Jump to content

Exilia

Members
  • Posts

    1
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

About Exilia

Profile Information

  • Gender
    Not Telling

Exilia's Achievements

Newbie

Newbie (1/16)

0

Reputation

  1. Link is dead ;) For interlude reworked package com.src.gameserver.model.actor.instance; import javolution.text.TextBuilder; import com.src.gameserver.GameTimeController; import com.src.gameserver.ai.CtrlIntention; import com.src.gameserver.network.serverpackets.ExShowScreenMessage; import com.src.gameserver.network.serverpackets.MagicSkillUser; import com.src.gameserver.network.serverpackets.NpcHtmlMessage; import com.src.gameserver.network.serverpackets.SetupGauge; import com.src.gameserver.network.serverpackets.SocialAction; import com.src.gameserver.templates.L2NpcTemplate; import com.src.gameserver.thread.ThreadPoolManager; import com.src.gameserver.util.Broadcast; import com.src.util.random.Rnd; public class L2CasinoInstance extends L2NpcInstance { public String filename; public L2CasinoInstance(int objectId, L2NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(L2PcInstance player, String command) { if(player == null || player.getLastFolkNPC() == null || player.getLastFolkNPC().getObjectId() != this.getObjectId()) { return; } if(command.startsWith("play1")) { Casino1(player); } if(command.startsWith("play2")) { Casino2(player); } if(command.startsWith("play3")) { Casino3(player); } if(command.startsWith("play4")) { Casino4(player); } } public static void displayCongrats(L2PcInstance player) { player.broadcastPacket(new SocialAction(player.getObjectId(), 3)); MagicSkillUser MSU = new MagicSkillUser(player, player, 2024, 1, 1, 0); player.broadcastPacket(MSU); ExShowScreenMessage screen = new ExShowScreenMessage("Congratulations "+player.getName()+"! You won!", 15000); player.sendPacket(screen); } public static void displayCongrats2(L2PcInstance player) { ExShowScreenMessage screen = new ExShowScreenMessage(""+player.getName()+"! You lost!", 15000); player.sendPacket(screen); } @Override public void showChatWindow(L2PcInstance player, int val) { filename = (getHtmlPath(getNpcId(), val)); NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId()); msg.setHtml(casinoWindow(player)); msg.replace("%objectId%", String.valueOf(this.getObjectId())); player.sendPacket(msg); } private String casinoWindow(L2PcInstance player) { TextBuilder tb = new TextBuilder(); tb.append("<html><title>Casino Manager</title><body>"); tb.append("<center>"); tb.append("<br>"); tb.append("<font color=\"999999\">Chance to win : 50%</font><br>"); tb.append("<img src=\"L2UI.SquareGray\" width=\"200\" height=\"1\"><br>"); tb.append("Welcome "+player.getName()+"<br>"); tb.append("<tr><td>Double or Nothing ?</td></tr><br>"); tb.append("<img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"></center><br>"); tb.append("<center>"); tb.append("Place your bets"); tb.append("</center>"); tb.append("<img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"></center><br>"); tb.append("<br>"); tb.append("<center>"); tb.append("<tr>"); tb.append("<td><button value= 100KK action=\"bypass -h npc_%objectId%_play1\" width=130 height=25 back= L2UI_ct1.button_df fore = L2UI_ct1.button_df></td>"); tb.append("<td><button value= 300KK action=\"bypass -h npc_%objectId%_play2\" width=130 height=25 back= L2UI_ct1.button_df fore = L2UI_ct1.button_df></td>"); tb.append("</tr>"); tb.append("<tr>"); tb.append("<td><button value= 500KK action=\"bypass -h npc_%objectId%_play3\" width=130 height=25 back= L2UI_ct1.button_df fore = L2UI_ct1.button_df></td>"); tb.append("<td><button value= 1KKK action=\"bypass -h npc_%objectId%_play4\" width=130 height=25 back= L2UI_ct1.button_df fore = L2UI_ct1.button_df></td>"); tb.append("</tr>"); tb.append("</center>"); tb.append("<center><img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\">"); tb.append("</body></html>"); return tb.toString(); } public static void Casino1(L2PcInstance player) { int unstuckTimer = (1*1000 ); player.setTarget(player); player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); player.disableAllSkills(); MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0); Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000); SetupGauge sg = new SetupGauge(0, unstuckTimer); player.sendPacket(sg); Casino1 ef = new Casino1(player); player.setSkillCast(ThreadPoolManager.getInstance().scheduleGeneral(ef, unstuckTimer)); player.setSkillCastEndTime(10+GameTimeController.getGameTicks()+unstuckTimer/GameTimeController.MILLIS_IN_TICK); } static class Casino1 implements Runnable { private L2PcInstance _player; Casino1(L2PcInstance player) { _player = player; } public void run() { if(_player.isDead()) { return; } _player.setIsIn7sDungeon(false); _player.enableAllSkills(); int chance = Rnd.get(2); if(_player.isNoble() && _player.getInventory().getInventoryItemCount(57, 0) >= 100000000) { if(chance == 0) { displayCongrats(_player); _player.getInventory().addItem("Adena", 57, 100000000, _player, null); } if(chance == 1) { displayCongrats2(_player); _player.getInventory().destroyItemByItemId("Adena", 57, 100000000, _player, null); } } else { _player.sendMessage("You do not have eneough items."); } } } public static void Casino2(L2PcInstance player) { int unstuckTimer = (1*1000 ); player.setTarget(player); player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); player.disableAllSkills(); MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0); Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000); SetupGauge sg = new SetupGauge(0, unstuckTimer); player.sendPacket(sg); Casino2 ef = new Casino2(player); player.setSkillCast(ThreadPoolManager.getInstance().scheduleGeneral(ef, unstuckTimer)); player.setSkillCastEndTime(10+GameTimeController.getGameTicks()+unstuckTimer/GameTimeController.MILLIS_IN_TICK); } static class Casino2 implements Runnable { private L2PcInstance _player; Casino2(L2PcInstance player) { _player = player; } public void run() { if(_player.isDead()) { return; } _player.setIsIn7sDungeon(false); _player.enableAllSkills(); int chance = Rnd.get(3); if(_player.isNoble() && _player.getInventory().getInventoryItemCount(57, 0) >= 300000000) { if(chance == 0) { displayCongrats(_player); _player.getInventory().addItem("Adena", 57, 300000000, _player, null); } if(chance == 1) { displayCongrats2(_player); _player.getInventory().destroyItemByItemId("Adena", 57, 300000000, _player, null); } if(chance == 2) { displayCongrats2(_player); _player.getInventory().destroyItemByItemId("Adena", 57, 300000000, _player, null); } } else { _player.sendMessage("You do not have eneough items."); } } } public static void Casino3(L2PcInstance player) { int unstuckTimer = (1*1000 ); player.setTarget(player); player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); player.disableAllSkills(); MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0); Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000); SetupGauge sg = new SetupGauge(0, unstuckTimer); player.sendPacket(sg); Casino3 ef = new Casino3(player); player.setSkillCast(ThreadPoolManager.getInstance().scheduleGeneral(ef, unstuckTimer)); player.setSkillCastEndTime(10+GameTimeController.getGameTicks()+unstuckTimer/GameTimeController.MILLIS_IN_TICK); } static class Casino3 implements Runnable { private L2PcInstance _player; Casino3(L2PcInstance player) { _player = player; } public void run() { if(_player.isDead()) { return; } _player.setIsIn7sDungeon(false); _player.enableAllSkills(); int chance = Rnd.get(3); if(_player.isNoble() && _player.getInventory().getInventoryItemCount(57, 0) >= 500000000) { if(chance == 0) { displayCongrats(_player); _player.getInventory().addItem("Adena", 57, 500000000, _player, null); } if(chance == 1) { displayCongrats2(_player); _player.getInventory().destroyItemByItemId("Adena", 57, 500000000, _player, null); } if(chance == 2) { displayCongrats2(_player); _player.getInventory().destroyItemByItemId("Adena", 57, 500000000, _player, null); } } else { _player.sendMessage("You do not have eneough items."); } } } public static void Casino4(L2PcInstance player) { int unstuckTimer = (1*1000 ); player.setTarget(player); player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); player.disableAllSkills(); MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0); Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000); SetupGauge sg = new SetupGauge(0, unstuckTimer); player.sendPacket(sg); Casino4 ef = new Casino4(player); player.setSkillCast(ThreadPoolManager.getInstance().scheduleGeneral(ef, unstuckTimer)); player.setSkillCastEndTime(10+GameTimeController.getGameTicks()+unstuckTimer/GameTimeController.MILLIS_IN_TICK); } static class Casino4 implements Runnable { private L2PcInstance _player; Casino4(L2PcInstance player) { _player = player; } public void run() { if(_player.isDead()) { return; } _player.setIsIn7sDungeon(false); _player.enableAllSkills(); int chance = Rnd.get(3); if(_player.isNoble() && _player.getInventory().getInventoryItemCount(57, 0) >= 1000000000) { if(chance == 0) { displayCongrats(_player); _player.getInventory().addItem("Adena", 57, 1000000000, _player, null); } if(chance == 1) { displayCongrats2(_player); _player.getInventory().destroyItemByItemId("Adena", 57, 1000000000, _player, null); } if(chance == 2) { displayCongrats2(_player); _player.getInventory().destroyItemByItemId("Adena", 57, 1000000000, _player, null); } } else { _player.sendMessage("You do not have eneough items."); } } } } No problem ;p
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock