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~Rasmus~

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Everything posted by ~Rasmus~

  1. its good server my play have l2revenge
  2. http://l2revenge.all-forum.net/forum
  3. l2revenge Server Rates: XP Rate: 5000 SP Rate: 5000 Adena Rate: 500 Drop Rate: 1 Raid Drop Rate: 1 RB Jewels Rate: 1 Quest Drop : 1 Quest Reward: 1 Spoil Rate: 1 Features: *Global Gatekeeper *GM SHOP /D/C/B/A/S roy the cat farm zone exp safe zone custom armor wepons demonic wep apela armor tvt .tvjoin .tvtleave .online starter player have 2bilion safe 5 max 25 rates: 75% bless 85 system= http://hotfile.com/dl/89811797/80b3f7a/system.rar.html
  4. paidia exo l2jequal kai 8elo na buffs na einai mia ora h dio den brisko
  5. oxi p mporo na to bro n to ftiakso na do pos ginaite
  6. http://www.maxcheaters.com/forum/index.php?topic=179131.0
  7. http://www.maxcheaters.com/forum/index.php?topic=179131.0
  8. paidia ekana compiled kai pao na balo gmshop kai m bgazei error sto navicat
  9. <?xml version="1.0" encoding="UTF-8"?> <!-- Put old contents of ExternalHostname here, used by default --> <gameserver address="127.0.0.1">evenredclan.no-ip.biz <!-- Localhost access --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- LAN's, put old contents of InternalHostname here --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.0.0" /> </gameserver> # --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # # Note: External/Internal address definitions was moved to the ipconfig.xml # # Where's the Login server this gameserver should connect to # Default: 127.0.0.1 LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases. # Default: * (0.0.0.0) GameserverHostname = * # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password =olympiakos # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Numbers of protocol revisions that server allows to connect. # Delimiter is ; # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 216 AllowedProtocolRevisions = 216 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7 its ok?
  10. paiida as m sthlei kapios gmshop gt m bgazei error sinaixia oti gmshop bazo
  11. den pirazei file ama exete ftiaksei kana kialo pack pite m na m to dosete :p
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