Koita mia to ProtocolRevision prepei na einai etc
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999
koita kai tis ips (GameServer & LoginServer)
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname= edw vale tin ip sou apo http://www.whatismyip.com
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=127.0.0.1 <- vale auto
Gia checkare ligo auta