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dsadas

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  1. hmm i think that now they are 500+ right ?
  2. lol this is the first server (international) in which i haven't lag :D nice connection and the server is good ,see ya later in the game !
  3. Hello i have one question ,how i must change this code to set next siege date after 2 or 3 days ? I want to have siege every 2-3 days but i don't know what to change , can anyone help me ? private void setNextSiegeDate() { while (getCastle().getSiegeDate().getTimeInMillis() < Calendar.getInstance().getTimeInMillis()) { if (getCastle().getSiegeDate().get(Calendar.DAY_OF_WEEK) != Calendar.SATURDAY && getCastle().getSiegeDate().get(Calendar.DAY_OF_WEEK) != Calendar.SUNDAY) getCastle().getSiegeDate().set(Calendar.DAY_OF_WEEK, Calendar.SATURDAY); // from CT2.3 Castle sieges are on Sunday, but if server admins allow to set day of the siege // than sieges can occur on Saturdays as well if (getCastle().getSiegeDate().get(Calendar.DAY_OF_WEEK) == Calendar.SATURDAY && !Config.CL_SET_SIEGE_TIME_LIST.contains("day")) getCastle().getSiegeDate().set(Calendar.DAY_OF_WEEK, Calendar.SUNDAY); // set the next siege day to the next weekend getCastle().getSiegeDate().add(Calendar.DAY_OF_MONTH, 7); } if (!SevenSigns.getInstance().isDateInSealValidPeriod(getCastle().getSiegeDate())) getCastle().getSiegeDate().add(Calendar.DAY_OF_MONTH, 7); SystemMessage sm = new SystemMessage(SystemMessageId.S1_ANNOUNCED_SIEGE_TIME); sm.addString(getCastle().getName()); Announcements.getInstance().announceToAll(sm); _isRegistrationOver = false; // Allow registration for next siege }
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