Jump to content

lnfidel

Members
  • Posts

    6
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

About lnfidel

Profile Information

  • Gender
    Not Telling

lnfidel's Achievements

Newbie

Newbie (1/16)

0

Reputation

  1. according to skype you dont exist there ;p "skype name not found, search using other detail instead" or "no matches found" ;p but I think its something with skype search engine, cuz I cannot even find people I already have on my list Try to add me, infidel_bro
  2. Hi there. I have problem like that I cannot choose server after logging in to the loginserver on my 2nd pc in lan as also someone cant connect from the internet... here are my settings: ipconfig.xml <?xml version="1.0" encoding="UTF-8"?> <!-- Externalhost here (Internet IP) or Localhost IP for local test --> <gameserver address="l2blabla.servegame.com" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost here --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- Internalhosts here (LANs IPs) --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.1.32/16" address="192.168.1.32" /> </gameserver> and here is what gameserver is telling me about this configuration: Network Config: ipconfig.xml exists using manual configuration... IPConfigData: Could not parse ipconfig.xml file: The processing instruction targ et matching "[xX][mM][lL]" is not allowed. later on... login config. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Bind ip of the LoginServer, use * to bind on all available IPs # Default: * LoginserverHostname = * # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # Default: * LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # Default: 15 IpUpdateTime = 15 which is working and everybody can log in into login server, but if I change "loginserverhostname" from "*" to "l2blabla.servegame.com" i get error: Loading LoginController... Cached 10 KeyPairs for RSA communication Stored 20 keys for Blowfish communication GameServerTable: Loaded 127 server names GameServerTable: Loaded 1 registered Game Servers GameServerTable: Cached 10 RSA keys for Game Server communication. Loaded 0 IP Bans. Listening for GameServers on 127.0.0.1:9014 Telnet server is currently disabled. FATAL: Failed to open server socket. Reason: Cannot assign requested address: bi nd java.net.BindException: Cannot assign requested address: bind at sun.nio.ch.Net.bind0(Native Method) at sun.nio.ch.Net.bind(Unknown Source) at sun.nio.ch.Net.bind(Unknown Source) at sun.nio.ch.ServerSocketChannelImpl.bind(Unknown Source) at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source) at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source) at org.mmocore.network.SelectorThread.openServerSocket(SelectorThread.ja va:117) at com.l2jserver.loginserver.L2LoginServer.<init>(L2LoginServer.java:188 ) at com.l2jserver.loginserver.L2LoginServer.main(L2LoginServer.java:62) Login Server terminated abnormally! Login Server Terminated. Press any key to continue . . . My ports are opened Port 2106 Check Result: Your port is OPEN on this computer! Port 7777 Check Result: Your port is OPEN on this computer! but it mostly doesnt matter cuz login server works fine. Here is my biggest problem - game server here is the config: # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Where's the Login server this gameserver should connect to # Default: 127.0.0.1 LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases. # Default: * (0.0.0.0) GameserverHostname = * # Default: 7777 GameserverPort = 7777 which can communicate with login, but ppl cant log in into the game... so you'd say.. change config into your wan ip.. I tried... here is the result when I put my wan ip into GameserverHostname = l2blabla.servegame.com section: Connecting to login on 127.0.0.1:9014 CommunityServerThread: Deactivated by config. GameServer: FATAL: Failed to open server socket. Reason: Cannot assign requested address: bind java.net.BindException: Cannot assign requested address: bind at sun.nio.ch.Net.bind0(Native Method) at sun.nio.ch.Net.bind(Unknown Source) at sun.nio.ch.Net.bind(Unknown Source) at sun.nio.ch.ServerSocketChannelImpl.bind(Unknown Source) at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source) at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source) at org.mmocore.network.SelectorThread.openServerSocket(SelectorThread.ja va:117) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:527) at com.l2jserver.gameserver.GameServer.main(GameServer.java:564) OfflineTradersTable: Offline traders stored. Offline Traders Table: Offline shops stored(3ms). All players disconnected and saved(0ms). Stopping GameTimeController Game Time Controller: Timer stopped(1ms). Registered on login as Server 1 : Bartz After the error, gameserver is starting shutdown procedure. My PC's firewall is turned off, router's as well. I've been searching through all of the forums to find solution... nothing works.. maybe here you can help me out :(
  3. Hi. I noticed that I have max 5 letters possible to use when im creating a character. Where can I change it?
  4. Hi. I remember there was some option for gms to eavesdrop players' chats. What is that command called? //snoop is not working for me. Any solutions to fix it if it is it?
  5. What's with the account creation? I mean I cant create any single account, cuz of binary encryptions.. Can anyone explain to me how does it work? "the changed value in this cell was not recognized as valid .net framework data type: byte"
×
×
  • Create New...