in Request Server Development Help [L2J]
but how can i change this row if (command.startsWith("Admin_factioninfo")), that script show in BBS? I can show u all .java file if you need . -
[Request] Little help
paloske replied to paloske's question in Request Server Development Help [L2J]
I have l2jserver Gracia Epilogue im want add this into CustomBBSManager.java
