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efthimakos

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Everything posted by efthimakos

  1. ναι και τα ποσταρα πιο πανω αν δεις
  2. αααα υπαρχει ειδη αυτοο..ηταν ετοιμο
  3. ξεχωριστο αρχειο μονο του μεσα στα configs??
  4. οχι πισω απο τους τοιχους ειναι ενα mob κοντα σε ενα δεντρο π.χ και βαραω το mob τρεχω λιγο πισω απο το δεντρο και παω λιγο στην ακρη του δεντρου εγω το βαραω κανονικα εψω αυτο οχι
  5. εννοειται ναι..!!
  6. παλιι τα ιδια κοιτα τα options αν και ειναι σωσταα GEODATA # -------------------------------- # Geo Configuration - # -------------------------------- # 0 = geodata disabled (default). # 1 = enabled geodata. # If ForceGeodata = true, it requires ~ 3 GB # If ForceGeodata = false, then the required rate of screws 7200 # # 2 = geodata and patchnod (search path) are included. # If ForceGeodata, ForcePathNod = true, it requires about 5 GB # If ForceGeodata, ForcePathNod = false, then the required rate of screws 7200 # # -1 = Patchnod (search path) enabled. # If ForcePathNod = true, it requires about 2 GB # If ForcePathNod = false, then the required rate of screws 7200 # Test function! There may be mistakes! GeoData = 2 # Default: False AcceptGeoeditorConn = False GeoEditorPort = 9011 # [True] Download geodata in RAM (using about 2 GB). # [False] Do not download geodata in memory. Read from the hard disk. ForceGeodata = True # Cell-level pathfinding, produces more accurate routes but is (maybe 10x) heavier to calculate. Recommended for small servers at least. # If False, pathnode files are used. Uses a max number of nodes in calculation which can be adjusted in the algorithm if it needs to be faster. # Default: False CellPathFinding = False # ------------------------------------------------------------- # Z-Axis correction for L2Spawns. # Possible values: Town, Monster, None, All # If you have problems with NPCs spawning on town roofs, change to "Monster" or "None" # If you have problems with dungeon mobs spawning on surface, change to "Town" or "None" GeoCorrectZ = All # This is setting of experimental Client <--> Server Player coordinates synchronization, # 0 - no synchronization at all # 1 - parcial synchronization Client --> Server only * using this option it is difficult for players to bypass obstacles # 2 - parcial synchronization Server --> Client only # 3 - full synchronization Client <--> Server # 4 - new kind of synchronization with geodata # -1 - Old system: will synchronize Z only CoordSynchronize = 2 # Size of the world on axes X, Y and Z WorldSizeMinX = -131072 WorldSizeMaxX = 228608 WorldSizeMinY = -262144 WorldSizeMaxY = 262144 WorldSizeMinZ = -15000 WorldSizeMaxZ = 15000 FallDamage = True AllowWater = True OPTIONS # Configure zones # 0 = World Peace # 1 = PVP sieges in # 2 = PVP everywhere ZoneTown = 0 # Configure IM # Global Chat (ON (region), OFF, GM, GLOBAL) GlobalChat = GLOBAL # Do you need pvps points to use global chat? EnableGlobalPvp = True GlobalPvpAmount = 3000 # Global Trade chat (ON, OFF, GM, LIMITED (region)) TradeChat = ON # Do you need pvps points to use trade chat? EnableTradePvp = True TradePvpAmount = 100 # Maximum number of characters for chat phrase MaxChatLength = 100 # Who can write in the trade chat if it is global? # True = only nubless, false = all TradeChatIsNooble = False # The penalty for illegal character of # 1 - Sending GM reporting the action # 2 - Kick the player # 3 - Kick and ban # 4 - Jail player DefaultPunish = 2 # Minutes to stay in jail if punishment is jail DefaultPunishParam = 0 # Remove the character from account DeleteCharAfterDays = 1 # ----------------------------------- # Server Optimization - # ----------------------------------- # Allow players to drop items on the ground. AllowDiscardItem = False # Delete dropped reward items from world after a specified amount of seconds. Disabled = 0. AutoDestroyDroppedItemAfter = 0 # Time in secs after which dropped herb will be auto-destroyed AutoDestroyHerbTime = 0 # List of item id that will not be destroyed (separated by "," like 57,5575,6673). # Notes: # Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers! # Items on this list will be protected regardless of the following options. ListOfProtectedItems = 57,3496,3487,6320,6321,6393,6392,5011,1571 # Just delete the stuff that fell out of players # WARNING: only works when AutoDestroyDroppedItemAfter> 0 DestroyPlayerDroppedItem = False # Just to destroy such things as: armor, weapons, jewelry # WARNING: only works when DestroyPlayerDroppedItem = true DestroyEquipableItem = False # Keep discarded things in the database to be restored after restarting the server SaveDroppedItem = False # Clean up the table after loading things into memory - Safe Settings # If the server crashes before you save things at next start will be restored old things # And the players will be able to collect some of them - that will prevent duplicate EmptyDroppedItemTableAfterLoad = False # Time in minutes to save the discarded items in the database, 0 to disable # WARNING: If this option is disabled SaveDroppedItemInterval, # Things will remain in the database only when you restart the server SaveDroppedItemInterval = 60 # Delete all saved items from the database at next start # WARNING: only works when SaveDroppedItem = false ClearDroppedItemTable = False # Remove broken quests player AutoDeleteInvalidQuestData = False # Set to false can improve the performance of servers with high concurrence PreciseDropCalculation = False # Allow create spliced things MultipleItemDrop = True # Sending information about all the things your character, and not only that with which the operation takes place. # WARNING: Incredible traffic loads. ForceInventoryUpdate = False # The maximum deviation from the point of Spawn mobs MaxDriftRange = 200 # Minimum and maximum delay animation # The minimum can not be greater than the maximum. # "0" by default. MinNPCAnimation = 10 MaxNPCAnimation = 20 MinMonsterAnimation = 5 MaxMonsterAnimation = 20 # Show the lvl and type of agro mobs? ShowNpcLevel = True # Record the location of the characters in the file before the off / restarting the server? ActivatePositionRecorder = False # ---------------------------------- # Additional Settings - # ---------------------------------- # On / Off Warehouse AllowWarehouse = True # On / Off hashing Warehouse WarehouseCache = False # How much memory should occupy hash Warehouse WarehouseCacheTime = 15 AllowFreight = True # Allow player trying on weapons and armor in shops # Trying to set the price of each item AllowWear = False WearDelay = 10 WearPrice = 10 # Allow players to use the arrow keys for movement. # is strongly recommended to include this parameter to the even-enabled geodata, # as with his players will be able probiratsya through closed doors. AllowUseCursorForWalk = True # Test configuration AllowLottery = False AllowRace = False AllowRentPet = False AllowFishing = False AllowBoat = False AllowCursedWeapons = False AllowManor = False AllowNpcWalkers = False # ------------------------------- # Community board - # ------------------------------- # Panel Type Community # - Full = new panel # - Old = old panel # - Off = off CommunityType = Full BBSDefault = _bbshome # Displayed in the community level characters ShowLevelOnCommunityBoard = True ShowStatusOnCommunityBoard = True NamePageSizeOnCommunityBoard = 50 NamePerRowOnCommunityBoard = 5 # Options grid: Grid can be enabled or disabled. This also will affect # Loading and processing of all tasks of artificial intelligence and geodata to work in conjunction with the grid. # When playing in this place the character begins to work immediately grid and in addition # Start lining up for a specified number of seconds from 8 neighboring character grids. # After exiting the main square and adjacent characters within a few seconds is # Coordinates, if all this time in the area had no players. # Enabling this option allows grids to be always active. GridsAlwaysOn = False GridNeighborTurnOnTime = 30 GridNeighborTurnOffTime = 300 # Combining streams prioritized implementation # The default values -1,0,1 (group low / med / high) ExecutorPriLow = -1 ExecutorPriMed = 0 ExecutorPriHigh = 1 # Only Adena, LifeStones, SealStones, Boss Jewels Drop Option HighRateServerDrops = False
  7. θελει κωδικο για την αποσυμπιεση!!!!!
  8. καλησπερα παιδια εχω περασει την geodata του stazis και του akumu αλλα και στις δυο στον σερβερ μου μπορεισ να αβρεσεις στην ακρη των δενδρων και σε καποιουσ μικρουσ τοιχους στις ακρες διχως να σε βαρανε τα mob οτανε ρχονται κονταα...help οποιος ξερει!
  9. hi guys i tested geodata from stazis and akumu and some else and all in my server you can hit behind a tree or a little wall and mob come near to the tree/wall and mob cant hit ppl but ppl hit mob..plz help or someone to know to fix it!! Thanks
  10. make your balanced in your server man :)
  11. ΕΥΧΑΡΙΣΤΩ!
  12. problem solved!
  13. καλημερα παιδια πως μπορω να βγαλω απο τον σερβερ μου οταν μπαινουν να μην δειχνει ποσα ατομα ειναι ον?
  14. problem solved!
  15. provlem solved
  16. http://i49.tinypic.com/5yw0o3.jpg καλησπερα παιδια πως μπορω να αφερεσω το νουμερο 2 και 3 οταν μπαινω να μην μου το βγαζει δηλαδη το δευτερο μαυρο και το kain ευχαριστω!!
  17. http://i49.tinypic.com/5yw0o3.jpg how can i remove 2 and 3 number server...2nd with black and kain i want to remove??how??plz help
  18. okk thanks guys..problem solved!
  19. οπως λεει και το τοπικ μου πως ριθμιζω ποσο time θα δινει Οταν κανω ban account γιατι εισαι στο bat τ σερβερ οτι εδωσε 600seconds!
  20. καλησπερα παιδια θα ηθελα να μαθω πως γινεται να κανεις στον server σ αυτοματο restart μια συγκεκριμενη ωρα τ βραδυ
  21. καλημερα παιδια γινεται στον server που εχς να διαγραψω τιποτα βραχια αν θελω η τπτ τετοιο?
  22. πως κανω ενα item που θελω εγω tradeable??
  23. [javac] Compiling 1443 source files to C:\Workspace\L2JFinest-Build\classes [javac] warning: [options] bootstrap class path not set in conjunction with -source 1.5 [javac] C:\Workspace\L2JFinest-Core\java\com\l2jfrozen\gameserver\powerpak\vote\L2TopDeamon.java:34: error: class VoteRewardHopzone is public, should be declared in a file named VoteRewardHopzone.java [javac] public class VoteRewardHopzone [javac] ^ [javac] C:\Workspace\L2JFinest-Core\java\com\l2jfrozen\gameserver\powerpak\PowerPak.java:39: error: cannot access L2TopDeamon [javac] import com.l2jfrozen.gameserver.powerpak.vote.L2TopDeamon; οριστε τα προβληματα εχω περασει αυτο εδω http://pastebin.com/ybQ6qkqR
  24. i searched all man...i cant find or i dont have it!!
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